Consumer Behavior MT 2

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50 Terms

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5 stages of decision making

problem recognition, information search, evaluation of alternatives, purchase, and post purchase

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WOM

product information transmitted by individuals to individuals, powerful when we are unfamiliar with a product category

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Weight of WOM

negative > positive

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consumer reactions to consumption

customer satisfaction and dissatisfaction, response to failures, post-decision dissonance and regret

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consequences of customer satisfaction

repeat purchase intentions, increased positive WOM, positive emotional connection to brand and brand loyalty

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consequences of customer dissatisfaction

voice response to the firm, private response to friends (negative WOM), third party (take legal action)

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Model of satisafaction

satisfaction = actual performance - product expectations

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two paths to satisfaction

manage outcome and manage expectations

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attribute theory

when something goes wrong, people want to blame someone

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three factors that influence dissatisfaction level

stability, focus, and controllability

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post-decision dissonance

anxiety experience post-purchase when a consumer wonders whether they made the right choice

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reducing dissonance

make customers feel good (thank you notes) and confident (warranties) about a purchase

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post-decision regret

an unfavorable comparison between chosen and unchosen alternatives, you never know the outcome of the unchosen

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routine problem solving

low involvement, minimal time spent, low typical cost, internal info search only, one alternative considered

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limited problem solving

low to moderate involvement, minimal to moderate time spent, low to moderate typical cost, mostly internal info search, and few alternatives considered

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extended problem solving

high involvement, long time spent, high typical cost, internal and external info search, and many alternatives considered

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decision rules/processes

compensatory, non-compensatory, and heuristics

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compensatory decision process

a mental cost-benefit analysis model used, good attributes compensate for bad attributes, (pros and cons, multiattribute)

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non-compensatory decision process

simpler decision models, being bad on one dimension can not be made up for

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conjunctive rule — non-compensatory model

set minimum cutoffs in multiple dimensions, start with all items and reject the bad options

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lexicographic rule — non-compensatory model

rank attributes by importance and compare one at a time

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elimination by aspect rule — non-compensatory model

rank attributes by importance, eliminate brands based on dimension (from most to least important) until you are left with one brand

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Heuristics decision process

very simple decisions, short-cuts/rules of thumb

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satisficers

don’t search for the perfect solution

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maximizers

have more regret, less satisfaction, less optimism, more depression

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low-effort decision making short cuts

performance based, habit/loyalty, variety seeking, reluctance to choose an unknown brand

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heuristics

rule of thumb, makes life easier

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bias

overuse of a heuristic

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how heuristics lead us astray (system 1)

our fast, automatic, intuitive, and largely unconscious mode

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how heuristics lead us astray (system 2)

our slow, deliberate, analytical, and consciously effortful mode of reasoning about the world

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how system 1 can cause trouble

jumps to an intuitive conclusions based on a heuristic

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how system 2 can cause trouble

lazily endorses this heuristic answer without bothering to scrutinize whether its logical

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positive decision making

how people make decisions, based on psychology and consumer behavior, assume people satisfice, assumes bounded rationality

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normative decision making

how people should make decisions, based on economics, assumes people maximize, assumes full information, rationality, and consistent preferences

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base-rate fallacy neglect

prior probability is ignored when making a judgment, place too little or no weight on the base rate of possibility

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availability heuristic

when you make a judgment about something based on how available examples are in your mind, has a lot to do with your memory of specific instances and what you’ve been exposed to

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routes to availability heuristic

repeat exposure and one vivid memory

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representative heuristic

when decisions are based on how similar an example is to something else typical or representative the particular case in question is

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representative heuristic in marketing

we compare category members to the prototype and overestimate the similarity

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sunk cost effect

costs that have already been incurred and which can’t be recovered, do not influence our decisions

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how do marketers use sunk cost effect

get people to make a number of small and easy commitments and when they try to pul out, remind them of the total commitment they have already made

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how can consumers avoid falling prey to the sunk cost effect

when thinking of stopping or switching, focus on future costs and benefits rather than past investments

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halo effect

the tendency to assume that if something is good on one attribute then it is good on all others

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self positivity bias

thinking bad things happen to other people but not to us

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social marketing implications of self positivity bias

have to convince people that they are at risk

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out-group homogeniety bias

you feel people in the out-group are more like each other than they themselves feel they are

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egocentric bias

you think people are more likely to be like you than they actually are

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marketing implications of egocentric bias

you are not the average customer, in most cases you do not represent the target market you are trying to reach

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hinsight bias

tendency to look back at past events and believe that you correctly predicted the outcome

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marketing implications of hingsight bias

can lead to overconfidence in future decisions and over reliance on intuition rather than data