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The digital ecosystem influences consumer behaviour through multiple
touchpoints. While (1) ________ provide ratings and feedback from other
consumers, (2) ________ use algorithms and personalisation to suggest
relevant products. Meanwhile, (3) ________ allow consumers to share
their own photos, videos, and posts about brands
AI Recommendations, user generated content, online reviews
Which of the following options CORRECTLY classifies the factors influencing consumer behaviour into external influences, internal influences, and bridge factors? Select ONE correct answer
External: Cultural factors, social factors, marketing activities. Internal: Psychological factors, demographic factors. Bridge: Privacy and trust, sustainability and ethics
The physical ecosystem influences consumer behaviour through different social and environmental factors. (1) ________ influence consumer decisions through colleagues and professional networks, while (2) ________ shape consumer experiences through store layouts, product displays, and atmospherics. Meanwhile, (3) ________ influence consumer preferences through shared norms, traditions, and values
Culture & society, workplace, retail environment
Which of the following statements about consumer learning is MOST accurate?
Consumers can learn from both direct and indirect experiences, including marketing communications, social interactions, and the consequences of previous behaviours
Which of the following scenarios BEST illustrates the difference between classical conditioning and operant conditioning in consumer behaviour?
Classical conditioning occurs when consumers associate a brand with a positive feeling through repeated exposure, while operant conditioning occurs when purchase behaviour is influenced by its consequences
Which of the following scenarios CORRECTLY distinguishes between problem recognition and opportunity recognition?
Problem recognition: Replacing a washing machine that has stopped working. Opportunity recognition: Purchasing premium headphones to improve the listening experience
Which of the following scenarios CORRECTLY distinguishes between active and latent consumer needs?
Active need: A consumer knows they need new running shoes because their current pair is worn out. Latent need: A consumer becomes interested in a standing desk after watching a demonstration of its benefits
Time pressure
Limited time can change or accelerate the purchase decision
Budget constraints
Available money limits what consumers can purchase
Product availability
Stock or accessibility can change the final choice.
Mood
How consumers feel can influence what and whether they buy
Shopping companions
Other people present can influence the final decision
Stakeholder
Person or group affected by a business
Target Market
Group a business wants to attract
Consumer behavior
The study of how individuals, groups, and organisations choose, buy, use and dispose of products, services, experiences and ideas
Who user consumer research?
Businesses, governments, nonprofits, organisations, consumers, society
Market segmentation
Dividing a large market into smaller groups of consumers with similar needs or characteristics
Marketing Segmentation: Four Steps
1) Identify consumer needs 2) Group consumers with similar needs 3) Describe each group 4) Select the groups to target
Marketing Mix (4Ps)
Product, price, promotion, place
Consumer decision process
Need recognition → information search → evaluation of alternatives → consumption → sharing and engagement → loyalty, repurchase, switching
Need recognition
Realise you need something
Information search
Look for information
Evaluation of alternatives
Compare options
Purchase decision
Decide whether to buy
Consumption
Use the product
Sharing and engagement
Share opinions or interact with the brand
Loyalty, repurchase, switching
Decide whether to return or choose another brand
True or False: The process isn’t always linear consumers can skip steps revisit them or abandon the purchase
True
External Influence
Cultural, social, situational, marketing, digital, technology & AI
Cultural
Values, traditions, beliefs, language, and social norms
Social
Family, friends, peers, reference groups, social status
Situational
Time pressure, shopping, environment, mood and occasion
Marketing
Product, price, place, promotion, packaging + branding
Digital
Social media, online reviews, apps, influencers, and e-commerce
Technology + AI
Algorithms, robots and automated recommendations
Internal factors
Demographic, personal, psychological
Demographic
Age, income, education, occupation, generation
Personal
Lifestyle, identity, and life stage
Psychological
Motivation, perception, learning, memory, attitudes, and emotions
Bridge factors
Privacy and trust + sustainability and ethics
Need recognition: Definition
When a consumer notices a difference between their current situation and their desired situation
Type of need recognition
Problem recognition, opportunity recognition, functional need, psychological need, active need, latent need
Problem recognition
Fix something negative
Opportunity recognition
Improve you situation
Functional need
Practical benefit
Psychological need
Emotional or social benefit
Active need
Already recognized
Latent need
Not yet recognized
What consumers recognize as a need depends on their
age and income + lifestyle and circumstance + identity and personal goals
Consumers may recognize needs through: Digital need recognition
Social media influencers + online reviews and advertising + user-generated content + AI recommendations
Predictive need recognition
Algoriths predict what consumers need before they recognize the need themselves
Marketers stimulate needs through
Highlighting problems, showing opportunities and benefits, compare current state + desired situations, use influence and testimonials, personalize recommendations, present aspirational lifestyles
Marketing can become manipulative through
Artificial urgency and scarcity, excessive tracking and hyperpersonalisation, infinite scrolling and engagement design, subscription traps and difficult cancellations, advertising aimed at children
Future trends
AI shopping assistance, virtual influencers, augmented reality, predictive commerce and automated purchasing
Information search: Definition
The process of looking information to help satisfy a recognized need
Two types of information search
Internal + external
Internal
Uses memory + past experience
External
Obtain information from outside sources
Evaluation of alternatives
Comparing available options to decide which provides the best value and meets your needs
Three types of decision making
Extended, limited, habitual
Extended
High involvement; extensive comparison
Limited
Moderate involvement; compare a few options
Habitual
Low involvement; little or no comparison
Types of attributes
Functional, emotional, social, economic
Economic
Is it worth the cost?
Benefits
Quality, preformance, convince, enjoyment, social values, and reassurance
Sacrifices
Money, time, effort, learning, costs, risks, missed opportunities
Compensatory rules
Consumers consider several attributes and a weakness in one area can be offset by a strength in another
Compensatory rules: Types
Simple + weighted additive
Simple additive
Add up scores across attributes
Weighted additive
Give a more important attribute greater weight
Non-compensatory rules
Consumers focus on specific requirements, a weakness in an important area cannot simply be offset by other strengths
Non-compensatory rules: Types
Lexicographic, elimination by aspects, conjunctive, disjunctive
Lexicographic
Choose the best option on the most important attribute
Elimination by aspects
Eliminate options that fail requirements, one attribute at a time
Conjunctive
Reject options that fail any minimum requirement
Disjunctive
Accept options that meet a high standard on at least one important attribute
Psychological influences
Perceived risk, trust, heuristics, emotions
Heuristics
Mental shortcuts that simplify decisions
How marketers influence evaluation
Postioning, branding, pricing, marketing communications, social proof
Purchase decision: Definition
The stage where a consumer decides whether to actually buy a product
Purchase intention
A consumer plans or wants to buy something
High purchase involvement
More thought, effort and comparison
Low purchase involvement
Faster, simpler decisions
Purchase decision types
Planned, partially planned, impulse, unplanned
Omnichannel
Consumer use multiple connected shopping channels, such as physical stores, websites and app
Showrooming
Examine a product in-store, then buy it online
Webrooming
Research online, then buy in store
Factors affecting the purchase
Situational and social
Situational
Time pressures, budget, availability, mood
Social
Family, friends, salespeople, and online recommendations
Future of purchasing
Automated purchasing, AI agents, immersive purchasing, frictionless purchasing
Consumer experience + consumption
How consumers use, experience and find meaning In products or sevices’s after acquiring them
Four types of consumption
Utitarian, hedonic, symbolic, experimental
Utilitarian
Practical benefits
Hedonic
Pleasure and enjoyment
Symbolic
Identity, status, belonging
Experimental
Memories and experiences
What shapes consumer experiences Ex
Expectations before consumption, what actually happens, emotions during the experience, memorable moments afterwards
How consumers use products
Intended use, different uses, usage frequency + intensity, alternative use or misuse