IT 363 - Wk 2 Waterfall/Traditional vs. Agile

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Last updated 12:17 PM on 9/29/26
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17 Terms

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Waterfall/Traditional

A structured, plan-driven SDLC methodology that follows a sequential, phased approach.

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Waterfall Phase Flow

Each phase depends on the outcome of the previous phase and is completed in sequence.

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Waterfall Advantage

Provides discipline and tangible outputs at the end of each phase.

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Waterfall Advantage: Control

Provides greater control through a defined timeline.

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Waterfall Disadvantage

Has limited flexibility because there is little room for change once a phase is considered complete.

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Agile

An iterative software development approach that embraces change throughout development.

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Agile Iterative Development

Development occurs through repeated short cycles rather than one long sequential process.

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Agile Methods

Common Agile methods include eXtreme Programming (XP) and SCRUM.

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Short Iterations

Agile projects are developed in short cycles so progress and changes can be addressed frequently.

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Customer Involvement

Agile emphasizes frequent customer involvement, including the use of an on-site customer.

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Planning Games

An Agile practice in which planning is performed collaboratively and repeatedly throughout development.

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Constant Feedback

Agile relies on continuous feedback to improve the system during development.

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People Oriented

Agile emphasizes communication, collaboration, and the people involved in developing and using the system.

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Waterfall vs. Agile: Structure

Waterfall is sequential and plan-driven, while Agile is iterative and designed to accommodate change.

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Waterfall vs. Agile: Flexibility

Waterfall allows little change after a phase is completed, while Agile embraces change throughout development.

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Waterfall vs. Agile: Customer Involvement

Agile emphasizes frequent customer involvement and feedback, while the slides describe Waterfall primarily as a sequential phased process.

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Waterfall vs. Agile: Development Style

Waterfall progresses phase by phase, while Agile uses short iterations with repeated planning and feedback.