Purpose: Introduction to a series on sound design theory, diving deeper into sound creation and manipulation tools.
Objectives:
Not about recipes for particular sounds but exploring tools and effects.
Understanding how effects like saturation process sound and how to apply them effectively.
Structure of Upcoming Videos:
Types of sound synthesis (e.g., oscillator, filter, envelope).
Exploration of various effects (e.g., saturation, delay).
Sound exploration where viewers can create a sound together.
Natural Sound vs. Sine Wave: Real-world sounds contain multiple frequencies called fundamentals and overtones.
Overtones:
Harmonic Overtones: Frequencies that are multiples of the fundamental and contribute to musical notes.
Inharmonic Overtones: Non-multiplicative frequencies that affect the tone but do not define musical notes.
Example: Guitar strings vibrate producing all related harmonics; natural harmonics can be isolated at specific points on the string.
Main Sound Source Components:
Audio samples or oscillators generating sound.
Processed through effects.
Controlled by control modules (LFOs/envelopes).
Oscillators:
Key to synthesizers (including VCOs - voltage control oscillators).
Waveform Types: Sine, triangle, square, and sawtooth, each with unique sounds.
Sine Wave: Smooth sound; good for sub-bass.
Square Wave: Hollow sound with more harmonic content; can produce metallic tones through pulse width modulation.
Triangle Wave: Intermediate between sine and square; softer sound.
Sawtooth Wave: Aggressive, rich in harmonics, suitable for aggressive sounds.
Stacking Oscillators: To create richer tones or achieve specific sound textures.
Detuning: Slightly detuning multiple oscillators creates a phasing effect, thickening the sound.
Multitimbral Sound: Each oscillator can play a different note to create chords, e.g., using one oscillator per voice.
Additive Synthesis: Starting with sine waves, adding harmonics to shape complex sounds.
Subtractive Synthesis: Begins with a rich sound, removes harmonics using filters.
Wavetable Synthesis: Involves morphing between waveforms.
AM (Amplitude Modulation) Synthesis: Varies the amplitude of a carrier wave with modulation.
FM (Frequency Modulation) Synthesis: Modulates the frequency of a carrier wave for richer harmonic content.
Grain Synthesis: Uses small segments of sound (grains) for complex sound textures.
Bit Crusher: Reduces sound quality for lo-fi effects.
Purpose: Filters shape sound by cutting or boosting certain frequencies.
Types of Filters:
Low Pass Filter: Allows low frequencies, cuts high.
High Pass Filter: Allows high frequencies, cuts low.
Band Pass Filter: Cuts extremes, boosts a specific range.
Notch Filter: Cuts a specific band; useful for removing unwanted frequencies.
Cutoff Frequency: Determines the frequency where the effect begins.
Resonance (Q): Boosts frequencies at the cutoff, affecting sound richness.
Comb Filters: Create phase notches for unique rhythmic effects.
Using Filters: Shape sounds effectively without sacrificing overall clarity.
LFO (Low-Frequency Oscillator): Modulates parameters to add movement.
Envelope: Controls amplitude over time.
Four stages: Attack, Decay, Sustain, Release (ADSR).
Critical for shaping notes and effects.
Types of MIDI Control Signals:
Gate, Triggers, Velocity, Pitch – essential for determining how notes are played and processed through synthesizers.
MIDI Controllers: Include keyboards, pads that send control signals.
Step Sequencers & Arpeggiators: Automate note sequences, allowing for creative rhythm generation.
Starting with Distortion: Includes saturation and various forms of overdrive.
Introduces harmonic content through clipping of waveforms.
Different styles of distortion serve various genres and sound textures.
Reverb: Emulates the reflections of sound in a space, used to add atmosphere.
Delay: Repeats sounds at set intervals, can thicken or space out sounds without cluttering.
Emphasizes the understanding of tools, effects, and synthesis types as vital for sound design.
Encourages viewers to engage with upcoming videos for deeper exploration.