Habituation, Sensitization, and Classical Conditioning Notes
Definition of Learning
- Learning is defined as a relatively permanent change in behavior resulting from experience.
Basic Learning Processes
- Habituation
- Sensitization
- Classical conditioning
- Operant conditioning
- Observational learning
Habituation
- Habituation is a fundamental form of learning.
- Example: A snail withdrawing its head in response to rain.
- Repeated rain leads to repeated head withdrawals.
- Habituation occurs when the snail stops withdrawing its head when it rains because it learns that the tapping on its shell is not threatening, as no negative consequences occur.
Habituation & Sensitization
- Response level fluctuates through trials.
- Initial orienting (noticing) response.
Sensitization
- Repeated presentation of a stimulus can result in a gradual increase in response intensity.
- Example: Repetition of a painful stimulus may increase the aversiveness of a loud noise.
Habituation
- Repeated presentation of a stimulus results in a gradual decrease in response intensity.
- Example: Repeatedly hearing a favorite song results in it becoming less enjoyable.
Classical Conditioning (Pavlovian Conditioning/Respondent Conditioning)
- Pioneered by Ivan Pavlov.
Stages of Classical Conditioning
- Before conditioning: Unconditioned stimulus (US) elicits an unconditioned response (UR).
- During conditioning: A neutral stimulus (NS) is presented along with the US, eventually becoming a conditioned stimulus (CS).
- After conditioning: The CS elicits a conditioned response (CR), which is a learned response.
Association is created during conditioning.
Example
- Before conditioning: US (food) -> UR (salivation).
- During conditioning: US (food) -> UR (salivation), NS (bell).
- After conditioning: CS (bell) -> CR (salivation).
Classical Conditioning Examples
- Taste aversion
- Allergic reactions
- Nocturnal enuresis
Nocturnal Enuresis Example
- Before conditioning: US (bladder cues) -> UR (arousal - inhibition of urge).
- During conditioning/training: US (loud noise) -> UR (arousal - inhibition of urge), NS (bladder cues).
- After conditioning/training: CS (bladder cues) -> CR (arousal - inhibition of urge).
- Treatment involves using a noise or mild electric shock when bladder cues are detected.
Key Technical Terms
- Acquisition: The pairing of the NS and US leading to the NS becoming the CS and eliciting the CR. [Trapold \& Spence (1960)]
- Extinction: Following acquisition, if the CS no longer predicts the US, the CR reduces. [Pavlov (1927)]
- Spontaneous Recovery: After extinction, a pause before the next extinction process may lead to a partial recovery of the CR. [Pavlov (1927)]
Extinction
- The conditioned stimulus (CS) occurs in the absence of the unconditioned stimulus (US).
- Response amplitudes decrease in each session but recover a little between sessions.
- Repeated exposure to CS without US reduces the CR intensity.
- Example: Fear of hospitals can spontaneously recover after a break, even if nothing aversive occurs during visits.
Basic Procedure of Classical Conditioning
- US = unconditioned stimulus (e.g., food)
- UR = unconditioned response (e.g., salivation to food)
- CS = conditioned stimulus (e.g., bell – initially only orienting response)
- CR = conditioned response (e.g., salivation to bell)
- After a few conditioning trials, the conditioned response occurs BEFORE the food is presented.
Determinants of Strong Conditioning
- Temporal contiguity between CS & UCS
- Reliability of CS as predictor of UCS (contingency)
- Number of pairings of CS & UCS
- Intensity of CS & UCS affect intensity of CR
- Salience of CS
- Redundancy of CS (see Blocking effect; Kamin, 1969).
- CS-US Belongingness (e.g., evolved stimulus-response compatibility).
Timing in Classical Conditioning
- If a CS reliably predicts the US (good contingency), it will become excitatory.
- If a CS predicts the absence of a US (no contingency with a US), it will become inhibitory.
Blocking Effect (Kamin, 1969)
- The conditioned light function (i.e., fear) ‘blocks’ the acquisition of conditioned effects by the tone.
- The tone becomes redundant – it does not predict anything useful for the animal better than light does.
CS-US Belongingness
- Not all CS and US are easily associable. There are biological constraints on learning.
- Garcia & Koelling (1966) demonstrated this concept.
Higher Order Conditioning
- Before conditioning: US (car crash) -> UR (fear).
- During conditioning: US (car crash) -> UR (fear), NS (car).
- After conditioning: CS (car) -> CR (fear).
- Involves the establishment of a new autonomous CS2-CR association in which the CS2 predicts a CR (such as fear).
Higher Order Conditioning (cont.)
- First order conditioning (already occurred): CS1 (car) -> CR1 (fear).
- During second order conditioning: CS1 (car) -> CR1 (fear), NS (garage).
- Second order / higher order conditioning: CS2 (garage) -> CR2 (fear).
Sensory Preconditioning
- Sensory preconditioning: NS1 (Sight of Person 1) - NS2 (Sight of Person 2) (learned).
- During conditioning: NS2 (Person 2 near contact) -> UR (Emotional reaction).
- After conditioning: CS (Sight of Person 1) -> CR (Emotional reaction).
Sensory Preconditioning (cont.)
- Sensory preconditioning (already occurred): NS1 (Sight of Person 1) - NS2 (Sight of Person 2) (learned).
- After conditioning (already occurred): CS1 (Sight of Person 2) -> CR (Emotional reaction).
- New combined outcome of conditioning: CS2 (Sight of Person 1) -> CR (Emotional reaction).
- Higher order conditioning involves the establishment of a new CS2-CR (stimulus-response) association, whereas sensory preconditioning involves a new CS2-CS1 (stimulus-stimulus) association.
- Higher order conditioning typically produces stronger conditioning than sensory preconditioning.
Placebo Effects
- Before conditioning: US -> UR
- US (heroin) -> UR (pleasure: analgesia, sedation, euphoria), NS (injection ritual)
- CS (injection ritual) -> CR (pleasure)
Classical Conditioning & Heroin Use
- US (heroin) -> UR (pleasure: analgesia, sedation, euphoria)
- CS (injection ritual) -> CR (pleasure)
Aversion Therapy (Counter-conditioning): Treatment of Alcoholism
- History of conditioning involving alcohol: US (alcohol) -> UR (euphoria & pleasure), CS (sight/smell/taste of alcohol) -> CR (euphoria & pleasure).
- Treatment involving novel conditioning: CS (sight/smell/taste of alcohol) -> CR (euphoria & pleasure), US (disulfiram - “Antabuse”) -> UR (nausea).
- After conditioning: CS (sight/smell/taste of alcohol) -> CR (nausea/aversion).
Phobia: The Case of Little Albert (Watson & Rayner, 1920)
- Before conditioning: US (loud noise) -> UR (fear/distress)
- During conditioning: US (loud noise) -> UR (fear/distress), NS (rat)
- After conditioning: CS (rat) -> CR (fear/distress)
Classical Conditioning: Generalisation
- CR occurs in response to CSs somewhat less like the original CS
- Generalization Curve: Strong CR near original CS, weakening as CS becomes more different.
Classical Conditioning: Discrimination
- CR increasingly occurs in response to CSs more similar to the original CS
- Discrimination Curve: CR is strong for CS similar to the original, weak for dissimilar CS.