unit 2: cognition
sensation - the process of detecting, converting, + transmitting raw sensory info from the external + internal environments → the brain
perception - the process of selecting, organizing, + interpreting sensory info
info can be processed in 2 ways:
top-down processing - info processing guided by higher-level mental processes; when we construct perceptions drawing on our experience + expectations
what you think you see
vulnerability to illusion
bottom-up processing - analysis that begins w/h sensory receptors + works up to brain’s integration of sensory info
what you’re actually seeing
schema - a collection of basic knowledge about a concept or entity that serves as a guide to perception, interpretation, imagination, or problem-solving
ex. pburg’s rivalry game v. other schools’ rivalry games
perceptual set - a readiness to perceive a stimulus in a particular way
ex. “when i am home alone, every noise i hear is a serial killer”
selective attention - the ability to focus on one stimulus + ignore others
how much of your focus is actually on the task at hand?
inattentional blindness - the failure to notice the existence of an unexpected item
cocktail party effect - the ability to focus one's listening attention on a single talker among a mixture of conversations + bg noises
change blindness - failure to notice obvious change
subliminal stimuli - not detectable 50% of the time bc it’s below your threshold
one sense can influence another
ex. food
tastes, looks, textures, + smells all work together for us to perceive the flavor of food
multimodal perception - the process of combining info from multiple senses to create a unified representation of the world
McGurk effect - an illusion where what you see impacts what you hear
genetics + age can influence perception
supertaster - someone who has a stronger sensitivity taste than the average person, usually bc they have more taste buds on their tongue
especially sensitive to bitter tastes
hearing different frequencies - age will impact what frequencies you're able to hear
hearing gets worse as you get older
perception w/o awareness
subliminal messages - stimuli that are not detectable 50% of the time. they’re below your absolute threshold
sixth sense
extra sensory perception - the controversial claim that awareness can occur apart from sensory input
includes telepathy [mind to mind communication], clairvoyance [seeing remote events], + precognition [seeing the future]
depth perception - the ability to perceive the relative distance of objects in one’s visual field
monocular depth cues - requires only one eye to inform the visual system abt the depth of a target or its distance from the observer
relative clarity - a monocular depth cue consisting of the relative clarity of objects under varying atmospheric conditions.
nearer objects are usually clearer in detail, whereas more distance objects are less distinct + appear bluer
relative size - if separate objects are expected to be of the same size, the larger ones are seen as closer
texture gradient - the progressive decline in the resolution of textures as the viewer moves away from them
linear perspective - the principle that the size of an object’s visual image is a function of its distance from the eye.
thus, two objects appear closer together as the distance from them increases + appear to converge on the horizon
interposition - a monocular depth cue occurring when two objects are in the same line of vision and the closer object, which is fully in view, partially conceals the farther object
binocular depth cues - requires integration of info from the 2 eyes & includes signals abt the convergence of the eyes + retinal disparity
retinal disparity - the slight diff between the right + left retinal images
when both eyes focus on an object, the diff position of the eyes produces a disparity of visual angle + a slightly diff image is received by each retina. the 2 images are automatically compared and, if sufficiently similar, are fused, providing an important cue to depth perception
convergence - the rotation of the two eyes inward toward a light source so that the image falls on corresponding pts on the foveas
size constancy - perceived size of an object remains constant despite changes in the size of the retinal image of that object
shape constancy - perceived shape of an object remains constant despite changes in the shape of the retinal image of that object
brightness constancy - the tendency to perceive a familiar object as having the same brightness under diff conditions of illumination
color constancy - the tendency to perceive a familiar object as having the same color under diff conditions of illumination
thinking:
concepts - form the basis of thought & are mental representations of objects + categories
prototype - a mental image or “best example” of a concept
has all of the most typical features of an item within an overarching concept
schema - frameworks for thinking
assimilation - taking in new info, but not changing the schema in light of it
accommodation - taking in new info + changing the schema to incorporate the new info
problem-solving:
algorithm - a defined procedure or set of rules used to accomplish a task
every possible option
solution guaranteed
heuristic - experience based strategy for solving a problem
shortcut
solution not guaranteed
representative heuristic - a mental shortcut that involves judging whether something belongs to a given class on the basis of its similarity to other members of that class
availability heuristic - a mental shortcut where judgements are based on info that is most easily brought to mind
recent, vivid, or distinctive
mental set - a temporary readiness to perform certain psychological functions that influences the response to a situation or stimulus, such as the tendency to apply a previously successful technique in solving a new problem
fixation - a preoccupation w/h a single idea, impulse, or aim
priming - the activation, often unconsciously, of particular associations in memory
ex. “as you watch this, take note of something weird”
primed to look for something
giving you a hint before
framing - the process of defining the context or issues surrounding a question, problem, or event in a way that serves to influence how the context or issues are perceived + evaluated
the way something is phrased to you
fallacy - error in doing something
gambler’s fallacy - the mistaken belief held by some people that independent events are interrelated
sunk-cost fallacy - the tendency to continue a course of action in which one has already invested $, time, or effort
executive functions:
generate
organize
plan
carry out behaviors
think critically
creativity - way of thinking that includes generating novel ideas + engaging in divergent (v. convergent) thinking
divergent thinking - looking for a solution using strategies that deviate from commonly used methods of solving the problem
convergent thinking - using a linear or logical way to solve a problem that’s already been formulated
functional fixedness - inability to consider a new function for an item
memory - the persistence of learning over time through the storage and retrieval of info
recall v. recognition
recall:
you must retrieve the info from your memory
fill-in-the-blank or essay tests
recognition:
you must identify the target from possible targets
multiple-choice tests
memory process:
encoding - the process of info into the memory system
take in info w/h your senses
storage - the retention of encoded material over time
short + long term memory
retrieval- the process of getting the info out of memory storage
three box model of memory:
sensory memory
short-term memory
long-term memory