knowt logo

Unit 2.2 Thin-Client vs Thick-Client Networks & Topologies

Aims

  • Explain the key characteristics of thin-client and thick-client computers.

  • Describe what is meant by the term network topology.

  • Explain what is meant by the term bus, star and mesh topology and the advantages and disadvantages of each.

Thin-Client Computers

Client thickness refers to processing and storing amount it does in comparison to connected server

Low powered computer connected to powerful central server.

Operating system (OS) and all programs run a virtual machine on the server

Thin-client computer only displays the output of the virtual machine and captures input from the user and send them to the virtual machine.

Features:

  • Minimal processing power, memory and storage capacity

  • Rely on network connection to access applications, data and processing resources from central server or cloud

  • More cost-effective than standard computers due to fewer components

  • Consume less power than standard computers due to lower hardware specifications

Used:

  • Want Central management of the network - e.g. want to install software and backups centrally

  • Cost Efficiency is important

  • Energy efficiency is important

  • Data-security is important

Thick-Client Computers (aka Fat-client)

OS and applications are run on actual computer

Thick-Client computers perform a lot of data processing and storage locally on computer itself

Features

  • Increased power processing, memory and storage capacity

  • More expensive than Thin-client as more powerful hardware

  • Have local storage e.g. hard drives/solid-state drives where data and applications are stored

  • Run applications and store data locally even when disconnected from network

Used

  • More processing power needed locally-e.g. if processing large volumes of data

  • Need to be able to work offline - access to applications without a network

  • Need greater flexibility - Users can install and run software locally/customise settings and manage local files with more flexibility than thin-client

Network Topologies

Physical or logical layout of a computer network, most common are:

  • Bus Topologies

  • Mesh Topologies

  • Star Topologies

Physical is where the cables are, logical is how the network works, e.g. physical star layout but bus logical layout

Bus Topologies

Each computer connects to a single line “The Backbone

Backbone” transmits data between the different devices on the network, data in packets are sent along the backbone and are only read by the devices that match the data packets address

Terminators (plugs) at either end of cable to stop signal bouncing

Best used - small no. of devices i.e small office/company

Pro’s

Con’s

Simple and easy set-up and requires less tech knowledge and skill

No Scalability - overtime becomes more difficult to add devices to network

Cheaper installation as it uses less cables

Single failure point, if the backbone breaks the network is paralysed

Easier to troubleshoot if there is a network fault

Increased collisions as multiple devices may try and send data on the backbone at the same time (think bus trying to get on roundabout)

Mesh Topologies

One computer passes data on to another using quickest route

Partially connected mesh - all computers connected but not directly

Full Mesh - all computers connected directly

Best used - Large scale co, e.g. monitoring patients/traffic lights etc.

Pro’s

Con’s

No single failure point - self healing network, broken route? finds different one

Expensive installation if using wired setup or full mesh topology

Adding to and modifying the network can be done without disruption

Network maintenance and admin is difficult, as it grows it can lack structure and become disorganised

Data can be transferred from different devices simultaneously

Network type can have redundant connections

Star Topologies

Computers connected directly to central point e.g. switch/server

All data passes through the central point

If one computer fails the other works but if the central point fails the computers cant communicate

Best used - Evolving network, devices +/- or heavy data traffic

Pro’s

Con’s

Faster data transfer due to less collisions

Requires additional hardware e.g. switch/server

If one computer fails the others still work

Single point of failure, central point fails, network is disrupted

Easy scalability - easier to add to

Expensive due to every computer needing a cable to the central point

Unit 2.2 Thin-Client vs Thick-Client Networks & Topologies

Aims

  • Explain the key characteristics of thin-client and thick-client computers.

  • Describe what is meant by the term network topology.

  • Explain what is meant by the term bus, star and mesh topology and the advantages and disadvantages of each.

Thin-Client Computers

Client thickness refers to processing and storing amount it does in comparison to connected server

Low powered computer connected to powerful central server.

Operating system (OS) and all programs run a virtual machine on the server

Thin-client computer only displays the output of the virtual machine and captures input from the user and send them to the virtual machine.

Features:

  • Minimal processing power, memory and storage capacity

  • Rely on network connection to access applications, data and processing resources from central server or cloud

  • More cost-effective than standard computers due to fewer components

  • Consume less power than standard computers due to lower hardware specifications

Used:

  • Want Central management of the network - e.g. want to install software and backups centrally

  • Cost Efficiency is important

  • Energy efficiency is important

  • Data-security is important

Thick-Client Computers (aka Fat-client)

OS and applications are run on actual computer

Thick-Client computers perform a lot of data processing and storage locally on computer itself

Features

  • Increased power processing, memory and storage capacity

  • More expensive than Thin-client as more powerful hardware

  • Have local storage e.g. hard drives/solid-state drives where data and applications are stored

  • Run applications and store data locally even when disconnected from network

Used

  • More processing power needed locally-e.g. if processing large volumes of data

  • Need to be able to work offline - access to applications without a network

  • Need greater flexibility - Users can install and run software locally/customise settings and manage local files with more flexibility than thin-client

Network Topologies

Physical or logical layout of a computer network, most common are:

  • Bus Topologies

  • Mesh Topologies

  • Star Topologies

Physical is where the cables are, logical is how the network works, e.g. physical star layout but bus logical layout

Bus Topologies

Each computer connects to a single line “The Backbone

Backbone” transmits data between the different devices on the network, data in packets are sent along the backbone and are only read by the devices that match the data packets address

Terminators (plugs) at either end of cable to stop signal bouncing

Best used - small no. of devices i.e small office/company

Pro’s

Con’s

Simple and easy set-up and requires less tech knowledge and skill

No Scalability - overtime becomes more difficult to add devices to network

Cheaper installation as it uses less cables

Single failure point, if the backbone breaks the network is paralysed

Easier to troubleshoot if there is a network fault

Increased collisions as multiple devices may try and send data on the backbone at the same time (think bus trying to get on roundabout)

Mesh Topologies

One computer passes data on to another using quickest route

Partially connected mesh - all computers connected but not directly

Full Mesh - all computers connected directly

Best used - Large scale co, e.g. monitoring patients/traffic lights etc.

Pro’s

Con’s

No single failure point - self healing network, broken route? finds different one

Expensive installation if using wired setup or full mesh topology

Adding to and modifying the network can be done without disruption

Network maintenance and admin is difficult, as it grows it can lack structure and become disorganised

Data can be transferred from different devices simultaneously

Network type can have redundant connections

Star Topologies

Computers connected directly to central point e.g. switch/server

All data passes through the central point

If one computer fails the other works but if the central point fails the computers cant communicate

Best used - Evolving network, devices +/- or heavy data traffic

Pro’s

Con’s

Faster data transfer due to less collisions

Requires additional hardware e.g. switch/server

If one computer fails the others still work

Single point of failure, central point fails, network is disrupted

Easy scalability - easier to add to

Expensive due to every computer needing a cable to the central point

robot