TORQUE-NOTES

Engineering Mechanics: General Physics 1

Page 1: Overview of Engineering Mechanics

  • Introduction to Engineering Mechanics within General Physics.

Page 2: Concepts in Engineering Mechanics

  • Engineering Mechanics: Study of forces acting on bodies and their movement effects.

    • Statics: Analysis of bodies at rest under equilibrium conditions.

    • Dynamics: Study of forces causing motion.

  • Static Equilibrium: Object's state when all forces balance.

  • Torque: Causes angular acceleration, critical for evaluating rotational dynamics.

    • Moment of Inertia: Measure of an object's resistance to angular acceleration.

  • Rotational Kinematics: Concepts include

    • Angular Distance (rad)

    • Angular Velocity (rad/s)

    • Angular Acceleration (rad/s²)

Page 3: Objectives

  • Objectives of the Course:

    • Determine rotational quantities for various systems.

    • Calculate moment of inertia and torque.

    • Apply rotational kinematics for constant angular acceleration systems.

Page 4: Rotational Motion

  • Rotational Motion: Motion involving rotation around a center or axis.

    • Objects exhibit motion without moving from their initial location.

Page 5: Causes of Rotation

  • Force Application Config6urations: Examines how a force changes a body's rotation based on its application point and angle.

    • Applied Force (Fi) affects the rotational behavior of a rigid body depending on its angle to the radius (r).

Page 6: Torque Explanation

  • Torque (τ): Defined as the effectiveness of a force (F) to cause rotation about a pivot point (O).

    • Torque is produced when a force is applied at a distance (lever arm R) from the pivot.

Page 7: Torque Calculation

  • Torque Formula:

    • τ = R * F

    • τ = R * F * sin(θ) (when considering angle)

Page 8: Non-zero Torque Condition

  • For τ to be non-zero, vectors F (force) and r (distance from pivot) must not be parallel.

Page 9: Examples of Torque Calculations

  • Example scenarios demonstrating how to calculate torque using the provided formulas with specific values.

Page 10: Direction of Torque

  • Torque Direction Convention:

    • Positive when causing counterclockwise rotation

    • Negative when causing clockwise rotation.

Page 11: Net Torque and Rotational Equilibrium

  • Net Torque: Critical for identifying system motion states.

    • If net torque (τ_net) = 0, system remains static or in rotational equilibrium.

    • If τ_net ≠ 0, the system rotates.

Page 12: Moment of Inertia Basis

  • Moment of Inertia (I): Resistance to changes in an object’s rotational motion; depends on mass distribution relative to the axis.

Page 13: Moment of Inertia Formulas

  • Common equations for calculating moment of inertia for various shapes:

    • Hoop: I = MR²

    • Disk: I = (1/2)MR²

    • Rod: I = (1/12)ML²

Page 14: Angular Motion Concepts

  • Describes angular displacement, velocity, and acceleration akin to linear motion principles.

    • Angular Displacement (θ): Measure of rotation.

    • Angular Velocity (ω): Change rate of displacement.

    • Angular Acceleration (α): Change rate of angular velocity.

Page 15: Angular Motion Kinematic Equations

  • Analogous kinematic equations for linear and rotational motion:

    1. ω_f = ω_i + αt

    2. θ = ω_it + 0.5αt²

Page 16: Examples of Angular Motion

  • Sample problems calculating angular velocities and accelerations based on provided information, demonstrating problem-solving strategies.

Page 17: Conservation of Angular Momentum

  • Angular Momentum (L): Product of moment of inertia and angular velocity.

    • Important for systems where net external torque is zero; L remains constant.

Page 18: Work Done by Torque

  • Work calculated from torque and angular displacement:

    • Example: W = τ * θ

Page 19: Practice Problems

  • Includes seatwork for students to practice calculating torque, moment of inertia, angular velocity, and momentum.

  • Use of step-by-step solutions to illustrate effective problem-solving techniques.

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