Ch 7 - Knowledge Management and Specialized Information Systems 

  • Knowledge Management Systems recap: Data consists of raw facts
  • Information: collection of facts organised so they have additional value beyond the facts themselves
  • Knowledge: awareness and understanding of a set of information and the ways that information can be made useful to support a specific task or reach a decision
  • Knowledge Management Systems (KMS): is an organised collection of people, procedures, software, databases, and devices.   * Used to create, store, share, and use the organisation’s knowledge and experience

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  • Explicit Knowledge: is objective, can be measured and documented in reports, papers, and rulers
  • Tacit Knowledge: hard to measure and document, typically not objective or formalised

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  • Data and Knowledge Management workers:   * Data workers: secretaries, administrative assistants, bookkeepers   * Knowledge workers: create, use, and disseminate knowledge
  • Chief Knowledge Officer (CKO): top-level executive who helps the organisation use a KMS to create, store, and use knowledge to achieve organisational goals
  • Communities of Practice (COP): group of people dedicated to a common discipline or practice. May be used to create, store, and share knowledge   * Knowledge repository: includes documents, reports, files and databases   * Knowledge map: directory that points the knowledge worker to the needed knowledge   * Effective KMS: is based on learning new knowledge and changing procedure and approaches as a result

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  • Overview on Artificial Intelligence:   * Artificial Intelligence: computers with the ability to mimic or duplicate the functions of the human brain   * Artificial intelligence systems: include the people, procedures, hardware, software, data, and knowledge needed to develop computer systems and machines that demonstrate characteristics of human intelligence   * Turing Test: determines whether responses from a computer with high intelligence are distinguishable from a human being

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  • Characteristics of Artificial Intelligence:   * Determine key factors   * React quickly and correctly to new situation   * Understand visual imagine   * Process and manipulate symbols   * Creative and imaginative

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  • Brain Computer Interface:   * Brain computer interface (BCI): idea is to directly connect the human brain to a computer and have thought control computer activities     * The BCI experiment will allow people to control computers and artificial arms and legs through thought alone       * AI includes:         * Expert systems and robotics         * Vision systems and natural language processing         * Learning systems and neural networks

          \   * Expert systems: hardware and software that stores knowledge and makes inferences, similar to human expert     * Consists of a collection of integrated and related components   * Robotics: mechanical devices that can perform tasks that require a high degree of precision     * Manufacturers use robots to assemble and paint products   * Contemporary robotics: combine both high precision machine capabilities and sophisticated controlling software

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  • Vision Systems: Hardware and software that permit computers to capture, store, and manipulate visual images and pictures   * Effective at identifying people based on facial features

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  • Natural language processing: processing that allows the computer to understand and react to statements and commands made in a “natural” language
  • Voice recognition: converting sound waves into words
  • Learning systems: combination of software and hardware that allows the computer to change how it functions or reacts to situations based on feedback it receives
  • Learning systems software: requires feedback on results of actions or decisions

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  • Neural Networks: computer system that simulates functioning of a human brain   * Can process many pieces of data at the same time   * Neural network program: helps engineers slow or speed drilling operations to help increase accuracy/reduce costs
  • Genetic Algorithm: approach to solving complex problems in which a number of related operations or models change and evolve until the best one emerges
  • Intelligent Agent: programs and a knowledge base used to perform a specific task for a person, process, or another program

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  • Computerised expert systems: systems that use heuristics (techniques) to arrive at conclusions or make suggestions   * Expert systems should be introduced in organisations if it can:     * High payoff/reduce risk     * Capture and preserve irreplaceable expertise     * Solve a problem not easily solved using traditional programming techniques     * More consistent system than human experts

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  • Components of Expert System:   * Knowledge base: stores all relevant information, data, rules, cases, and relationship used by expert system   * Created by using rules and cases

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  • Inference Engine: seeks information and relationships from the knowledge base   * Provides answers, predictions, and suggestions like a human expert
  • Explanation Facility: allows user or decision maker to understand how the expert system arrived at certain conclusions or results
  • Knowledge Acquisition facility: provides convenient and efficient means of capturing and string all components of knowledge base
  • Knowledge acquisition software:   * Can present users and decision makers with easy to use menus
  • User Interface: permits decision makers to develop and use their own expert systems   * Main purpose: to make development and use of an expert system easier for users and decision makers

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  • Participants in developing and Using Expert Systems:   * Domain Expert: person or group with the expertise or knowledge the expert system is trying to capture   * Knowledge engineer: person who has training in the design, development, implementation, and maintenance of an expert system   * Knowledge user: person or group who uses and benefits from the expert system   * Expert systems can be developed from any programming language     * Expert system shells and products: collections of software packages and tools used to design, develop, implement, and maintain expert systems

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  • Multimedia and Virtual Reality:   * They have helped many companies achieve a competitive advantage ad increase profits. The approach and technology used in multimedia is often the foundation of virtual reality systems   * Multimedia is:     * Text and graphics     * Audio     * Video and animation

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  • Virtual reality system: enables one or more users to move and react in a computer-simulated environment
  • Immersive virtual reality: user becomes fully immersed in an artificial, 3D world that is completely generated by a computer \n
  • Interface devices:   * Haptic interface: relays sense of touch and other sensations in a virtual world   * Most challenging to create

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  • Specialised systems:   * Game theory: uses information systems to develop competitive strategies for people, organisations, or even countries   * Informatics: combines traditional disciplines, such as science and medicine, with computer systems and technology

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