1. Cognition: Mental processes involved in acquiring, storing, and using knowledge (e.g., thinking, memory).
2. Metacognition: Awareness and understanding of one’s own thought processes (thinking about thinking).
3. Concepts: Mental groupings of similar objects, events, ideas, or people (e.g., "chair").
4. Prototype: The best example of a category (e.g., a robin is a prototypical bird).
5. Schemas: Mental frameworks for organizing information (e.g., restaurant schema: menus, servers, food).
6. Assimilation: Incorporating new info into existing schemas (e.g., calling all four-legged animals "dog").
7. Accommodation: Modifying schemas to include new information (e.g., learning a cat isn’t a dog).
8. Convergent Thinking: Focused, logical reasoning aimed at finding one correct solution (e.g., solving math problems).
9. Divergent Thinking: Creative thinking generating multiple solutions (e.g., brainstorming uses for a brick).
10. Functional Fixedness: Inability to see new uses for an object (e.g., viewing a paperclip only as a fastener).
11. Executive Functions: High-level cognitive processes for planning, decision-making, and self-control.
12. Algorithm: Step-by-step procedure guaranteeing a solution (e.g., math formulas).
13. Heuristic: Shortcut strategies for problem-solving (faster but prone to errors).
14. Availability Heuristic: Estimating likelihood based on how easily examples come to mind (e.g., fear of plane crashes).
15. Representative Heuristic: Judging likelihood based on similarity to a prototype (e.g., stereotyping).
16. Mental Set: Tendency to approach problems in familiar ways, even if not effective.
17. Priming: Activation of associations in memory (e.g., seeing “yellow” primes thinking of “banana”).
18. Framing: Presentation of information influencing decision-making (e.g., 90% success vs. 10% failure).
19. Gambler’s Fallacy: Belief that past events influence independent probabilities (e.g., “due” for a win).
20. Sunken-Cost Fallacy: Continuing effort due to previous investment, even if unwise (e.g., staying in a bad movie).
21. Long-Term Potentiation: Strengthening of neural connections through repeated activation; basis for learning/memory.
22. Explicit Memory: Memory requiring conscious recall (e.g., facts, experiences).
23. Implicit Memory: Memory not requiring conscious recall (e.g., skills, conditioning).
24. Semantic Memory: General knowledge about the world (e.g., capitals of countries).
25. Episodic Memory: Personal experiences and events (e.g., birthday parties).
26. Procedural Memory: Memory for skills and habits (e.g., riding a bike).
27. Encoding: Process of inputting information into memory.
28. Storage: Maintaining information in memory over time.
29. Retrieval: Accessing stored information.
30. Working Memory Model: Includes central executive, phonological loop (verbal), visuospatial sketchpad (visual), episodic buffer (integration).
31. Multi-Store Model: Memory flows through sensory, short-term, and long-term stores.
32. Sensory Memory: Immediate, brief recording of sensory info.
33. Iconic Memory: Visual sensory memory lasting ~0.5 seconds.
34. Echoic Memory: Auditory sensory memory lasting 3–4 seconds.
35. Short-Term Memory: Limited capacity (~7 items); lasts ~20–30 seconds.
36. Long-Term Memory: Unlimited capacity, permanent storage.
37. Automatic vs Effortful Processing: Unconscious encoding (e.g., time) vs. intentional effort (e.g., studying).
38. Levels of Processing Model: Deep (meaning-based) processing improves retention over shallow (surface-level).
39. Method of Loci: Visualizing info in familiar locations to enhance memory.
40. Chunking: Grouping info into manageable units (e.g., phone numbers).
41. Spacing Effect: Spaced practice improves retention compared to cramming.
42. Serial Position Effect: Better recall for items at the start (primacy) and end (recency) of lists.
43. Maintenance Rehearsal: Repeating info to hold in short-term memory.
44. Elaborative Rehearsal: Associating new info with existing knowledge for better encoding.
45. Autobiographical Memory: Memories of one’s life events and personal experiences.
46. Retrograde Amnesia: Inability to recall old memories.
47. Anterograde Amnesia: Inability to form new memories.
48. Infantile Amnesia: Lack of memory for events before age 3–4.
49. Recall vs Recognition: Retrieval with no cues (e.g., essay test) vs. identifying info (e.g., multiple choice).
50. Retrieval Cues: Stimuli aiding memory recall.
51. Context-Dependent Memory: Better recall when in the same environment as encoding.
52. State-Dependent Memory: Recall improves when in the same physical or emotional state.
53. Mood-Congruent Memory: Recall memories matching current mood.
54. Testing Effect: Enhanced memory after retrieving info, not just rereading.
55. Forgetting Curve: Rapid loss of info initially, then levels off over time.
56. Proactive Interference: Old info interferes with new learning.
57. Retroactive Interference: New info interferes with recalling old info.
58. Misinformation Effect: Memory distortion from misleading info.
59. Source Amnesia: Attributing memory to the wrong source.
60. Repression: Unconscious forgetting of traumatic experiences.
61. Imagination Inflation: Increased confidence in false memories after imagining events.
62. General Intelligence (g): Spearman’s theory of a single underlying intelligence factor.
63. Construct Validity: Whether a test measures what it claims to measure.
64. Predictive Validity: How well a test predicts future performance.
65. Test-Retest Reliability: Consistency of scores over time.
66. Split-Half Reliability: Consistency between halves of a test.
67. Stereotype Threat: Anxiety from negative stereotypes lowering performance.
68. Stereotype Lift: Boost in performance from positive stereotypes.
69. Achievement Test: Measures learned knowledge/skills (e.g., AP exams).
70. Aptitude Test: Measures potential to learn (e.g., SAT).
71. Fixed Mindset: Belief that abilities are unchangeable.
72. Growth Mindset: Belief that abilities can improve with effort.