Free CCNA | Network Devices | Day 1 | CCNA 200-301 Complete Course

Chapter 1: Introduction

  • Course Overview

    • Welcome to Jeremy's IT Lab's complete CCNA course.

    • Goal: Provide comprehensive materials to help pass the CCNA exam, free of charge.

    • Includes:

      • Lecture videos covering every topic on Cisco’s exam topics list.

      • Practice quizzes for each lecture.

      • Flashcards for review and memory retention.

      • Practical labs using Packet Tracer.

      • Multiple practice exams for final preparation.

    • Additional contextual information to enhance understanding of networks.

Chapter 2: Who is this course for?

  • Target Audience

    • Anyone aiming to pass the CCNA 200-301 exam.

    • Course content applicable for anyone interested in computer networking, regardless of exam intention.

    • Basic requirement: Familiarity with computers.

    • Foundational networking knowledge will be provided, requiring no prior networking or programming knowledge.

    • First lesson will focus on network devices, the foundation for future lessons.

Chapter 3: What is a network?

  • Defining a Network

    • Wikipedia Definition: A computer network allows nodes to share resources.

    • Nodes: Devices connected in a network.

    • Key network nodes discussed:

      • Router: Routes data between networks.

      • Switch: Connects devices within a network, facilitating communication.

      • Firewall: Protects networks from unauthorized access, can be hardware or software-based.

      • Server: A device providing services to clients.

      • Client: The device requesting services from the server.

    • Clients and servers may also be referred to as end hosts or endpoints.

Chapter 4: Building a network

  • Creation of a Network

    • Example of two PCs connected via a cable creating a network.

    • Once connected, nodes can share resources and communicate, validating the definition of a network.

Chapter 5: Clients

  • Understanding Clients

    • Devices that access services provided by a server include:

      • Windows-based PCs

      • macOS-based iMacs

      • iPhones running iOS

    • Definition: A client is a device that requests services from a server.

Chapter 6: Servers

  • Understanding Servers

    • Servers can vary in appearance and functionality.

    • Defined in relation to clients:

      • Client Definition: A device accessing a service made available by a server.

      • Server Definition: A device that provides functions or services for clients.

    • Example: PCs can act as servers in specific scenarios.

Chapter 7: Servers and Clients

  • Client-Server Relationship

    • Example with two PCs:

      • PC1 (client) requests an image from PC2 (server).

    • Another example with a computer accessing a YouTube server via the Internet.

    • In both cases, the client makes a service request, and the server responds.

    • Important note: The same device can fulfill both client and server roles in different scenarios.

Chapter 8: Switches

  • Role of Switches

    • Switches connect end hosts within a network and facilitate communication.

Chapter 9: Routers

  • Enterprise Networks

    • In an enterprise setting, routers connect different branches (e.g., New York and Tokyo).

    • PCs and servers are not directly connected; they connect through switches to aggregate network connections.

Chapter 10: Firewalls

  • Firewalls Explained

    • Example of a Cisco Catalyst switch with multiple interfaces or ports for network connectivity.

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