Formation of Fingerprints:
Form during embryonic development from the dermal papillae.
Created by ridges in the epidermis over the dermis.
Friction ridges are permanent and unique, even in identical twins.
Cannot be changed (unless deep dermal damage occurs).
Fingerprint Classification & Types:
Three Main Patterns:
Loops (most common): Radial (toward thumb), Ulnar (toward pinky), have one delta and a core.
Whorls: Plain, Central Pocket Loop, Double Loop, Accidental; two deltas.
Arches (least common): Plain Arch (gentle wave), Tented Arch (sharp spike or angle); no deltas or cores.
Collection, Examination, and Enhancement:
Types of Prints:
Patent: visible (e.g., in blood, ink).
Plastic: 3D (e.g., clay, wax).
Latent: invisible; need development.
Collection Methods:
Physical: powder dusting, hinge lifters, Magna brush, SPR (wet surfaces).
Chemical:
Ninhydrin: reacts with amino acids (paper).
Iodine fuming: sublimates into vapor (non-porous).
Cyanoacrylate fuming: (SuperGlue for non-porous).
Silver nitrate: reacts with salts.
Special Lighting: alternate light source, lasers, luminescence.
Documentation:
Photograph first!
Use measuring scales.
Three Basic Principles:
Individuality: No two fingerprints are the same.
Permanence: Remain unchanged throughout life.
Classifiable: Based on ridge patterns (loops, whorls, arches).
BLOODSTAIN PATTERNS:
Properties of Blood:
Composed of plasma, RBCs, WBCs, and platelets.
Surface tension gives droplets spherical shape.
Blood is 6x more viscous than water.
Passive, projected, and transfer stains differ based on force, surface, and direction.
Directionality, Area of Convergence, Area of Origin:
Direction is indicated by the tail of the stain.
Area of convergence: 2D location where bloodstains' paths meet.
Area of origin: 3D location determined using angle of impact.
Calculate angle: sin⁻¹(width ÷ length).
Stringing method, lasers, and software help visualize it.
Spattered Blood:
Caused by force applied to a blood source.
Size/quantity/distribution depends on:
Force.
Volume of blood.
Surface texture.
Impact mechanisms:
Gunshots: small mist-like droplets.
Stabbings/Beatings: 1–3 mm spatters.
Back spatter: entrance wound; can land on weapon/shooter.
Forward spatter: exit wound.
Other Bloodstain Types:
Cast-offs: blood flung from moving object (linear pattern).
Arterial spray: pulsing pattern due to breached artery.
Expirated blood: expelled from lungs/mouth; may contain bubbles.
Satellite spatters: secondary stains around a parent stain.
Splashing/Projected: blood hits surface with force; ricochet possible.
Transfer patterns: object moves through existing bloodstain (e.g., handprint).
Collection & Enhancement:
Document direction, size, and location.
Use Luminol or chemical reagents to enhance invisible stains.
Photograph before collection.
Collect entire item or cut out the stained area if possible.
ARSON, FIRE, & EXPLOSIVES:
Fire-Related Terms:
Flashpoint: temp at which liquid gives off enough vapors to ignite (but may not sustain).
Firepoint: temp at which vapors sustain combustion.
Flammable liquids: flashpoint below 100°F.
Combustible liquids: flashpoint above 100°F.
Fire tetrahedron: fuel, heat, oxygen, chain reaction.
5 Ways Heat Is Produced:
Chemical: combustion/oxidation.
Mechanical: friction (e.g., machinery overheating).
Electrical: shorts, arcing.
Compressed Gas: diesel engines.
Nuclear: atomic energy (e.g., power plants).
Fire Scene Examination:
Exterior and interior examined for damage pattern.
Identify point of origin (least damage → most damage).
Determine cause: accidental, natural, incendiary, undetermined.
Look for multiple points of origin = likely arson.
Overhaul by firefighters can damage evidence — document carefully.
Void patterns suggest objects were moved.
Accelerants:
Substances used to start/spread fire: gasoline, alcohol, paper.
Two types:
Petroleum-based (gasoline, kerosene).
Non-petroleum (ethanol).
Detection: K9s, chemical sensors, lab analysis.
Residue collected from porous items (carpet, wood).
Sample Collection & Analysis:
Use unlined metal paint cans for debris samples.
Collect 3 control samples from unaffected areas.
Analyze using Gas Chromatography:
Headspace sampling (cold or heated).
Purge & trap, SPME, extraction.
Explosives & Alfred Nobel:
Alfred Nobel invented dynamite by stabilizing nitroglycerin.
Types:
Low explosives: slow burn (e.g., gunpowder, fireworks, pipe bombs).
High explosives:
Primary: sensitive, used as initiators.
Secondary: stable, powerful (e.g., TNT, PETN, RDX/C4).
Plastique (e.g., C4): moldable RDX-based explosive.
Detection:
Dogs, ion mobility spectrometry, X-ray, GC-MS, LC-MS.
Residue: low explosives leave more; high explosives less.
Shockwave & fragmentation pattern can indicate explosive type.