Creative Writing Final
Opening Image (1% of the script)
This is the first impression of what kind of story the audience is about to see. It's a snapshot of the main character's problem before the adventure begins.
Theme Stated (5%)
The theme of the story is subtly suggested, often in a conversation.
Set-Up (1-10%)
This section provides more information about the hero's life as it currently is and what's missing from it.
Catalyst (10%)
A problem disrupts the hero's life, also known as the “call to adventure”.
Debate (10-20%)
The hero doubts the journey they must undertake. It's the last chance for the hero to say “No”.
Break into Two (20%)
The hero makes the decision and enters a new world or way of life.
B Story (22%)
A secondary story begins, often involving a love interest or a sidekick, that will weave in and out of the main story. It often carries the theme of the story.
Fun and Games (20-50%)
This is often where most of the trailer moments are found. The hero explores the new world and the audience is entertained.
Midpoint (50%)
A moment of either success or failure that changes the hero's journey in a meaningful way.
Bad Guys Close In (50-75%)
If the midpoint was high, things get bad here. If the midpoint was low, things start to look up.
All is Lost (75%)
The lowest point for the hero. The journey seems impossible to complete, and the hero feels defeated.
Dark Night of the Soul (75-80%)
The hero hits rock bottom, wallowing in hopelessness. The hero learns the theme stated back at the beginning.
Break into Three (80%)
The hero finds inspiration, often from the B Story, and decides it's time to fight.
Finale (80-99%)
The hero confronts the antagonist or whatever stands in their way. The lessons learned in Act Two are put into action.
Final Image (99-100%)
A reflection of the opening image, showing how the hero's world and character have changed.
Opening Image (1% of the script)
This is the first impression of what kind of story the audience is about to see. It's a snapshot of the main character's problem before the adventure begins.
Theme Stated (5%)
The theme of the story is subtly suggested, often in a conversation.
Set-Up (1-10%)
This section provides more information about the hero's life as it currently is and what's missing from it.
Catalyst (10%)
A problem disrupts the hero's life, also known as the “call to adventure”.
Debate (10-20%)
The hero doubts the journey they must undertake. It's the last chance for the hero to say “No”.
Break into Two (20%)
The hero makes the decision and enters a new world or way of life.
B Story (22%)
A secondary story begins, often involving a love interest or a sidekick, that will weave in and out of the main story. It often carries the theme of the story.
Fun and Games (20-50%)
This is often where most of the trailer moments are found. The hero explores the new world and the audience is entertained.
Midpoint (50%)
A moment of either success or failure that changes the hero's journey in a meaningful way.
Bad Guys Close In (50-75%)
If the midpoint was high, things get bad here. If the midpoint was low, things start to look up.
All is Lost (75%)
The lowest point for the hero. The journey seems impossible to complete, and the hero feels defeated.
Dark Night of the Soul (75-80%)
The hero hits rock bottom, wallowing in hopelessness. The hero learns the theme stated back at the beginning.
Break into Three (80%)
The hero finds inspiration, often from the B Story, and decides it's time to fight.
Finale (80-99%)
The hero confronts the antagonist or whatever stands in their way. The lessons learned in Act Two are put into action.
Final Image (99-100%)
A reflection of the opening image, showing how the hero's world and character have changed.