Physics (Shezan) 2

Chapter 1: Physical Quantities and Measurement

Physical Quantities

  • Fundamental Quantities: Basic quantities such as length, mass, time, temperature, etc.

  • Derived Quantities: Quantities derived from fundamental ones, including speed, volume, and density.

Units of Measurement

  • Various systems of units:

    • CGS (centimeter, gram, second)

    • MKS (meter, kilogram, second)

    • SI Units: Standardized international system.

  • Importance of standard units for uniformity in measurements.

Measurement Tools

  • Length: Measured using a ruler, measuring tape, vernier caliper, or micrometer screw gauge.

  • Mass: Measured using a beam balance or electronic balance.

  • Time: Measured using stopwatches or clocks.

  • Volume: Measured using measuring cylinders, beakers, or burettes.

Accuracy and Precision

  • Accuracy: Closeness of a measurement to the true value.

  • Precision: Consistency of repeated measurements.

  • Importance of least count and significant figures for precise measurements.

Errors in Measurement

  • Types of errors:

    • Systematic: Due to consistent factors affecting measurement.

    • Random: Unpredictable factors affecting measurement.

  • Minimization of errors through improved techniques and tools.

Density

  • Definition: Calculated as mass divided by volume.

  • Significance of density in physics with practical applications.

Key Formulas

  • Speed: Speed = Distance ÷ Time

  • Density: Density = Mass ÷ Volume

  • Volume of a cube: Volume = Side³

  • Volume of a cylinder: Volume = π × Radius² × Height


Chapter 2: Force and Pressure

Key Concepts

  1. Force:

    • A push or pull causing a change in motion or shape.

    • SI Unit: Newton (N).

  2. Effects of Force:

    • Changes in motion or shape of an object.

  3. Types of Forces:

    • Contact Forces:

      • Muscular Force

      • Frictional Force

    • Non-Contact Forces:

      • Gravitational Force

      • Magnetic Force

      • Electrostatic Force

  4. Pressure:

    • Force applied per unit area.

    • SI Unit: Pascal (Pa).

Important Formulas

  1. Force (F): Force = Mass × Acceleration

  2. Pressure (P): Pressure = Force ÷ Area

  3. Gravitational Force (Fg): Gravitational Force = Mass × Gravitational Acceleration

  4. Friction: Depends on surface nature and the force pressing them together.

  5. Pascal’s Principle: Pressure transmits equally in all directions in a fluid.

Applications

  1. Pressure Changes:

    • Decrease area to increase pressure (e.g., knife blades).

    • Increase area to decrease pressure (e.g., wide tires).

  2. Hydraulic Machines: Use Pascal’s Principle to multiply force (e.g., hydraulic brakes).

  3. Atmospheric Pressure: Pressure exerted by the weight of air above.


Chapter 3: Sound

Key Points

  • Definition of Sound: Energy produced by vibrating objects, traveling in waves.

  • Production of Sound: Produced by vibrations (e.g., tuning fork, vocal cords).

  • Propagation of Sound:

    • Requires a medium (solid, liquid, gas).

    • Cannot travel through a vacuum.

Characteristics of Sound Waves

  • Frequency: Number of vibrations per second (Hertz, Hz).

  • Amplitude: Maximum displacement of particles from rest position.

  • Time Period: Time for one complete vibration.

  • Speed: Distance traveled by wave per second (varies with medium).

Key Terms

  • Wavelength (λ): Distance between consecutive compressions or rarefactions.

  • Pitch: Determines the highness or lowness of sound.

  • Loudness: Related to the sound wave's amplitude.

  • Echo: Reflection of sound after hitting a hard surface.

Important Topics for Revision

  • Speed of Sound: Fastest in solids, slower in liquids, slowest in gases.

  • Reflection of Sound: Laws of reflection apply (angle of incidence = angle of reflection).

    • Uses: Echoes, SONAR.

  • Human Ear Structure:

    • Parts: Outer ear, middle ear, inner ear.

    • Functions: Capturing sound waves, converting to electrical signals.

Main Concepts

  • Noise vs. Music:

    • Noise: Irregular vibrations, unpleasant.

    • Music: Regular vibrations, pleasing.

  • Range of Hearing:

    • Humans: 20 Hz to 20,000 Hz.

    • Infrasonic: Below 20 Hz, Ultrasonic: Above 20,000 Hz.

  • Applications of Ultrasound:

    • Medical imaging (ultrasound scans), SONAR (Sound Navigation and Ranging).

Diagrams

  • Include labeled diagrams for:

    • Waveforms of sound (compression and rarefaction).

    • Structure of the human ear.

    • Reflection of sound illustrating echo.

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