The Locomotor Skeletal System:
Main Divisions:
The trunk - spine, head, torso region, and pelvis
Limbs - legs, feet, arms, and hand
most books start from bottom to top
Joints - meeting points between bones
Osseous (Latin) tissue - bones
Organic - collagen provides elasticity
some ppl. boil the bones of animals to get the minerals from the carcass
Inorganic - calcium salts provide hardness
Bone Shapes:
Long bones - femur, humorous, metatarsals; cylindrical with wider ends
Short bones - carpals, cuboid?
Flat bones - scapula
Sesamoid Bones - patella, bottom of foot bones
Irregular bones - vertebrae bones
Bone Parts:
Body - main part
Shaft - long cylindrical part
Epiphysis - Wider end of boens
Head - a particular kind of epiphysis at the end of a long bone
Neck - bones with a head have a narrow part right next to it
Peiosteum - connective tissue that covers the bone
Other Landmarks on a Bone:
Fossa: cavity, depression, or hollow
Groove: long, narrow indentation
Trochanter: large chunk of bone
Tuberosity: smaller chunk of bone
Tubercle: small bump of bone
Crest: ridge of bone
Line: calcium deposit that forms a line
Spine: narrow, blade-like ridge
Condyle: a big, rounded chunk of bone
Epicondyle: a smaller, rounded chunk of bone
Spinal Process: spine on vertebra
Facet: similar but protrudes laterally
Cartilage and Connective Tissue:
Cartilage - supportive or connective
elastic, fibrous, and hyaline
Ligaments - bone to bone connector; do not heal well when damaged; do not stretch because it decreases stability
Tendons - muscle to bone
Fascia - bands of tissue that envelope muscles; IT band for example
Interosseous Membrane - goes between bones; in between the radius and ulna and fibula and tibia; provides more surface area for muscles to attach and support
Retinaclum- plastic wrap? to contain muscles and tendons; holds muscles, tendons, and ligaments to our body and give it shape
Linea Alba (White Line [Latin]) - center line of abs
Tendinous Inscriptions - horizontal lines in abs; why you can isolate upper and lower abs; belly dancers
Joints and Structures:
Plane - wrist; bones that rub next to each other
Hinge - only moves on one plane (like a door); elbow
Ball and Socket - head of bone fits into a socket; hip and shoulder joints
Pivot - at your elbow and neck, a bone can twist
Saddle - only one at the thumb
Condyloid - KNEE JOINT and fingers; because you can twist it a little bit
Amphiarthrotic - does not move; clavicle meets with the scapula and that doesn’t move; sacrum and ilium joints when hurt become moveable, which is not good, women are more at risk
Anatomical Terminology:
Superior and Inferior
Anterior and Posterior - front and back side
Medial and Lateral
Proximal and Distal
Superficial and Deep
Ventral and Dorsal - the belly and backside (more specifically)
Plantar and Palmar - the bottom of the foot is plantar; the palm is palmar
Planes of Action*:
Sagittal - front and back; if we walk forward, that is the sagittal plane
flexion and extension - flexing knees is bending them and straightening them is extending
hyperextension
plantar flexion - pointing foot
dorsal flexion - flexing foot
Mid-sagittal -
Front (lateral) plane - side to side
abduction - moving arms and legs away from the body
adduction - bringing arms and legs to body
lateral flexion - moving your torso side to side with obliques
Transverse (horizontal) - cuts you into slices
inward (internal and medial) and outward (external and lateral) rotation
simple rotation of the spine
Levers and Fulcrums:
Bones are levers
Joints are fulcrums
Angles are used to describe the relationship of one lever to another that shares the same fulcrum
increasing (90 to 180) or decreasing angle (180 to 90)
Superior and Inferior
Anterior and Posterior
Medial and Lateral
Proximal and Distal
Superficial and Deep
Ventral and Dorsal
Plantar and Palmar
Actions vs. Positions:
Bones of Foot
Three regions:
phalanges (toe bones)
metatarsals (long bones in foot)
tarsals irregular shaped bones in the back of the foot; 7 of them; calcanaeous and talus
Toes are numbered 1-5, medial to lateral
Bony Landmarks
For each of the phalanges there is a head and a base; big toe only has 2 phalanges and the rest have 3
Bony Landmark for talus in a superior articular surface
tuberosity of 5th metatarsal - if you break the bone at 5th metatarsal, you can lose function in the muscle that attaches there
very important to land correctly
sesamoid bones are on the bottom of foot - embedded in tendons and important for cunction of toe joints; tendons contract and allows for movement
sesamoid bones are protective of the tendon they’re in
everytime we land a jump, we can sometimes get bruises on the bottom of foot
which usually isnt a problem if we have padding at the bottom of our foot, but if not, there’s no blood supply to heal them and the bones could die
we lose mechanical ability to point our foot
to prevent this, comfortbale cushy shoes with padding are suggested
calanaoeous - tubersoity is where the achilles attaches
Toe Joints -
phalangeal metatarsal joint - metatarsals and phalange joint; most of the actin of pointing your foot is here
interphalangeal joints - joints in between the actual phalanges
Actions at Toe Joint -
Sagittal - flexion (pointing or curling) and extension (flexing); hyperextesnion is when it extends past 180, but encouraged to not say “hyperextesnion” because it doesn’t use any dif muscles than normal extension
Frontal - abduction (spreading your toes) and adduction (bringing them together)
transverse - no actions possible; this would be rotating your fingers (we can’t do it ourselves, we need to provide turque for a joint to move it this way)
Actions at Ankle Joint -
Sagittal - when your toes are in a straight line (dorsal flexion); pointing your foot (plantar flexion); when you go up on your toes (hyperextension bc it’s more than 180)
Frontal - same as what’s under actions
Transverse - neutral (when toes are straight forward)
The tarsus joint - the 7 tarsal bones all rubbing against each other
pronation - winging your foot
supination - sickling your foot or roling over your arches in 2nd (ANDRES!)
look into why he has perfect turnout?
positions:
goal is to have a neutral tarsus in plies, rolling or out on your foot
Lower Leg Bones -
Tibia and Fibula:
Landmarks:
At the proximal end of the tibia, theres two protrusions (ledial and lateral condyls)
superior articular surfaces -
intercondylar eminence - indents and the top of the tibia
tibial tuberosity - lump of bone at the front where the quads attach; osgood shlatters?
distal end of fibula and tibia (ankle bones) - medial (tibia) and lateral (fibula) malleolus
this makes the ankle joint a hinge joint, these act as bony restrictions
The ankle joint -
4 articulation points:
talus -
tibia -
lateral malleolus of fibula
medial malleolus of tibia -
Positions:
plantar flexion - pointing your foot; also when you’re on your highest releve
dorsal flexing - “flexing” your foot; or whenever you’re not pointing your foot “either the foot is pointed or it isn’t” -Martha Graham
no movement on transverse plane
In ankle circles, there’s not actual rotation, it’s an illusion
Chapter 3
Upper Leg Bones:
Femur:
head, neck (narrowing part before head), greater trochanter (glob at the top that isn’t the head), lesser trochanter (smaller bunch beneath greater trochanter), gluteal tuberosity (muscle attachments) medial and lateral condyle (matches medial and lateral condyles and the tibia)
why the knee joint is not a hinge joint, less bony restrictions than the ankle
where the tibia and fibula connect is an amphiarthrotic joint
Knee Joint:
Articulation points:
between the tibia and femur
inferior articular surfaces of femoral condyles and superior articular surfaces of tibial condyles
encased by joint capsule
Ligaments of Knee:
We don’t have bony restrictions like in the ankle, so there is more risk of injury to knee ligaments
medial collateral ligament - side of knee (medial side)
lateral collateral ligament - other side of the knee (lateral side)
anterior cruciate ligament (ACL) - starts on the anterior side of the femur and connects to the posterior side of the femur; knee drops are really not goog for this
Back of femur to front of tibia
why instructor look for neutral positions in plies
posterior cruciate ligament (PCL) - starts of anterior side of femur and crosses to connect to posterior of tibia; knee drops are really not goog for this
Back of tibia to front of femur
so they make an X; stabilize it when rotating
Popliteal Ligament - help keep the knee from over hyperextending; so you don’t want to hyperextended your knees when dancing because it puts pressure here
ligaments don’t heal like tendons, you really shouldn’t stretch them
Close-packed vs. Open-packed positions:
close-packed - when your leg is super hyperextended straight; the bones of femur and tibia are directly touching
open-packed - when the knee is bent; it puts a lot of stress on ACL and PCL, with lots more room for movement because the bones are separated
Actions at Knee Joint:
sagittal - flexion (bending), extension/hyperextension (straightening)
frontal - no actions possible; your tibia cant move left to right (collateral ligaments restrict this)
transverse - not possible in close-packed/extended knee; with flexed/open-packed position, knee can’t twist inward or outward (rond de jambe en lair)
Positions at knee joint:
sagittal - flexion and extension/hyperextension (bent or straight)
if a student can’t straighten their knee all the way, stretching muscles and tendons are usually helpful—not usually a problem with bone structure*
frontal - no actions, so the only position is neutral
if someone has bowed legs, would that be considered abduction and adduction? *
transverse - neutral when knee is extended, when flexed, there are positions of inward, outward, and neutral
you cant have a neutral position in fourth grande plie
it’s ok to have a twist inward and outward for rond de jambs on lair or attitude positions because they’re not weight-bearing
Pelvis Bones:
Ilium, ischium (sit bones), and pubis
where all 3 of the bones meet, they make a hole indent (acetabulum)
Bony Landmarks: acetabulum, ischial tuberosity (calcium build-ups where muscles attach), iliac crest (ridge on the edge of ilium), and iliac fossa (indented part of ilium) (prime piece of meat on a turkey or chicken)
Hip Joint Articulation Points:
ball and socket joint with head of femur and acetabulum of the pelvis
4 Hip Ligaments:
there’s an indentation at the head of the femur to the hip that keeps it in place
3 external ligaments and 1 internal ligament
Iliofemoral Ligament - connect ilium and femur; “y” ligament
when you’re resting and sinking into your hips, you’re resting all of your weight into your Y ligament
Pubofemoral - pubis and femur
ischiofemoral - ischium and femur
all of these ligaments are really strong because they carry all of our weight torso up
Teres ligament? - acetabulum and head of femur
Actions and Hip Joint:
Sagittal - flexion (plie, bending at hip) and extension (standing up straight)
Frontal - moving away from midline (abduction) and moving towards (adduction)
Transverse - inward and outward rotation
circumduction - movement on different planes at the same time; a fan kick
Positions at Hip Joint:
Sagittal - flexion (bent at the hip) and extension (standing up straight) (no one has hyper extension)
in fifth position, whatever leg is in the front is slightly flexion
back leg is extension
Frontal - neutral, abduction (second position), and adduction (first, sixth position)
in attitude, the knee is in a position of abduction
when you stand on one leg, the standing leg is in a position of adduction
back leg is arabesque is slightly adducted, at least neutral (to work your adductors)
Transverse - neutral, inward, and outward rotation
Tibial Torsion: *
when tibia rotates externally
kneecaps can be facing forward but toes are turned out
NOT GOOD for turning out, ok when youre turning out but when you’re but when toes face forward, knees face inward
in countries where they start their dancers young, it encourages tibial torsion
if a student hs trouble jsut facing their toes forward
but if you are walking with your hip forward, you’re forcing inward rotation at your hip
Walking turned out is not good because it causes bunions
when running, you should try to run in a neutral transverse position
Chapter 4: Spine and Torso
Bones of Spine:
Coccyx - tailbone
Sacrum - joins up with pelvic bones to make the pelvic bowl
lumbar, thoracic, and cervical
There is no movement in the sacrum and coccyx
Lumbar, thoracic, and cervical do move; secondary, or lordotic, because it develops later
Cervical - attached to the head; numbered C1 to C7
Atlas - C1; special vertebrae without the body that the skull is resting on
Axis - C2; has a protrusion that sticks in a hole in C1 vertebrae that allows you to rotate your head
Thoracic - numbered T1-T12; attached to rib cage
thoracic curve is the primary, or kyphotic, curve because it is present in the fetus
Lumbar - lower back numbered L1-L5; attached to the pelvis; secondary, or lordotic, curve because it develops later
Curves in the spine aren’t completely straight because it help us absorb shock when we jump
good posture is important because if you’re arched all the time, the spine bones will degrade to reshape into being hunched over all the time so they can’t stand up straight
kyphosis - when someone is permanently hunched over
Structural Components of Vertebrae -
body (C1 doesn’t have a body)
spinous processes - things that stick out at the back of the spine
superior articulation facets - the top part of spine bones
inferior articulating facets - bottom part of spine bones
backbends occur at the lumbar and cervical regions
Special Joints of Spine -
lumbosacral - sacrum with 5th lumbar
atlantooccipital - occipital bone meets with C1;
atlantoaxial - atlas and axis
Ligaments of Spine -
Anterior longitudinal ligament - connective tissue that runs up the anterior side of the spine
Posterior Longitudinal Ligament - on the other side, connective tissue that runs up the spine
Supraspinous ligament - connects all the spinal processes and stops at C7
Nuchal Ligament - goes from C7 and connects to the occipital bone in skull; keeps your head from bobbing every time you move
Thoracic Vertebrae -
Thoracic vertebrae have little indentations that the ribs connect to, these are costal facets
ribs are numbered 1-12
Actions of the Spine -
Sagittal - flexion (bending forward) extension (standing up straight) and hyperextension (backend)
Frontal - right lateral flexion (bending to the right) and left lateral flexion (bending to the left)
Transverse - rotation to the right (twisting) and rotation to the left (twisting to the left)
Positions of the Spine -
Sagittal - flexion (bent forward), extension (standing up straight), and hyperextension (backend)
Frontal - neutral (not bending), right lateral flexion (bent right), and left lateral flexion (bent to the left)
transverse - neutral (not twisted), right rotation (shoulders are twisted to the right), left rotation (shoulders are twisted to the left)
Chapter 5: Shoulder Girdle and Shoulder
Bones of Shoulder Girdle:
Sternum; 3 parts:
manubrium (top part)
body
xiphoid process (bottom part)
Clavicle:
attaches laterally to the scapula
Scapula:
bony landmarks:
spine of the scapula - bone that sticks out at the top
acromion process
glenoid fossa - socket part of the shoulder joint
coracoid process - protrusion on the side of scapula near socket part
Ribs attach posteriorly to thoracic vertebrae and attach anteriorly to the sternum via collagen:
true ribs - any rib that has one attachment to vertebrae and has a connection directly to the sternum; ribs 1-7
false ribs - have connective tissue to the 7th rib without connecting directly to the sternum; bottom 3 ribs
floating ribs - a piece of rib that sticks out at the back and doesn’t connect to the sternum; bottom 2 ribs; easily damaged
shoulder girdle - scapula and clavicle meet so technically it is joint but it’s immovable
sternoclavicular joint - articulation between the sternum and clavicle;yu can feel it when you shrug your shoulders
Actions of Scapula:
Frontal Plane:
elevation - lifting shoulder up
depression - shoulder goes down
adduction - squeezing shoulder rblades together
abduction - bringing them apart
when arms are above 90 degrees, you need to do upward rotation
most people can only bring their arm to about horizontal without lifting scapula, to lift it above your head, you need to rotate your glenoid fossa
upward rotation - bringing arm above shoulder level
downward rotation - bringing arm below
forward tilt - when you bring your arms back, like in tricep pulses
return from forward tilt - backward tilt doesn’t happen or else we would puncture our ribs, so it’s just a return
The Humerus:
landmarks:
head of humerus
Neck - where you kinda see the narrowing from the head
greater tubercle -
lesser tubercle -
bicipital groove
deltoid tuberosity -
Bones of shoulder joint:
head of humerus
glenoid fossa of scapula
Lots more movement capability at shoulder joint, there are ligaments but they provide minimal support , muscles are very important for this joint and its considered a muscle dependent joint
very important for muscle toning
Shoulder Joints Actions and Positions:
Actions:
flexion - bringing the arm up forward
extension - keeping it by your side
abduction - bringing the arm up to the side
adduction - bringing arm in
neutral - elbow pit is facing forward
outward rotation - bringing elbow pit out
inward rotation - elbow pit is in
the direction of flexion - when the arm is going in a circle bringing the arm up first
the direction of extension - when the arm is going in a circle going backward first
the direction of abduction - circle bringing arm out first
the direction of adduction - circle bringing the arm across first
positions:
flexion - bringing the arm forward; the arm is anywhere in front of the shoulder
complete flexion - arms up
complete extension - arm is at your side
extension - if elbows are in the same plane as shoulders
hyperextension - if the elbow is behind the shoulder joint
abduction - away from body; elbows away from shoudler
adduction - towards/across body; elbows are across body
neutral - elbows are in line with shoulder
because the glenoid fossa is facing forward a little, your actual second position will be in front of your shoulder if it’s actually straight out from your shoulder
back arm in arabsque is outwardly rotated
Actions as Radioulnar Points:
Pronation - bones start parallel and cross
Supination - start crossed and uncross
Position of Supination - bones are parallel
Position of Pronation - bones are crossed
Ulna and Radius
Radius - round disc on the proximal end
head of the radius - around the proximal end
Ulna - pinky finger side
semilunar notch - proximal side of the ulna that fits into the humerus
head of the ulna
The elbow is a thing joint:
primary articulation point - humerus and ulna
secondary articulation point - humerus and radius
Actions:
Flexion - bending elbow
Extension - straightening
no actions on frontal or transverse planes (neutral)
head of the ulna and ulnar notch of radius is the articulation point for radioulnar joint (distal end)
Radioulnar joints - radius and ulna have notches that fit into each other at both ends
head of the ulna articulates with the ulnar notch of the radius
head of the radius articulates with the radial notch of the ulna
The Wrist Joint:
2 Saddle joints in the body and one of them I between the carpal and your thumb bone
metacarpals - long bones in the hand
phalanges - finger bones
Articulation point - radius and ulna and the first row of carpal bones
Actions:
Flexion - wrist goes down
Extension - the wrist is “flexed”; if you do a plank, your wrists are in hyperextension
adduction - bringing wrists in (in anatomical position);
aka ulnar deviation because you’re bending towards the ulna side
abduction - wrists go out;
radial deviation because you’re bending toward the radius