Genes, environment Topic 9

Definition of evolution: descent with modification

  1. Genes produce structures necessary for potential to learn

  2. Once learned, behavior may become fixed or plastic (changeable)

  3. May require prior experience with a stimulus

  4. Behavior can vary with stimuli (external and internal) and across individuals

  5. Stimulus initiates learned

In a variable environments, there should be selection for individuals that are good at learning

Habituation: Loss of responsiveness to unimportant stimuli

  • not associated with a response

Associative learning: learning to associate a stimulus with a response

  1. classical conditioning

    • associate a neutral signal given before a behavior (reflex)

    • train to associate cue with negative or positive reward

  2. observational learning

    • learning by watching others and copying

Innate behavior- controlled by a gene

controlled by fos8 gene in mice, nurturing behavior in mice

Innate behavior is highly adaptive if

  • have little opportunity to learn

  • may learn wrong behavior

  • mistakes would be costly- dangerous

Fixed action pattern: a fixed sequence of behaviors that

  • is performed the same way every time

  • continues to completion (must start over if interrupted)

Key stimulus- also called sign stimulus

  • stimulus that triggers a behavior

  • often just a subset of stimuli

Evolution of behaviors

Imprinting- form of learning by which young of some species associate an aspect of some stimulus with their care-giver

  • includes both a fixed and learned component

  • irreversible learned information

  • usually only occurs during critical period

  • needs stimulus from environment

Animal movement: kinesis

kinesis- movement of an animal in response to the intensity of a stimulus, where:

  • the rate of movement or frequency of turning is altered due to the intensity of the stimulus

  • the direction of individual movements is random (non-directional)

Taxis- movement of an animal in response to a stimulus gradient where

  • the direction of movement is non-random relative to the stimulus

    • positive taxis: towards the stimulus

    • negative taxis: away from the stimulus

Orientation: use of compass direction to determine the direction of movement (follow a bearing or hearing) (innate behavior, they are just following this signal/piece of their environment)

  • sun compass

  • star compass

  • magnetic compass

Piloting: movement relative to landmarks

  • requires prior experience

Navigation: movement that involves both orientation and piloting

Kinesis- random scramble