Ch3 Decision Analysis
Chapter Outline:
3.1 The Six Steps in Decision Making
3.2 Types of Decision-Making Environments
3.3 Decision Making Under Uncertainty
3.4 Decision Making Under Risk
3.5 Using Software for Payoff Table Problems
3.6 Decision Trees
3.7 How Probability Values Are Estimated by Bayesian Analysis
3.8 Utility Theory
Introduction
Definition of Good Decision-Making:
Involves logic and rationality.
Considers available data and alternatives.
Applies quantitative approaches to analysis.
The Six Steps in Decision-Making
Define the problem: Clearly articulate the issue being faced.
List possible alternatives: Identify options available to solve the problem.
Identify possible outcomes: Recognize potential states of nature resulting from each alternative.
List payoffs: Determine the profit (or other measures) associated with each alternative-outcome combination.
Select a decision model: Choose an appropriate mathematical model for analysis.
Apply the model: Implement the chosen model and make a final decision.
Case Study: Thompson Lumber Company
Problem Definition
Objective: Expansion by developing backyard storage sheds.
Step-by-Step Decision Making
Alternatives:
Construct a large plant.
Construct a small plant.
Do not develop the new product line.
Possible Outcomes:
Market condition could be favorable or unfavorable.
Payoff Values and Decision Models
Payoff Table for Thompson Lumber
ALTERNATIVE | Favorable Market ($) | Unfavorable Market ($) |
---|---|---|
Large Plant | 200,000 | -180,000 |
Small Plant | 100,000 | -20,000 |
Do Nothing | 0 | 0 |
Note: Include all alternatives, even "do nothing."
Types of Decision-Making Environments
Decision Making Under Certainty:
Outcomes and consequences are known.
The decision maker knows with certainty the
consequences of every alternative or decision choice
Decision Making Under Uncertainty:
Probabilities of outcomes are unknown.
The decision maker does not know the probabilities of the various outcomes
Decision Making Under Risk:
Probabilities of outcomes are known.
The decision maker knows the probabilities of the various outcomes
Decision Making Under Uncertainty
Decision Criteria
Maximax: Optimistic choice maximizing maximum payoffs.
Maximin: Pessimistic choice maximizing minimum payoffs.
Criterion of Realism (Hurwicz):
Weighted average between optimistic and pessimistic.
Often called weighted average
–Compromise between optimism and pessimism
–Select a coefficient of realism α, with 0 ≤ α ≤ 1
α = 1 is perfectly optimistic
α = 0 is perfectly pessimistic
–Compute the weighted averages for each alternative
–Select the alternative with the highest value
Weighted average = α(best in row)
+ (1−α)(worst in row)
Equally Likely (Laplace):
Treat all outcomes equally likely and select based on average payoffs.
Considers all the payoffs for each alternative
–Find the average payoff for each alternative
–Select the alternative with the highest average
Minimax Regret:
Minimize potential regret from not choosing the best alternative.
Based on opportunity loss or regret
–The difference between the optimal profit and
actual payoff for a decision
1. Create an opportunity loss table by
determining the opportunity loss from not
choosing the best alternative
2. Calculate opportunity loss by subtracting each
payoff in the column from the best payoff in
the column
3. Find the maximum (best) opportunity loss for
each alternative and pick the alternative with
the minimum (worst) number
Maximax Criterion Example (Thompson)
ALTERNATIVE | Favorable Market ($) | Unfavorable Market ($) | Maximax ($) |
---|---|---|---|
Large Plant | 200,000 | -180,000 | 200,000 |
Small Plant | 100,000 | -20,000 | 100,000 |
Do Nothing | 0 | 0 | 0 |
Maximin Criterion Example (Thompson)
ALTERNATIVE | Favorable Market ($) | Unfavorable Market ($) | Maximin ($) |
---|---|---|---|
Large Plant | 200,000 | -180,000 | -180,000 |
Small Plant | 100,000 | -20,000 | -20,000 |
Do Nothing | 0 | 0 | 0 |
Criterion of Realism Example (Thompson)
Weighting Factor (α): 0.8
Calculations
For Large Plant:
Weighted Average = (0.8)(200,000) + (0.2)(-180,000) = 124,000
For Small Plant:
Weighted Average = (0.8)(100,000) + (0.2)(-20,000) = 76,000
Equally Likely Criterion Example (Thompson)
Average Payoffs
ALTERNATIVE | Favorable Market ($) | Unfavorable Market ($) | Average ($) |
---|---|---|---|
Large Plant | 200,000 | -180,000 | 10,000 |
Small Plant | 100,000 | -20,000 | 40,000 |
Do Nothing | 0 | 0 | 0 |
Example - Kenneth Brown (1/2)
Analysis of Equipment Purchases:
Alternatives: Sub 100, Oiler J, Texan.
Market Conditions: Favorable vs. Unfavorable.
Minimax Regret Analysis
Construct Opportunity Loss Table.
Select Minimum Regret Alternatives:
Example Payoffs and Losses
ALTERNATIVE | Favorable ($) | Unfavorable ($) |
---|---|---|
Construct a large plant | 0 | 180,000 |
Construct a small plant | 100,000 | 20,000 |
Do nothing | 200,000 | 0 |
Decision Making Under Risk
Objective: Maximize Expected Monetary Value (EMV).
When there are several possible states of nature and the
probabilities associated with each possible state are
known
–Most popular method – choose the alternative with the
highest expected monetary value (EMV)where
Xi = payoff for the alternative in state of nature i
P(Xi) = probability of achieving payoff Xi (i.e., probability of
state of nature i)
∑ = summation symbol i=1 to n (Xi * P(Xi)) where n is the total number of possible states of nature.Expanded Form of Expected Monetary Value
EMV (alternative i) = (payoff of first state of nature)
×(probability of first state of nature)
+ (payoff of second state of nature)
×(probability of second state of nature)
+ ... + (payoff of last state of nature)
×(probability of last state of nature)
EMV Calculation
EMV = Σ(P(Xi) * Payoff) where P(Xi) = probability of state of nature i.
Critical Example - Thompson Lumber EMV
ALTERNATIVE | EMV ($) |
---|---|
Large Plant | 10,000 |
Small Plant | 40,000 |
Do Nothing | 0 |

Expected Value with Perfect Information (EVwPI)
EVwPI = Σ(best payoff in state i) * P(state i)
Expected Value of Perfect Information (EVPI)
EVPI = EVwPI - Best EMV
Example Application with Cost Analysis.
Expected Opportunity Loss (EOL)
EOL Calculation Method
EOL = Σ(Opportunity Loss * P)
3:6 Decision Tree
Any problem that can be presented in a decision table can
be graphically represented in a decision tree
–Most beneficial when a sequence of decisions must be
made
–All decision trees contain decision points/nodes
and state-of-nature points/nodes
–At decision nodes, one of several alternatives may be
chosen
–At state-of-nature nodes, one state of nature will occur
Steps of Decision Tree
1. Define the problem
2. Structure or draw the decision tree
3. Assign probabilities to the states of nature
4. Estimate payoffs for each possible combination
of alternatives and states of nature
5. Solve the problem by computing expected
monetary values (EMVs) for each state of
nature node
Structure of Decision Tree
• Trees start from left to right
• Trees represent decisions and outcomes in sequential
order
• Squares represent decision nodes
• Circles represent states of nature nodes
• Lines or branches connect the decision nodes and the
states of nature



Utility Theory Overview
Utility reflects the overall value of decision outcomes beyond monetary value.
Decisions aim to maximize utility, characterized by risk preferences.

Utility assessment assigns the worst outcome a
utility of 0 and the best outcome a utility of 1
• A standard gamble is used to determine utility
values
• When you are indifferent, your utility values are
equal
Expected utility of alternative 2
= Expected utility of alternative 1
Utility of other outcome
= (p)(utility of best outcome, which is 1)
+ (1−p)(utility of the worst outcome, which is 0)
Utility of other outcome
= (p)(1) + (1−p)(0) = p

Key Takeaways
Decision-making incorporates a range of strategies depending on certainty and available information.
The choice of model affects outcomes significantly, emphasizing a need for careful analysis.