it is bouncing of light rays when it hits a surface.
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Regular/Specular: The angle of incidence is equal to the angle of reflection. It is a smooth surface.
Irregular/Diffuse: A reflection of rough surfaces.
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Magnification
The ratio of the image dimensions to the object dimension.
Image
%%Real:%% formed when rays converge
^^Virtual: ^^formed when rays diverge
Orientation
Upright: right side up
%%Inverted:%% Upside down
Location
Depends on the object’s location.
Size
Larger (greater than 1), smaller (less than 1), same (equal).
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LATERAL INVERSION OF IMAGES
CURVED MIRROR
%%Concave:%% Can be seen on the inside of the sphere.
==Convex:== Can be seen on the outside of the sphere.
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Mirror Equation:
1/F = 1/P + 1/Q
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where;
F: Focal length or the distance between the mirror and the focal point.
P: Distance of the object from the mirror.
Q: Distance of the image from the mirror.
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Concave
Diverge rays of the light that are traveling. It always ==produces smaller images.==
Convex
Converges rays of light that are traveling.
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Plane mirrors have a flat surface and are ==known as “virtual” images==. The reflection on plane mirrors creates upright virtual images with the same magnification or size and distance as the object.
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TERMS IN OPTICS:
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