HCI-CHAPTER-1-HUMAN

Introduction to HCI

  • Human-computer interaction (HCI) studies the interaction between users and computers.

  • Challenges in creating effective interfaces include:

    • Lack of care for user experience

    • Absence of common sense in design

    • Time constraints in development

    • Uncertainty on what constitutes good design

Definition and Goals of HCI

  • Definition: HCI is the discipline concerned with designing, evaluating, and implementing interactive computing systems for human use.

  • Goals:

    1. Improve user-computer interaction for better usability.

    2. Minimize the gap between user's cognitive model and computer's task understanding.

Importance of HCI

  • Increasing role of user-centered design.

  • Enhances competitiveness in technology.

  • Costly inefficiencies from poorly designed systems.

  • Users may abandon poorly designed interfaces.

Information Processing in Humans

  • Input/Output Channels:

    • Visual, auditory, haptic, and movement interactions.

  • Memory:

    • Sensory memory, short-term (working) memory, long-term memory, and storage functions.

  • Cognitive Processing:

    • Reasoning and problem-solving abilities influenced by emotions; individual differences in capabilities.

Vision

  • Two stages in vision:

    • Physical reception of stimulus.

    • Processing and interpretation of stimulus.

  • The eye's mechanism transforms light into electrical signals.

  • Retinal structure: rods (low light) and cones (color).

Interpreting Visual Signals

  • Size & Depth: Visual angle, visual acuity.

  • Brightness: Subjective interpretation of light levels; related to luminance.

  • Color: Hue, intensity, saturation; color perception variations.

Optical Illusions

  • Examples:

    • The Ponzo illusion and the Muller-Lyer illusion.

  • Duck versus rabbit image illustrates perception variability.

Hearing

  • Key sensing abilities about environment context.

  • Auditory System: Transmits and processes sound waves.

  • Human hearing range: 20Hz to 15kHz; auditory filtering in noisy environments.

Touch

  • Important for feedback; crucial for users with visual impairments.

  • Receptors in skin interpret temperature, pain, and pressure.

Movement

  • Reaction time and movement time considerations:

    • Visual (~200ms), auditory (~150ms), pain (~700ms).

  • Fitts' Law describes target acquisition time regarding distance and size.

Memory Types

  • Different types of memory functions:

    • Sensory Memory: Short-lived buffer for sensory information.

    • Short-term Memory: Limited capacity, rapid access, and decay.

    • Long-term Memory: Repository of knowledge, includes episodic and semantic memories.

Emotion in HCI

  • Emotional theories: James-Lange, Cannon, Schachter-Singer models.

  • Emotions affect cognition and problem-solving abilities.

  • Design implications:

    • Managing user stress and promoting positive affect enhances usability.

Problem Solving and Reasoning

  • Types of reasoning: deduction, induction, and abduction.

  • Problem-solving frameworks involve Gestalt, analogy, and skill acquisition theories.

Errors Due to Mental Models

  • Slips: Errors due to poor execution despite right intentions.

  • Mistakes: Errors based on misunderstanding due to incorrect mental models.

Psychology in Design

  • Understanding user psychology is crucial for effective design.

  • Importance of guidelines and cognitive models for interface design.

Conclusion

  • HCI integrates psychological principles to improve interactive systems. The objective is to create interfaces that are user-friendly, reducing confusion and inefficiency.

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