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🧠 AP Psychology Unit 2: Cognition

2.1 Perception

  • perception is the process of organizing and interpreting the information we obtain through our senses

    • sensation is about detecting a stimulus

    • perception is about interpreting a stimulus

      top-down processing: perception is conducted using prior experiences and expectations to interpret the sensory input

      • used when a stimulus is familiar or simple

      • helps us process things in a efficient manner, but may cause the brain to overlook small details

        proofreader’s illusion - failure to notice errors when reading typed materials

        • ex.) missing typos when skimming through a paper

      • leads to skewed perceptions as our previous experiences and expectations influence the interpretation of new stimuli

      bottom-up processing: when the stimuli or experience is complex and unfamiliar to the individual, perception starts at sensory receptors and works up to higher levels of processing

      • perception is built from the ground up as we organize and interpret information as it comes in without relying on prior knowledge.

      • takes longer than top-down processing

        example of a schema

      schemas: mental framework that organizes and builds on our past experiences

      • helps us predict and interpret experiences, but must be changed to accommodate for new experiences

      perceptual sets: a mental predisposition to perceive one thing and not another

    • schemas and perceptual sets can be beneficial for efficient processing, but can lead us astray based on various moods

      • perception can be influenced by both internal factors (such as culture, mood, emotions, and expectations) and external factors (environment)

      selective attention: when we focus on a particular stimulus, we often tune out other stimuli in our environment to focus on relevant information

      ex.) focusing on a conversation even if loud music is playing in the background

    • manage sensory inputs to give priority to what’s important while filtering out unnecessary stimuli

    cocktail party effect: ability to focus on a specific conversation or sound in a noisy setting

    in-attentional blindness: the failure to notice stimuli in our visual field due to our attention being focused elsewhere

    change blindness: a type of inattentional blindness where we fail to notice changes in the environment

    • these phenomenons demonstrate the limitations and selective nature of human attention

    apparent movement: the perception of motion despite nothing actually moving

    • phi phenomenon: occurs when lights blink on and off in sequence, resulting in the perception of objects as moving even though the objects are stationary

    • induced movement: occurs when a stationary object appears to move because of the motion of surrounding objects

    gestalt psychology: focuses on how humans naturally group elements together to form meaningful patterns

    • helps explain how we organize our perceptual world

    • do not process brain as individual stimuli, instead as a unified whole

    • emphasizes that our perceptual experiences are more than the sum of their parts

      gastal principles: explain how we naturally organize sensory input into meaningful patterns

      • proximity: when objects are placed close to each other they are often perceived as a single group, while objects that are spaced farther apart are seen as separate entities

      • similarity: explains how we perceive a group of similar objects or patterns as one cohesive unit (anomalies stand out)

      • closure: our brain subconsciously fills in missing information when viewing a familiar but incomplete object

      • figure & ground: describes how our visual system separates what we see into two categories; figure, the object of focus, and the ground, the background

      • symmetry: when objects that are symmetrical to each other are perceived as one object, rather than individual, separate elements

      • continuation: addresses why our eyes naturally follow continuous lines or paths

        • ex.) drawn to the door upon seeing exit signs

  • depth perception: the ability to perceive relative distance of an object in one’s visual field

  • binocular depth cues: a depth cue that depends on the use of two eyes

    • retinal disparity: by comparing retinal images from two eyes, the brain perceives depth

      • the greater the disparity, the closer the object

    • convergence: the extent to which the eyes converge inward when looking at an object, the closer the object is

  • monocular depth cues: a depth cue available to either eye alone

    • ex.) interposition or linear perspective

  • perceptual constancy: ability to perceive objects as having a consistent shape, size, color, and lightness, even when their appearance change due to varying conditions

    • size constancy: brain’s tendency to perceive objects as the same size

    • color constancy: when we perceive the color of an object to remain consistent, even if the lighting changes

    • shape constancy: tendency of the brain to perceive an object’s shape as the same, even when it moves

      • ex.) opening and closing a door

    • lightness constancy: the ability to perceive the blackness, whiteness, and grayness of an objective as consistent even under different lighting conditions, essentially this is the shading of an object

  • constancies explain why the brain doesn’t perceive someone to grow bigger when approaching or coloring drastically changing in a dark versus lit room

2.2 Thinking, Problem-Solving, Judgements, & Decision-Making

  • cognition: how we use and store information

    • ex.) perceiving, judging, remembering, conceiving, reasoning, imagining, and problem-solving

  • humans are wired to think a certain way —> shortcuts and biases

  • metacognition - essentially thinking about thinking

    • ex.) if studying for a test, you plan out how the methods you will use to best remember the information

  • concepts: mental categories that help us organize and understand the world

    • group objects, events, ideas, and people under a shared classification

  • prototypes: most typical or basic example of a concept, it serves as a mental image that illustrates the concept and acts as a cognitive reference point or benchmark

    • when asked to name a bird cardinals and blue jays (flying birds) are more likely to be your prototype than a flamingo or ostrich

    • if asked to name balls used in a sport, ball is the concept and specific examples are prototypes

  • schemas: more complex mental frameworks that organize and interpret information about the world

    • they help us categorize new information and experiences based on previous knowledge, allowing for quicker understanding and decision-making

  • assimilation: when we fit new information into existing schemas

  • accommodation: when a schema is changed to incorporate new information

    • helps individuals consistently refine and expand their schemas → better understanding of their experiences and the world

  • assimilation adds information without altering the schema while accomodation alters the schema to add information

    problem-solving strategies

  • executive functioning: cognitive processes that help individuals organize, plan, and carry out goal-directed behaviors (in addition to engaging in critical thinking)

    • closely linked to the frontal lobe and prefrontal cortex

  • trial and error: repeating trials and learning from each error

  • insight learning: sudden realization of how to solve a problem, often after trial and error

  • algorithms: where a person tackles a problem step-by-step in a systematic way

    • ex.) upon losing your phone, search every room in your home; math class

  • heuristics: mental shortcuts based on past experiences that reduce mental effort needed to make decisions, simplify complex questions, fast way to arrive at a conclusion, and help with problem-solving

    • ex.) upon losing your phone, retrace your steps and focus on the areas where you had your phone

      • saves time but may lead you to miss areas

    • representative heuristics: involves making judgements based on how much something resembles or represents a typical case or stereotype

      • could cause individuals to overlook details and focus on information that aligns with their expectations/biases

    • availability heuristics: involves making judgements based on how easily examples come to mind

      • could lead to errors when decisions are influenced heavily on recent memories instead of a full consideration of the facts

  • mental set: a cognitive framework that relies on past experiences and successful strategies to solve new problems

    • specific to problem-solving while a schema is focused on organizing information

  • when approaching new challenges in life, people are more likely to approach it using methods that worked in the past

    • saves time and energy, but limits creativity and prevents from considering better or more efficient solution

    mental set is intended for problem solving while schemas interpret and organize past information

  • priming: the phenomenon where exposure to one stimulus influences how we respond to a later stimulus

    • repetition priming: occurs when exposed to a specific stimulus that makes it easier to recognize that same or similar stimulus later

    • semantic priming: involves the influence of one word on the interpretation of another, related word

  • framing: refers to how information is presented, which can shape how we interpret and react to it, often influencing our decisions and judgments

  • creativity: when individuals create new ideas or solutions

  • divergent thinking: when a person explores many possible solutions, expanding the range of options for solving a problem

    • How can we improve this product?

      • not one correct solution, start from one question —> multiple solutions

  • convergent thinking: involves narrowing down the possibilities to come up with the single best option

    • ex.) only one correct solution to a math problem

    Sternberg’s five key components of creativity -

    • expertise: the more knowledge one has about a subject, the more likely they are to apply it in new and innovative ways

    • intrinsic motivation: individuals must have an internal drive to pursue a goal for personal satisfaction, rather than external rewards

    • venturesome personality: the individual must be willing to seek out new experiences and embrace challenges that will help them grow and see new perspectives

    • creative environment: individuals that surround themselves with other creative people and and creative environments tend to foster innovation and promote creative thinking

    • imaginative thinking: an individual must be able to view concepts in a unique and creative way, rather than focusing on traditional perspectives

  • people become limited by one way of thinking

  • functional fixedness: limits an individual to using an object only in its traditional way

    • ex.) thinking of a as hammer only a tool for pounding nails, not a doorstop

    cognitive biases

  • gambler’s fallacy: mistaken belief that if an event occurs more frequently than normal during a given period, it will happen less frequently in the future, or vice versa

    • ex.) if roulette keeps landing on red 10 times, might believe 11th will be black (no effect on future spins)

      • —> poor decision making

  • sunk-cost fallacy: tendency to continue to pursue an action in which you’ve already invested money, time , or resources into, regardless of its future value

    • ex.) business is failing, keep investing because of already resources put in, not wanting those investments to go to waste

    • keeps individuals stuck in unproductive situations

2.3 Introduction to Memory

Memory is the persistence of learning over time through the encoding, storage, and retrieval of information.

  • 3 process that occur in the memory system

    • encoding: the process of placing information into the memory system

    • storage: the process of retaining information over time (if encoded properly)

    • retrieval: the process of getting information out of memory storage

    • The better information is encoded, the better it will be able to be retrieved from storage

  • recall: retrieving information that is not currently in your conscious awareness but that was learned at an earlier time.

    • ex.) fill in the blank questions

    recognition: identifying items previously learned

    • ex.) multiple choice question

  • relearning: learning something quicker when you learn it a second time

    • when you study for a final exam or engage a language used in early childhood, you will relearn the material more easily than you did initially.

  • Attkinson-Shiffrin model : states that there are three distinct types of memory, each with its own function

    • sensory memory: stores all incoming sensory information for up to a second

      • no attention —> forgotten

    • short-term memory: what is occuring in the present moment, lasts for 2-30 seconds (also referred to as working memory)

      • not encoded —> forgotten

      • hold 5-9 things in your short-term memory

    • long-term memory: lasts forever

      • if something is encoded for storage properly, it can theoretically last forever (without suffering brain damage)

      • long-term potentiation (LTP): process that strengthens the synaptic connections between neurons in the brain through repeated activation

  • explicit memory: involves information that we consciously recall, requiring more effort and thought

    • episodic memory: related to personal experiences and events

    • semantic memory: involves knowledge and facts

  • implicit memory: information or skills we learn without being fully aware of it

    • procedural memory: helps us recall how to perform tasks, such as motor skills and routines

    • prospect memory: involves remembering to perform future actions

      • ex.) recalling to take a medication at a specific time or attending a meeting next week

  • parallel processing: brain handles multiple streams of information simetanuelosy

    working memory
  • working memory model: explains how our primary memory system (working memory) processes and temporarily holds information for cognitive tasks

    • central executive: acts as the control center of working memory by focusing attention, prioritizing tasks, switching between different activities, and integrating information from the loop and sketchpad

    • visuospatial sketchpad (aka the inner eye): handles visual and spatial information, allowing us to visualize objects and their locations

      • ex.) imagining furniture in a room or a scene in a book

    • phonological loop: deals with verbal and auditory information

      • phonological store (aka inner ear): holds spoken words and sounds for a short period of time

      • articulatory rehearsal process (aka inner voice): helps you repeat and rehearse verbal information to keep it active in your working memory

        • ex.) keeping a list of words in mind or remembering a phone number long enough to dial it

    • episodic buffer: explains how long-term memory integrates with working memory and how different types of information, such as sounds and visuals, are combined

      • acts as temporary storage system that brings together information from the phonological loop, visuospatial sketchpad, and long-term memory into one cohesive sequence

  • multi-store model: explains how information is processed, stored, and retrieved, focusing on three key systems that information must pass through if it is going to be remembered

    • Stimulus —> Sensory Memory —> Working Memory —> Long-term memory

  • sensory memory: very brief recording of sensory information in the memory system

    • automatic processing takes place here, meaning information is gathered with little or no conscious effort

      iconic memory: visual sensory memory that lasts for a fraction of a a second

      • ex.) you can see the afterglow of a sparkler

    • echoic memory: auditory sensory memory that lasts 1-4 seconds

      • ex.) somebody asks for question but you didn’t catch, go back into the echoic memory to retrieve

  • if your attention is caught, information moves into working/short-term memory

  • information can be lost easily, but rehearsal can be used to keep it fresh

    • rehearsal: encoding information but repeatedly practicing it

      • two types: maintenance (repeating info to prevent forgetting) & elaborative (connect old information to new information)

    • levels of processing: shallow and deep

  • encoding: process of moving information from short-term to long-term memory

  • retrieval: pull information out of storage

  • structural processing: superficial level, focus on the physical appearance

    • ex.) what a word looks like

  • phonemic processing: deeper level, focus on how the information sounds

    • ex.) how a word is pronounced

  • semantic processing: deepest level, focus on the meaning of the information

    • ex.) understanding of a word’s definition

2.4 Encoding Memories

  • encoding: the process and strategies we use to take in information and store it in our long-term memory

  • visual encoding: encoding information by observed visual elements

    • ex.) noticing certain sections of a book have a specific font

  • acoustic encoding: when the different sound elements help with the encoding process

    • ex.) remember information by using rhymes

  • tactile encoding: using the feeling of touch when encoding information

    • ex.) remembering the texture of an object

  • organizational encoding: processing information in terms of a specific sequence

    • this can take the form of lists, groups, or the focus between relationships

  • elaborative encoding: pairing new information with prior knowledge

  • semantic encoding: focusing on the meaning or context of the information

    • used with deep processing, one of the most effective encoding methods

  • shallower processing is linked with weaker memory retention, while deep processing is the most effective for recall

  • mnemonic devices help organize information and make it easier to recall

    • ex.) acronyms, visual images, associations, and rhymes

    • Method of Loci: mentally visualize and place items in a familiar room

      • ex.) visualize the presidents in your bedroom

      • uses spatial memory and vivid imagery to enhance recall

  • chunking: involves grouping individual pieces of information into a larger, more manageable unit

  • organizing information into categories or hierarchies helps the brain create connections between related concepts, making it easer to store and retrieve the information later on

  • the spacing effect: the tendency for distributed practice to yield better long-term retention than massed practice because it allows brain to better encode information

  • serial position effect: order of learning information determines how well the information will be more remembered

    • primacy effect: information learned early will be remembered because more time to process

    • recency effect: information learned later on will be remembered because it is still in the working memory

    • middle set of information is often forgotten as it receives less rehearsal time

2.5 Storing Memories

  • four stages of memory:

  • sensory memory: briefest form of memory, captures a lot of sensory information, but only for a few seconds

    • location of the iconic and echoic memories

  • short-term memory: typically holds around seven items at a time and usually for only twenty to thirty seconds

  • working memory: a more updated dynamic form of the short-term memory stores and processes information

    • plays critical role in managing information

  • long-term memory: has an unlimited capacity and stores information for long periods of time

    • includes learned information like facts, experiences, and skills

  • frontal lobe stores explicit memories while hippocampus processes and stores temporary information before it is sent to different areas of the brain

  • memory consolidation: a process by which short-term memories are transformed into long-term memories

    • information is solidified and neuro-connections in the brain are strengthened —> easier to recall later on

      • often occurs during sleep

  • cerebellum and basal ganglia play a critical role in forming and storing implicit memories

  • there are two distinct memory systems: effortful and automatic processing

  • emotions influence the creation and storage of memories

    • the body releases hormones that promote the creation of memories

    • flashbulb memories: very detailed memories that are often formed around events that are extremely stressful, traumatic, or emotional

  • autobiographical memory: involved memories connected to our own lives that are generally more memorable because of the personal relevance these memories have

    • individuals with highly superior autobiographical memories hold extremely detailed, and accurate, recollections of their experiences

  • brain damage can result in memory loss

    • this be caused by physical damage, developmental limitations, and diseases

  • damage to the hippocampus can lead to trouble recalling explicit memories

    • damage to the left hippocampus often results in individuals struggling to remember verbal information

    • damage to the right hippocampus often results in individuals struggling to remember visual information

  • amnesia: the temporary or permanent loss of memory

    • retrograde: an individual can no longer retrieve past information

      • can occur due to a head injury

    • anterograde: an individual can no longer form new memories

      • almost always involves damage to the hippocampus

    • source: an individual can remember information but is unable to recall where or how they learned it

    • infantile: an adult cannot remember personal experiences from the early years of life

      • memories from infant and toddler years fade as individuals age because the brain was underdeveloped when these memories were initially formed

  • alzheimer’s disease: a neurodegenerative disorder that impairs memory and cognitive functions of an individual

    • disrupts storage and retrieval of both new and old memories

2.6 Retrieving Memories

  • memory retrieval: accessing memories that have been in storage

    two forms of retrieval:

    • recall: retrieving information without any cues or hints, relies solely on the internal memory

      • ex.) giving out a phone number (no retrieval cues present)

    • recognition: using retrieval cues to help access the information

      • ex.) recognizing the correct option on a multiple-choice exam

  • the memory retrieval process can be influenced by an individual’s environment, mood, and physical state

  • memory recall can be enhanced when the conditions during recall match the conditions present during the encoding of a memory

  • context-dependent memory: retrieval is improved when an individual’s environment is the same as when the information was first learned

  • mood-congruent memory: an individual is more likely to recall memories that match their current mood

    • ex.) when happy or sad, it is easier to recall positive or negative memories

  • state-dependent memory: memory retrieval is improved if an individual is in the same mental or physical state as when the memory was encoded

    • ex.) when ill, it is easier to recall past memories of being sick in past

  • associating new information with old information strengthens retrieval cues and the likelihood of successful retrieval

    • ex.) learning classmate’s names based on where they sit in class, their hair color, or any shared interests

  • practicing metacognition can improve retrieval processes

    • reflecting on learning and thinking processes allows you to recognize when you truly understand and what you are struggling with

2.7 Forgetting and Other Memory Challenges

Ebbinghaus' forgetting curve
  • the forgetting curve states that forgetting generally happens rapidly after learning new information

    • however, this can be countered with reinforcement and review —> emphasizes the significance of distributed practice

  • tip-of-the-tongue phenomenon: when an individual knows a piece of information but is unable to think of the exact name

    • ex.) hearing a song, but being unable to recall the name

  • memory can be impaired by a multitude of ways

    • proactive interference: when older memories interfere with the recall of newer memories

      • forward acting

    • retroactive interference: new memories interfere with the recall of older memories

      • backwards acting

  • repression: pushing unpleasant thoughts, feelings, and memories into the unconscious mind to avoid distress

    • ex.) repressing embarrassing memories and being unable to recall them when asked

    • psychodynamic theorists believe that memories and information can be repressed to defend the ego from distress

    • will still influence emotions and behavior, appearing in dreams and therapy

  • defense mechanisms allow the ego to protect itself and reduce anxiety

    • generally focus on unconsciously distorting reality

  • constructive memory: when we remember information, the brain combines actual stored information with elements such as assumptions, expectations, and new information

    • reconsolidation: the process of altering memories that have been recalled before being stored

  • misinformation effect: if an individual does alter a memory with misleading or false information it can distort the memory

2.8 Intelligence and Achievement

  • no one set way to measure intelligence

  • intelligence: the ability to learn from experiences, adapt to new situations, solve problems, and apply knowledge in a variety of different contexts

  • is intelligence a general ability (g) or is it comprised of multiple abilities?

    • if people perform well in one area, they tend to perform better in another vs. intelligence not being a single trait, but distinct skills like emotional intelligence, creativity, and practical problem-solving

  • cohort:

  • fluid intelligence: the ability to quickly reason and breakdown abstract problems

    • decreases as an individual ages

  • crystallized intelligence: the accumulated knowledge and verbal skills an individual possesses

    • increases as an individual ages

  • individuals with a fixed mindset believe intelligence is a trait one is born with and it cannot change, potentially limiting an individual

  • individuals with a growth mindset believe intelligence can be developed through effort and experiences, leading them to seek growth opportunities

  • early intelligence tests introduced the concept of an intelligence quotient (IQ)

    • IQ = mental age/actual age x 100

    • IQ tests have since evolved and are no longer based on one’s mental age, instead they compare an individual’s performance to others in the same group using a standardized scale

  • socio-culturally responsive: minimize bias and reduce negative impacts in IQ tests

    • stereotype threats: an individual may feel at risk for confirming negative stereotypes about their social group

    • stereotype lift: an individual benefits from positive stereotypes about thei social group

  • in order for IQ tests to be relevant and beneficial to an individual they must follow the psychometric principles:

    • reliability: the test produces consistent results each time it is administered

      • test-retest reliability: refers to the consistency of test results over time when the same individual takes the test again

      • split-half reliability: refers to the consistency of results within the test itself, such as comparing the results from two halves of the same test

        • there should be a high correlation between multiple sections of the same test, showing that the test is correlated with itself

    • validity: the extent to which a test or or experiment measures or predicts what it is supposed to

      • content validity: the extent to which at test inquires about the information or behaviors that are of interest of the test

      • construct validity: the degree in which a test can actually measure a specific trait or concept

        • this ensure the test accurately measures the specific concept or trait it is supposed to

      • criterion validity: checks to see if the test correlates with any outside variables or measures

        • if this is low, the test may not be valid

      • predictive validity: predicts future performance

        • can only be used when there is a large data set

        • used to accurately predict trends and patterns

    • standardization: allow tests to be administered in a consistent manner

      • procedures and testing environment must be the same for all individuals to reduce bias and have a fair comparison

  • flynn effect: the global rise in IQ scores is due to people having access to better education, economic stability, healthcare, nutrition, and learning resources

  • there is often more variation of IQ scores within groups than across different groups

    • groups could be based on race, gender, or socioeconomic status

    • these differences between grouped individuals are often greater than the average differences found when comparing an entire group to another group

    • individual differences within a group are more significant than the average differences between groups

  • achievement test: designed to measure what someone knows at a specific point in time

    • assess knowledge and skills one has already learned

    • ex.) an AP or IB exam

  • aptitude test: aim to predict how someone will perform in the future

    • measure one’s potential to learn new skills and succeed in certain areas

    • ex.) ACT or SAT

I☆

🧠 AP Psychology Unit 2: Cognition

2.1 Perception

  • perception is the process of organizing and interpreting the information we obtain through our senses

    • sensation is about detecting a stimulus

    • perception is about interpreting a stimulus

      top-down processing: perception is conducted using prior experiences and expectations to interpret the sensory input

      • used when a stimulus is familiar or simple

      • helps us process things in a efficient manner, but may cause the brain to overlook small details

        proofreader’s illusion - failure to notice errors when reading typed materials

        • ex.) missing typos when skimming through a paper

      • leads to skewed perceptions as our previous experiences and expectations influence the interpretation of new stimuli

      bottom-up processing: when the stimuli or experience is complex and unfamiliar to the individual, perception starts at sensory receptors and works up to higher levels of processing

      • perception is built from the ground up as we organize and interpret information as it comes in without relying on prior knowledge.

      • takes longer than top-down processing

        example of a schema

      schemas: mental framework that organizes and builds on our past experiences

      • helps us predict and interpret experiences, but must be changed to accommodate for new experiences

      perceptual sets: a mental predisposition to perceive one thing and not another

    • schemas and perceptual sets can be beneficial for efficient processing, but can lead us astray based on various moods

      • perception can be influenced by both internal factors (such as culture, mood, emotions, and expectations) and external factors (environment)

      selective attention: when we focus on a particular stimulus, we often tune out other stimuli in our environment to focus on relevant information

      ex.) focusing on a conversation even if loud music is playing in the background

    • manage sensory inputs to give priority to what’s important while filtering out unnecessary stimuli

    cocktail party effect: ability to focus on a specific conversation or sound in a noisy setting

    in-attentional blindness: the failure to notice stimuli in our visual field due to our attention being focused elsewhere

    change blindness: a type of inattentional blindness where we fail to notice changes in the environment

    • these phenomenons demonstrate the limitations and selective nature of human attention

    apparent movement: the perception of motion despite nothing actually moving

    • phi phenomenon: occurs when lights blink on and off in sequence, resulting in the perception of objects as moving even though the objects are stationary

    • induced movement: occurs when a stationary object appears to move because of the motion of surrounding objects

    gestalt psychology: focuses on how humans naturally group elements together to form meaningful patterns

    • helps explain how we organize our perceptual world

    • do not process brain as individual stimuli, instead as a unified whole

    • emphasizes that our perceptual experiences are more than the sum of their parts

      gastal principles: explain how we naturally organize sensory input into meaningful patterns

      • proximity: when objects are placed close to each other they are often perceived as a single group, while objects that are spaced farther apart are seen as separate entities

      • similarity: explains how we perceive a group of similar objects or patterns as one cohesive unit (anomalies stand out)

      • closure: our brain subconsciously fills in missing information when viewing a familiar but incomplete object

      • figure & ground: describes how our visual system separates what we see into two categories; figure, the object of focus, and the ground, the background

      • symmetry: when objects that are symmetrical to each other are perceived as one object, rather than individual, separate elements

      • continuation: addresses why our eyes naturally follow continuous lines or paths

        • ex.) drawn to the door upon seeing exit signs

  • depth perception: the ability to perceive relative distance of an object in one’s visual field

  • binocular depth cues: a depth cue that depends on the use of two eyes

    • retinal disparity: by comparing retinal images from two eyes, the brain perceives depth

      • the greater the disparity, the closer the object

    • convergence: the extent to which the eyes converge inward when looking at an object, the closer the object is

  • monocular depth cues: a depth cue available to either eye alone

    • ex.) interposition or linear perspective

  • perceptual constancy: ability to perceive objects as having a consistent shape, size, color, and lightness, even when their appearance change due to varying conditions

    • size constancy: brain’s tendency to perceive objects as the same size

    • color constancy: when we perceive the color of an object to remain consistent, even if the lighting changes

    • shape constancy: tendency of the brain to perceive an object’s shape as the same, even when it moves

      • ex.) opening and closing a door

    • lightness constancy: the ability to perceive the blackness, whiteness, and grayness of an objective as consistent even under different lighting conditions, essentially this is the shading of an object

  • constancies explain why the brain doesn’t perceive someone to grow bigger when approaching or coloring drastically changing in a dark versus lit room

2.2 Thinking, Problem-Solving, Judgements, & Decision-Making

  • cognition: how we use and store information

    • ex.) perceiving, judging, remembering, conceiving, reasoning, imagining, and problem-solving

  • humans are wired to think a certain way —> shortcuts and biases

  • metacognition - essentially thinking about thinking

    • ex.) if studying for a test, you plan out how the methods you will use to best remember the information

  • concepts: mental categories that help us organize and understand the world

    • group objects, events, ideas, and people under a shared classification

  • prototypes: most typical or basic example of a concept, it serves as a mental image that illustrates the concept and acts as a cognitive reference point or benchmark

    • when asked to name a bird cardinals and blue jays (flying birds) are more likely to be your prototype than a flamingo or ostrich

    • if asked to name balls used in a sport, ball is the concept and specific examples are prototypes

  • schemas: more complex mental frameworks that organize and interpret information about the world

    • they help us categorize new information and experiences based on previous knowledge, allowing for quicker understanding and decision-making

  • assimilation: when we fit new information into existing schemas

  • accommodation: when a schema is changed to incorporate new information

    • helps individuals consistently refine and expand their schemas → better understanding of their experiences and the world

  • assimilation adds information without altering the schema while accomodation alters the schema to add information

    problem-solving strategies

  • executive functioning: cognitive processes that help individuals organize, plan, and carry out goal-directed behaviors (in addition to engaging in critical thinking)

    • closely linked to the frontal lobe and prefrontal cortex

  • trial and error: repeating trials and learning from each error

  • insight learning: sudden realization of how to solve a problem, often after trial and error

  • algorithms: where a person tackles a problem step-by-step in a systematic way

    • ex.) upon losing your phone, search every room in your home; math class

  • heuristics: mental shortcuts based on past experiences that reduce mental effort needed to make decisions, simplify complex questions, fast way to arrive at a conclusion, and help with problem-solving

    • ex.) upon losing your phone, retrace your steps and focus on the areas where you had your phone

      • saves time but may lead you to miss areas

    • representative heuristics: involves making judgements based on how much something resembles or represents a typical case or stereotype

      • could cause individuals to overlook details and focus on information that aligns with their expectations/biases

    • availability heuristics: involves making judgements based on how easily examples come to mind

      • could lead to errors when decisions are influenced heavily on recent memories instead of a full consideration of the facts

  • mental set: a cognitive framework that relies on past experiences and successful strategies to solve new problems

    • specific to problem-solving while a schema is focused on organizing information

  • when approaching new challenges in life, people are more likely to approach it using methods that worked in the past

    • saves time and energy, but limits creativity and prevents from considering better or more efficient solution

    mental set is intended for problem solving while schemas interpret and organize past information

  • priming: the phenomenon where exposure to one stimulus influences how we respond to a later stimulus

    • repetition priming: occurs when exposed to a specific stimulus that makes it easier to recognize that same or similar stimulus later

    • semantic priming: involves the influence of one word on the interpretation of another, related word

  • framing: refers to how information is presented, which can shape how we interpret and react to it, often influencing our decisions and judgments

  • creativity: when individuals create new ideas or solutions

  • divergent thinking: when a person explores many possible solutions, expanding the range of options for solving a problem

    • How can we improve this product?

      • not one correct solution, start from one question —> multiple solutions

  • convergent thinking: involves narrowing down the possibilities to come up with the single best option

    • ex.) only one correct solution to a math problem

    Sternberg’s five key components of creativity -

    • expertise: the more knowledge one has about a subject, the more likely they are to apply it in new and innovative ways

    • intrinsic motivation: individuals must have an internal drive to pursue a goal for personal satisfaction, rather than external rewards

    • venturesome personality: the individual must be willing to seek out new experiences and embrace challenges that will help them grow and see new perspectives

    • creative environment: individuals that surround themselves with other creative people and and creative environments tend to foster innovation and promote creative thinking

    • imaginative thinking: an individual must be able to view concepts in a unique and creative way, rather than focusing on traditional perspectives

  • people become limited by one way of thinking

  • functional fixedness: limits an individual to using an object only in its traditional way

    • ex.) thinking of a as hammer only a tool for pounding nails, not a doorstop

    cognitive biases

  • gambler’s fallacy: mistaken belief that if an event occurs more frequently than normal during a given period, it will happen less frequently in the future, or vice versa

    • ex.) if roulette keeps landing on red 10 times, might believe 11th will be black (no effect on future spins)

      • —> poor decision making

  • sunk-cost fallacy: tendency to continue to pursue an action in which you’ve already invested money, time , or resources into, regardless of its future value

    • ex.) business is failing, keep investing because of already resources put in, not wanting those investments to go to waste

    • keeps individuals stuck in unproductive situations

2.3 Introduction to Memory

Memory is the persistence of learning over time through the encoding, storage, and retrieval of information.

  • 3 process that occur in the memory system

    • encoding: the process of placing information into the memory system

    • storage: the process of retaining information over time (if encoded properly)

    • retrieval: the process of getting information out of memory storage

    • The better information is encoded, the better it will be able to be retrieved from storage

  • recall: retrieving information that is not currently in your conscious awareness but that was learned at an earlier time.

    • ex.) fill in the blank questions

    recognition: identifying items previously learned

    • ex.) multiple choice question

  • relearning: learning something quicker when you learn it a second time

    • when you study for a final exam or engage a language used in early childhood, you will relearn the material more easily than you did initially.

  • Attkinson-Shiffrin model : states that there are three distinct types of memory, each with its own function

    • sensory memory: stores all incoming sensory information for up to a second

      • no attention —> forgotten

    • short-term memory: what is occuring in the present moment, lasts for 2-30 seconds (also referred to as working memory)

      • not encoded —> forgotten

      • hold 5-9 things in your short-term memory

    • long-term memory: lasts forever

      • if something is encoded for storage properly, it can theoretically last forever (without suffering brain damage)

      • long-term potentiation (LTP): process that strengthens the synaptic connections between neurons in the brain through repeated activation

  • explicit memory: involves information that we consciously recall, requiring more effort and thought

    • episodic memory: related to personal experiences and events

    • semantic memory: involves knowledge and facts

  • implicit memory: information or skills we learn without being fully aware of it

    • procedural memory: helps us recall how to perform tasks, such as motor skills and routines

    • prospect memory: involves remembering to perform future actions

      • ex.) recalling to take a medication at a specific time or attending a meeting next week

  • parallel processing: brain handles multiple streams of information simetanuelosy

    working memory
  • working memory model: explains how our primary memory system (working memory) processes and temporarily holds information for cognitive tasks

    • central executive: acts as the control center of working memory by focusing attention, prioritizing tasks, switching between different activities, and integrating information from the loop and sketchpad

    • visuospatial sketchpad (aka the inner eye): handles visual and spatial information, allowing us to visualize objects and their locations

      • ex.) imagining furniture in a room or a scene in a book

    • phonological loop: deals with verbal and auditory information

      • phonological store (aka inner ear): holds spoken words and sounds for a short period of time

      • articulatory rehearsal process (aka inner voice): helps you repeat and rehearse verbal information to keep it active in your working memory

        • ex.) keeping a list of words in mind or remembering a phone number long enough to dial it

    • episodic buffer: explains how long-term memory integrates with working memory and how different types of information, such as sounds and visuals, are combined

      • acts as temporary storage system that brings together information from the phonological loop, visuospatial sketchpad, and long-term memory into one cohesive sequence

  • multi-store model: explains how information is processed, stored, and retrieved, focusing on three key systems that information must pass through if it is going to be remembered

    • Stimulus —> Sensory Memory —> Working Memory —> Long-term memory

  • sensory memory: very brief recording of sensory information in the memory system

    • automatic processing takes place here, meaning information is gathered with little or no conscious effort

      iconic memory: visual sensory memory that lasts for a fraction of a a second

      • ex.) you can see the afterglow of a sparkler

    • echoic memory: auditory sensory memory that lasts 1-4 seconds

      • ex.) somebody asks for question but you didn’t catch, go back into the echoic memory to retrieve

  • if your attention is caught, information moves into working/short-term memory

  • information can be lost easily, but rehearsal can be used to keep it fresh

    • rehearsal: encoding information but repeatedly practicing it

      • two types: maintenance (repeating info to prevent forgetting) & elaborative (connect old information to new information)

    • levels of processing: shallow and deep

  • encoding: process of moving information from short-term to long-term memory

  • retrieval: pull information out of storage

  • structural processing: superficial level, focus on the physical appearance

    • ex.) what a word looks like

  • phonemic processing: deeper level, focus on how the information sounds

    • ex.) how a word is pronounced

  • semantic processing: deepest level, focus on the meaning of the information

    • ex.) understanding of a word’s definition

2.4 Encoding Memories

  • encoding: the process and strategies we use to take in information and store it in our long-term memory

  • visual encoding: encoding information by observed visual elements

    • ex.) noticing certain sections of a book have a specific font

  • acoustic encoding: when the different sound elements help with the encoding process

    • ex.) remember information by using rhymes

  • tactile encoding: using the feeling of touch when encoding information

    • ex.) remembering the texture of an object

  • organizational encoding: processing information in terms of a specific sequence

    • this can take the form of lists, groups, or the focus between relationships

  • elaborative encoding: pairing new information with prior knowledge

  • semantic encoding: focusing on the meaning or context of the information

    • used with deep processing, one of the most effective encoding methods

  • shallower processing is linked with weaker memory retention, while deep processing is the most effective for recall

  • mnemonic devices help organize information and make it easier to recall

    • ex.) acronyms, visual images, associations, and rhymes

    • Method of Loci: mentally visualize and place items in a familiar room

      • ex.) visualize the presidents in your bedroom

      • uses spatial memory and vivid imagery to enhance recall

  • chunking: involves grouping individual pieces of information into a larger, more manageable unit

  • organizing information into categories or hierarchies helps the brain create connections between related concepts, making it easer to store and retrieve the information later on

  • the spacing effect: the tendency for distributed practice to yield better long-term retention than massed practice because it allows brain to better encode information

  • serial position effect: order of learning information determines how well the information will be more remembered

    • primacy effect: information learned early will be remembered because more time to process

    • recency effect: information learned later on will be remembered because it is still in the working memory

    • middle set of information is often forgotten as it receives less rehearsal time

2.5 Storing Memories

  • four stages of memory:

  • sensory memory: briefest form of memory, captures a lot of sensory information, but only for a few seconds

    • location of the iconic and echoic memories

  • short-term memory: typically holds around seven items at a time and usually for only twenty to thirty seconds

  • working memory: a more updated dynamic form of the short-term memory stores and processes information

    • plays critical role in managing information

  • long-term memory: has an unlimited capacity and stores information for long periods of time

    • includes learned information like facts, experiences, and skills

  • frontal lobe stores explicit memories while hippocampus processes and stores temporary information before it is sent to different areas of the brain

  • memory consolidation: a process by which short-term memories are transformed into long-term memories

    • information is solidified and neuro-connections in the brain are strengthened —> easier to recall later on

      • often occurs during sleep

  • cerebellum and basal ganglia play a critical role in forming and storing implicit memories

  • there are two distinct memory systems: effortful and automatic processing

  • emotions influence the creation and storage of memories

    • the body releases hormones that promote the creation of memories

    • flashbulb memories: very detailed memories that are often formed around events that are extremely stressful, traumatic, or emotional

  • autobiographical memory: involved memories connected to our own lives that are generally more memorable because of the personal relevance these memories have

    • individuals with highly superior autobiographical memories hold extremely detailed, and accurate, recollections of their experiences

  • brain damage can result in memory loss

    • this be caused by physical damage, developmental limitations, and diseases

  • damage to the hippocampus can lead to trouble recalling explicit memories

    • damage to the left hippocampus often results in individuals struggling to remember verbal information

    • damage to the right hippocampus often results in individuals struggling to remember visual information

  • amnesia: the temporary or permanent loss of memory

    • retrograde: an individual can no longer retrieve past information

      • can occur due to a head injury

    • anterograde: an individual can no longer form new memories

      • almost always involves damage to the hippocampus

    • source: an individual can remember information but is unable to recall where or how they learned it

    • infantile: an adult cannot remember personal experiences from the early years of life

      • memories from infant and toddler years fade as individuals age because the brain was underdeveloped when these memories were initially formed

  • alzheimer’s disease: a neurodegenerative disorder that impairs memory and cognitive functions of an individual

    • disrupts storage and retrieval of both new and old memories

2.6 Retrieving Memories

  • memory retrieval: accessing memories that have been in storage

    two forms of retrieval:

    • recall: retrieving information without any cues or hints, relies solely on the internal memory

      • ex.) giving out a phone number (no retrieval cues present)

    • recognition: using retrieval cues to help access the information

      • ex.) recognizing the correct option on a multiple-choice exam

  • the memory retrieval process can be influenced by an individual’s environment, mood, and physical state

  • memory recall can be enhanced when the conditions during recall match the conditions present during the encoding of a memory

  • context-dependent memory: retrieval is improved when an individual’s environment is the same as when the information was first learned

  • mood-congruent memory: an individual is more likely to recall memories that match their current mood

    • ex.) when happy or sad, it is easier to recall positive or negative memories

  • state-dependent memory: memory retrieval is improved if an individual is in the same mental or physical state as when the memory was encoded

    • ex.) when ill, it is easier to recall past memories of being sick in past

  • associating new information with old information strengthens retrieval cues and the likelihood of successful retrieval

    • ex.) learning classmate’s names based on where they sit in class, their hair color, or any shared interests

  • practicing metacognition can improve retrieval processes

    • reflecting on learning and thinking processes allows you to recognize when you truly understand and what you are struggling with

2.7 Forgetting and Other Memory Challenges

Ebbinghaus' forgetting curve
  • the forgetting curve states that forgetting generally happens rapidly after learning new information

    • however, this can be countered with reinforcement and review —> emphasizes the significance of distributed practice

  • tip-of-the-tongue phenomenon: when an individual knows a piece of information but is unable to think of the exact name

    • ex.) hearing a song, but being unable to recall the name

  • memory can be impaired by a multitude of ways

    • proactive interference: when older memories interfere with the recall of newer memories

      • forward acting

    • retroactive interference: new memories interfere with the recall of older memories

      • backwards acting

  • repression: pushing unpleasant thoughts, feelings, and memories into the unconscious mind to avoid distress

    • ex.) repressing embarrassing memories and being unable to recall them when asked

    • psychodynamic theorists believe that memories and information can be repressed to defend the ego from distress

    • will still influence emotions and behavior, appearing in dreams and therapy

  • defense mechanisms allow the ego to protect itself and reduce anxiety

    • generally focus on unconsciously distorting reality

  • constructive memory: when we remember information, the brain combines actual stored information with elements such as assumptions, expectations, and new information

    • reconsolidation: the process of altering memories that have been recalled before being stored

  • misinformation effect: if an individual does alter a memory with misleading or false information it can distort the memory

2.8 Intelligence and Achievement

  • no one set way to measure intelligence

  • intelligence: the ability to learn from experiences, adapt to new situations, solve problems, and apply knowledge in a variety of different contexts

  • is intelligence a general ability (g) or is it comprised of multiple abilities?

    • if people perform well in one area, they tend to perform better in another vs. intelligence not being a single trait, but distinct skills like emotional intelligence, creativity, and practical problem-solving

  • cohort:

  • fluid intelligence: the ability to quickly reason and breakdown abstract problems

    • decreases as an individual ages

  • crystallized intelligence: the accumulated knowledge and verbal skills an individual possesses

    • increases as an individual ages

  • individuals with a fixed mindset believe intelligence is a trait one is born with and it cannot change, potentially limiting an individual

  • individuals with a growth mindset believe intelligence can be developed through effort and experiences, leading them to seek growth opportunities

  • early intelligence tests introduced the concept of an intelligence quotient (IQ)

    • IQ = mental age/actual age x 100

    • IQ tests have since evolved and are no longer based on one’s mental age, instead they compare an individual’s performance to others in the same group using a standardized scale

  • socio-culturally responsive: minimize bias and reduce negative impacts in IQ tests

    • stereotype threats: an individual may feel at risk for confirming negative stereotypes about their social group

    • stereotype lift: an individual benefits from positive stereotypes about thei social group

  • in order for IQ tests to be relevant and beneficial to an individual they must follow the psychometric principles:

    • reliability: the test produces consistent results each time it is administered

      • test-retest reliability: refers to the consistency of test results over time when the same individual takes the test again

      • split-half reliability: refers to the consistency of results within the test itself, such as comparing the results from two halves of the same test

        • there should be a high correlation between multiple sections of the same test, showing that the test is correlated with itself

    • validity: the extent to which a test or or experiment measures or predicts what it is supposed to

      • content validity: the extent to which at test inquires about the information or behaviors that are of interest of the test

      • construct validity: the degree in which a test can actually measure a specific trait or concept

        • this ensure the test accurately measures the specific concept or trait it is supposed to

      • criterion validity: checks to see if the test correlates with any outside variables or measures

        • if this is low, the test may not be valid

      • predictive validity: predicts future performance

        • can only be used when there is a large data set

        • used to accurately predict trends and patterns

    • standardization: allow tests to be administered in a consistent manner

      • procedures and testing environment must be the same for all individuals to reduce bias and have a fair comparison

  • flynn effect: the global rise in IQ scores is due to people having access to better education, economic stability, healthcare, nutrition, and learning resources

  • there is often more variation of IQ scores within groups than across different groups

    • groups could be based on race, gender, or socioeconomic status

    • these differences between grouped individuals are often greater than the average differences found when comparing an entire group to another group

    • individual differences within a group are more significant than the average differences between groups

  • achievement test: designed to measure what someone knows at a specific point in time

    • assess knowledge and skills one has already learned

    • ex.) an AP or IB exam

  • aptitude test: aim to predict how someone will perform in the future

    • measure one’s potential to learn new skills and succeed in certain areas

    • ex.) ACT or SAT

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