The entire goal of motion analysis is to describe, calculate, and predict where an object is, how fast it’s moving, and how much its speed is changing. In this chapter, you’ll review two separate approaches to make these predictions and descriptions: graphs and algebra.
Before you start any analysis, tell yourself which kind of graph you’re looking at. The most common mistake in studying motion graphs is to interpret a velocity-time graph as a position-time graph, or vice versa.
In a position-time graph, the object’s speed is the slope of the graph. The steeper the slope, the faster the object moves.
In a velocity-time graph, the object’s speed is read from the vertical axis. The direction of motion is indicated by the sign on the vertical axis.
In Example 2, at the beginning of the motion, the vertical axis reads 1.8 m/s. This means that initially, the cart was moving 1.8 m/s to the left. After 1 second, the cart was moving about 0.8 m/s. A bit less than 2 seconds into the motion, the vertical axis reads zero, so the cart stopped.
In a velocity-time graph, the object’s acceleration is the slope of the graph. You could do the rise/run calculation to find the amount of the acceleration, or you could use the definition of acceleration to see that the object lost 1 m/s of speed in 1 second, making the acceleration 1 m/s per second.3
The cart in Example 2 was slowing down and moving to the left. When an object slows down, its acceleration is opposite the direction of its motion; this cart has an acceleration to the right.
[[The Mistake: Acceleration is not the same thing as speed or velocity. Speed says how fast something moves; acceleration says how quickly speed changes. Acceleration doesn’t say anything about which way something is moving, unless you know whether the thing is speeding up or is slowing down.[[
Example 3: A model rocket is launched straight upward with an initial speed of 50 m/s. It speeds up with a constant upward acceleration of 2.0 m/s per second until its engines stop at an altitude of 150 m.
To calculate the missing values in a motion chart, use the three kinematic equations listed as follows.
Free fall acceleration is always down.
A projectile is defined as an object in free fall. But this object doesn’t have to be moving in a straight line. What if the object were launched at an angle? Then you treat the horizontal and vertical components of its motion separately.
Example 4: A ball is shot out of a cannon pointed at an angle of 30° above the horizontal. The ball’s initial speed is 25 m/s. The ball lands on ground that is level with the cannon.
A projectile has no horizontal acceleration and so moves at constant speed horizontally
To find the vertical component of a velocity at an angle, multiply the speed by the sine of the angle.
To find the horizontal component of a velocity at an angle, multiply the speed by the cosine of the angle.
Remember that displacement only means the distance traveled start to end, regardless of what happens in between.
The final vertical velocity is unknown, not zero. Sure, once the ball hits the ground it stops; but then it’s not in free fall anymore.
The horizontal and vertical motion charts for a projectile must use the same value for time.
The vertical chart is completely solvable, because three of the five variables are identified. Once the time of flight is calculated from the vertical chart, that time can be plugged into the horizontal chart, and voila, we have three of five horizontal variables identified; the chart can be completed.
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