Test 2 Psych 101- Lecture Notes and Textbook Annotation
Sensation and Perception – 01/30/25
- Sensation: stim of sensory organ, stimulation from environment
- Transduction: transformation of sensory energy from environment to neural signals
- Perception: what our brain does to make sense of signal, processing, organization and interpretation of sensory input
- “Touch with reality”
- There are individual differences when it comes to sensing reality (super tasters)
- Stimulus> sensation> transduction> perception
- Process varies for each sensory organ
- Eyes: occipital lobe
- Mouth: Frontal lobe
- Nose: frontal lobe
- Skin: Parietal lobe
Psychophysics
- Study of relationships between physical stimuli (environmental stimuli) and psychological experience (perceived intensity)
Absolute Threshold
- Min stim needed to detect a stimulus 50% of the time
- Testing the various intensity of senses to determine detection of stimulus
- This threshold is opposite to your sensitivity
- Ex. lower volume of tones heared, the higher your sensitivity is and the better you can hear
- This infers that threshold are constantly changing, perception is probability based
- But there more factors involved in perception rather than just perceiver sensitivity and stimulus strength
- Ex. Detection of salt to water
Signal Detection Theory
- Conservation response bias: to respond to no more than yes
- Liberal response bias: to respond to yes more than no
- Signal detection theory: eliminates these bias through use of no stimulus to uncover true perceptual sensitivity
Difference Threshold (just-noticeable difference)
- Smallest (BARE minimum) difference between stimuli that can be noticed 50% of the time
- Depends on intensity of original stimulus (ex. loud tv not noticeable when going one volume down)
- Ex. noticing a volume change when playing music on my XM4s
Weber’s Law
- Not abt amount of stimulus BUT proportion
- Perception of stim change is proportional to magnitude of stimuli
- Hard to hear the difference between a loud volume and a louder volume but it is easier here the difference from quiet to loud
- There is a mathematical fraction component based on minimum change/ magnitude of stimulus
- To notice difference: 2 stimuli must differ by constant proportion
- Lighting: 8%
- Object weight: 2%
- Sound: 0.3%
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Bottom-Up vs Top-Down Processing
- Bottom-Up: taking individual bits of sensory info and constructing perception
- Top-Down: perception formed based on experiences and past
- Ex. rotating hollow mask
McGurk Effect
- What we seen influences our perception
Visual System (include diagram of the eye)
- Stim: light, electromagnetic radiation (waves of EM field)
- We see 390-750 nm
- Sensory organ: eye
- Light hits cornea (focuses light) to pupil (determined amt of light) to lens (more focus) til light hits retina (transduction) to optic nerve to brain for perception
Retina and Transduction
- Retina has photoreceptors (rods and cones) at back of eye converting light to neural impulses
- Photopigments change shape due to glutamate
- Signal sent to adj bipolar cells (sensory neurons) and ganglion cells
- Then signal travels to brain through optic nerve (blind spot)
Receptors
- Rods: 120 million cells, high sensitivity and low acuity, in periphery, black and white vision
- Cone: 5 million cells, low sensitivity and high acuity, in fovea, colour vision
Theories of Colour Vision
- Trichromatic theory: 3 kinds of cones
- L (red, long waves), M(green, med waves), S (blue, short waves)
- But it’s a range and overlap
- People with fewer cones of a type than they should, producing colour blindness
- Opponent Process theory: something preventing the simultaneous processing of colour combos
- Bipolar cells combine inputs from diff cone types
- Ganglion cells respond in antagonistic way to opposing pairs of wavelengths (activated by red, inhibited by green)
- Explains afterimages, colour perception by brain
Visual Perception and the Brain 02/04/25
- Info from L visual field goes to R side of brain, no matter which eyes see it
- Optic nerve connects with thalamus, travelling to V1 (primary visual cortex in occipital lobe)
- Retina à v1à dorsal or ventral (to temporal) visual streams
- Dorsal: locate objects spatially and perform simple actions, no need for meaningfulness
- Ventral: recognize objects, conscious perception of details, attach meaning to what we see
- Blindsight: cortically blind but still responsive to visual stimuli, can still navigate objects around them
- Visual info can go to the superior colliculus without V1, automatic route
Hollow Face Mask Illusion
- Illusion of protrusion of face
- People unconscious go to the right location even if they are consciously fool
- Peoples motor systems are accurate
Case of Dr. P (Mistaken of Wife for a Hat)
- Example of difficulty of facial identification but normal other senses
- He couldn’t perceive or recognize it as a problem
- Diagnosis with visual agnosia (impairment in visual presented objects recognition)
- Prosopagnosia: cants visual recognition
- Hypothesized tumor or degeneration of visual association cortex
Perceptual Organization
Gestalt Psychology
- Grouping of visual information to form perceptions
- Proximity: groups of items together
- Similarity: pattern recognition like alternating colours
- Continuity: mind wants to see continuous image
- Closure: mind wants to fill in images
- Connectedness: physical connection
Depth Perception
- Able to see objects in 3D although image strikes retina is 2D
- Ex. Visual Cliff on babies
- Early skill
Monocular Cues: focus on one eye
- Relative size: objs farther away project smaller retinal images, based on objective placement
- Elevation: items that are higher in visual are perceived as further, BUT flipped at horizon (sunset paintings)
- Interposition: object obscures other in visual
- Linear Perspective: parallel lines and spaces between them, further lines look larger
- Relative motion: fixated objs move backwards, behind object moves forwards and movement speed (car ride)
Binocular Cue: Retinal Disparity
- Diff bet objects projected on two eyes: obj further away from line of focus appear at inc diff locations on retinas
- Perception room: appears diff height at different parts of room
Psychology of Learning 02/06/25
Defining Learning
- Physical and chemical changes in brain
- Chemical aspects: neurotransmission
- Physical aspects: neurons
How to Learn
- Classical conditioning, operant conditioning
- Mental rep
- Watching others
Associative Learning
- Classical: two stimuli occurrence, involuntary
- Operant: voluntary relationship behaviour and consequence
Classical Condition
- Found by Ivan Pavlov: Pavlov’s Dogs
- Buzzer sound linking to stimulus of receiving food
- Automatic unlearned response(dogs’ drooling)
- 1. Before conditioning: automatic unlearned response
- 2. During cond: neutal stimulation with actual stim, unconditional response
- 3. After cond: neutal stimulation (conditioned stim) without actual stim, conditional response
- CR and UR are usually same behaviour BUT not always
Key Parts of Classical Condition
- Intensity: strength of association depends on vividness of stimuli, sometimes repeats of experiments aren’t needed
- Generalization: stimuli like CS elicit CR
- Discrimination: learning not respond to certain stim
- Extinction & Spontaneous recovery: CS doesn’t cause CR when presented alone
Applications of Classical Condition
- Emotional response: learning to fear stimuli, fear conditioning (ex. Little albert, learning to fear animals), some are having preparedness to fear stimuli
- Taste Aversions: acquired dislike of food/drink paired with an illness
- Drug Tolerance: dec reaction occurring with repeated use of drug, compensatory response, sometimes causing overdose
Classical Cond and Advertising
- Attractive person as conditional stim, advertised product is neutral stim
- Conditions a person to like the product
Operant Condition
- Law of effect: from Thorndike behaviour is a function of consequence
- ABCs: Antecedent, Behaviour, Consequence
- Skinner’s research found reinforcement and punishment
Reinforcement vs. Punishment
- Reinforcement: consequences increase likelihood behaviour reoccurs
- Note positive and negative examples
- Punishment: consequences decrease likelihood behaviour reoccurs
02/11/25
Shaping
- Encouraging a new behaviour through reinforcing successive approx. (reward systems, ex. gradual change)
Reinforcement Schedules
- Often and under circumstances individual receives reinforcement (or punishment)
- Continuous vs. Partial reinforcement schedules
- Ex. recieving a treat for cleaning up toys
- 4 elements: fixed vs variable and ratio vs interval
- Fixed, reinforce after a specific number
- Variable, reinforce randomnly
- Ratio: reinforce based on event occurrences
- Interval: based on amount of time
- Most common: variable ratio, no prediction of time, and unpredictable occurrences
Associative Learning and Behaviourism
- Focus on observable behaviour- no mental processes
- Learning as passive response to environmental stimuli
- Not genetics based
Cognitive Revolution: significance of believes and thoughts
- Insight learning: Koehler: puzzles for chimps
- Developed insight: learning is not just condition based
- Latent learning: Tolman, rats learn mazes without reward
- Superstitious Conditioning: false association to mind but no actual connection
Obs Learning
- “aka Social learning” learning by observing and imitating others
- Ex. rats learn by smelling eachothers breath, to find near food
- Ex. Bobo Doll Study, adult beat the doll, and children observed adult model and mimicked behaviour (actions and saying), reinforcement and punishment
- Based on mirror neurons: fires when animal performs action and animal observes someone else performed same action (monkey see, monkey do)
Cognitive Memory
- Process of maintaining info over time
- 3 stages: 1. Encoding to input, 2. Storage to saved information, 3. Retrieval to output (like a computer)
Multistore Model of Memory
- Sensory memory: not long storage, high capacity and detailed (perfect copy of memory)
- Short-term memory: slightly longer than sensory, more concepts but less details
- Long-term memory: longest storage, way less detail, quite complex
- Everything goes to sensory but we memories we attend go to short-term memory
- Some of that is consolidated to long term memory
Sensory Memory
- Memory goes to all sensory sys
- Iconic: visual form of sensory memo (less than 1 sec)
- Echoic: auditory form of sensory memo (up to 4 sec)
- Ex. Sperling’s Memory Task (1960): 12 letters shown for 1/20th of a second, whole report: recalled about 3-4 letters but partial report: mainly accurate
- Ex. 2 Changed Blindness: Focused attention, don’t notice change, the blank screen makes it harder to retain memory of image when looking at the second image
Short-Term Memory
- Info we pay attention to committed to short-term memory
- Fraction of info in environment
- Aka “working memory” , but has limited working capacity
- Magic Number 7: holding 5-9 pieces of info in mind (chunking of phone numbers)
- Retain through rehearsal: repeating info in working memory
- Either maintenance (same info in short term) , elaborative (making info meaningful for oneself)
- Ex. (1 stick of butter, a loaf of bread, and a jug of milk)
Long-Term Memory
- Unlimited capacity and duration
- Explicit: declarative (conscious recall), goes into episodic (experiences) , semantic (knowledge)
- Implicit: not stated (unconscious recall), procedural (actions like riding a bike), conditioning, priming
- Ex. writing, walking
Human Motivation 02/25/25
What is Motivation
- Internal force activating, energize and direct behaviour towards specific goals
Instinct Theory
- Instinct: complex unlearned behaviour seen through a species
- Theory that this is seen with human (William James), that we are hard-wired to do certain behaviours for survival
Drive-Reduction Theory
- Needs: required for survival, state of deprivation activating and directing behaviour
- Drive: aroused state of tension (discomfort)
- Causing drive-reducing theory links to homeostasis to balance internal state
Optimum Arousal Theory
- Ppl try to inc rather dec tension
- Optimum level of arousal
- Little: boring (seeking stimulation)
- Too much: anxiety (overstimulation)
- Differs from person to person
- Yerkes-Dodson law
Incentive Theory
- Ext. stimuli wanting us to do well, motivating behaviour
- Show signif, of role of environment
- Intrinsic: perf of activity with satisfaction of activity
- Extrinsic: incentive