Kinematics of Translation (General Physics 1, Lesson 1.3) – Key learning targets
- Convert a verbal description of a physical situation involving uniform acceleration in one dimension into a mathematical description
- Describe motion using the concept of relative velocities in one and two dimensions
- Solve problems in one-dimensional motion including free-fall
- Extend the definition of position, velocity, and acceleration to 2D and 3D using vector representation
- Differentiate uniform from non-uniform circular motion
- Infer quantities associated with circular motion
- Solve problems in two or three dimensions by resolving motion into components
- Construct motion graphs and determine displacement, velocity, and acceleration from these graphs
- Plan and execute an experiment involving projectile motion
Boxed concepts in this topic:
- Motion
- Uniform displacement
- Velocity graphs
- Equations of motion
- Calculus
- Acceleration
- Uniformly accelerated motion
- Free fall
- Projectile motion
Kinematic vs Dynamic concepts
- Kinematics describes motion in terms of displacement, velocity, and acceleration
- Dynamics studies force in relation to motion
- Translation: motion in a straight line
Displacement and Distance
- Distance: total length of path from initial to final position
- Displacement: straight-line distance from initial to final position, with direction toward the final position
- Mathematical expression: riangle x = x - x_0
Example 1 – Route distance and displacement
- Route: 50 m north, 40 m east, 60 m north
- Return path: same route in opposite directions
- (a) Total distance traveled: 50 + 40 + 60 + 60 + 40 + 50 = 300 ext{ m}
- (b) Total displacement: Net displacement after completing the round trip is zero (back to the start)
Speed vs Velocity; Average vs Instantaneous
- Speed: distance traveled per unit time; scalar
- Velocity: displacement per unit time; vector
- Equations:
- Speed: v = rac{dx}{dt} ext{? (dist. travelled) } [distances are interpreted as total distance over time]
- Velocity: oldsymbol{v} = rac{doldsymbol{x}}{dt}
- Instantaneous vs Average:
- Average speed: v_{ ext{avg}} = rac{ ext{total distance}}{ ext{total time}}
- Instantaneous speed: the speed at a particular moment
- Average velocity: oldsymbol{v}{ ext{avg}} = rac{oldsymbol{x} - oldsymbol{x}0}{t - t_0} = rac{ riangle oldsymbol{x}}{ riangle t}
- Instantaneous velocity: oldsymbol{v}{ ext{inst}} =
abla{ ext{t}} oldsymbol{x} = rac{doldsymbol{x}}{dt}
Relative velocity
- The velocity of a moving body may differ when viewed from different frames of reference
- Example: a sidewalk problem (moving walkway) where velocity relative to ground is the sum of sidewalk speed and walker speed relative to sidewalk
Example 2 – Pursuit with different speeds
- Given: Vania travels 360 m at 3.0 m/s; 10 s later Angelito travels at 4.0 m/s
- Tasks (a) time for Angelito to overtake Vania; (b) distance from school when overtaken
- Concept: relative motion along the same route
Example 3 – Moving sidewalk (airport terminal)
- Sidewalk length = 50.0 m; sidewalk speed = 1.25 m/s
- (a) If the lady is standing still on the sidewalk, time to reach end: t = rac{L}{v_{ ext{sidewalk}}} = rac{50.0}{1.25} = 40.0 ext{ s}
- (b) If she walks at 1.50 m/s relative to the sidewalk in the same direction, ground speed = v = v{ ext{sidewalk}} + v{ ext{walker}} = 1.25 + 1.50 = 2.75 ext{ m/s}; time = t = rac{50.0}{2.75} \approx 18.18 ext{ s}
Acceleration; instantaneous vs average
- Acceleration definition: a = rac{ riangle v}{ riangle t} = rac{v - v_0}{t}
- Instantaneous acceleration: a_{ ext{inst}} = rac{dv}{dt}
- Average velocity in uniformly accelerated motion: oldsymbol{v}{ ext{avg}} = rac{oldsymbol{v} + oldsymbol{v0}}{2}
Example 4 – A time-dependent position function
- Given: x(t) = 3.5 ext{ m s}^3 rac{t^3}{?} - 2 ext{ m s} rac{t}{} + 5.0 ext{ m}
- Velocity: v(t) = rac{dx}{dt} = 10.5 t^2 - 2
- Acceleration: a(t) = rac{dv}{dt} = 21 t
- At t = 2.0 s: v(2) = 10.5(4) - 2 = 40 ext{ (units as given)}; \ a(2) = 21(2) = 42
Uniformly Accelerated Motion – Other Kinematic Equations (SUVAT)
- Standard relations (assuming constant acceleration a):
- v = v_0 + a t
- x = x0 + v0 t + rac{1}{2} a t^2
- v^2 = v0^2 + 2 a (x - x0)
- x = rac{v + v_0}{2} t
Example 5 – Two successive time intervals with uniform acceleration
- Given: a uniformly accelerated car covers 250 m in t1 = 5.0 s, then another 250 m in t2 = 3.0 s
- Solve for acceleration a (and initial velocity v0):
- First interval: 250 = v0 (5.0) + rac{1}{2} a (5.0)^2 = 5 v0 + 12.5 a
- Velocity at t1: v1 = v0 + a (5.0)
- Second interval: 250 = v1 (3.0) + rac{1}{2} a (3.0)^2 = 3(v0 + 5a) + 4.5 a = 3 v_0 + 19.5 a
- Solve: subtracting gives v_0 = 3.5 a; substitute into first equation: 250 = 5(3.5 a) + 12.5 a = 30 a
ightarrow a \n = rac{250}{30}
\approx 8.33 ext{ m s}^{-2} - Then v_0