Defining Learning
Learning - “the process of acquiring through experience new and relatively enduring information or behaviors” (pg. 167)
Learning - “the relatively permanent change in a subject’s behavior to a given situation brought about by his or her repeated experience in that situation, provided that the behavior change cannot be explained on the basis of native response tendencies, maturation, or temporary states of the subject (e.g., fatigue, drugs, etc.)” (Hilgard & Bower)
Classical Conditioning
Classical Conditioning - “A type of learning in which we can link two or more stimuli and anticipate events” (pg. 167)
The Association Principle
Classical conditioning all around us:
Operant Conditioning
Operant Conditioning - A type of learning in which specific voluntary behaviors are strengthened if followed by reinforcement or diminished if followed by punishment. (association between behavior and consequence/stimulus after)
B. F. Skinner (American)
Reinforcement - any event that increases the frequency of a preceding response
Primary Reinforcers - innately satisfying
Conditioned Reinforcers - satisfying because they are associated with primary reinforcers
Immediate Reinforcers - offer immediate payback
Delayed Reinforcers - require ability to delay gratification
Positive Reinforcement - presenting a pleasant stimulus after a response; increases the frequency of the response
Negative Reinforcement - reducing or removing an unpleasant stimulus after a response; increases the frequency of the response; EX. headache, taking Tylenol
Punishment - “an event that decreases the [frequency of] the behavior it follows” (pg. 177)
Positive Punishment - administers an undesirable consequence
Negative Punishment - withdraws something desirable
Shaping
Shaping - Reinforcers guide behavior toward closer and closer approximations of the desired behavior
Reinforcement Schedules
Reinforcement Schedules - patterns that define “how often a desired response will be reinforced” (pg. 175)
Continuous Reinforcement - produce stimulus every single time something happens; best to use when trying to establish a behavior (acquisition)
Partial Reinforcement - produce stimulus in a pattern and only sometimes (every other time, every fifth time, etc.); best when trying to prevent extinction
The Overjustification Effect
The Overjustification Effect - “An expected external incentive… decreases a person’s intrinsic motivation to perform a task” (wikipedia)
Intrinsic Motivation - “the desire to perform a behavior well for its own sake” (pg. 261)
Extrinsic (Incentivized) Motivation - “the desire to perform a behavior to receive promise rewards or avoid threatened punishment” (pg. 261)
Why does this occur?
Observational Learning
Observational Learning - “learning by others” (pg. 183)
Albert Bandura
Research indicated that imitative behavior is more likely to occur:
In ambiguous situations
When the model is similar to self, successful, and admirable