International System of Units (SI Units)
Measured | Measurement |
length | meter |
mass | kilograms |
time | seconds |
speed | meters/seconds |
volume | meters³ |
density | kg/meters³ |
area | meters² |
newtons | kg x m/s² |
kinematics
simplest type - motion along a straight line
characteristics of the object don’t matter, mass and shape do
need to know - how the object moves, speed, direction, distance
scalers and vectors
scalers | vectors |
magnitude | magnitude + direction |
mass distance density speed temperature time | displacement velocity force |
time is not a vector because it doesn’t occupy space
Velocity
The rate at which an object changes its position
find the average velocity between points on a graph by connecting points with a line and finding the slope
something has a higher velocity when it covers more distance
no difference between average and instantaneous velocity if the speed and velocity are constant
velocity is negative when going to the left
the area under the graph line is displacement
Acceleration
a physical quantity that tells how fast you are gaining or losing speed, expressed in (m/s)/s or m/s2
positive or negative acceleration doesn’t mean speeding up or slowing down
speeding up - acceleration is in the same direction as the velocity
slowing down - acceleration is in the opposite direction of the velocity
if motion with constant acceleration is graphed, then it would be a straight line
Freefall
the proccess of falling straight up and straight down
the movement straight up is symmetrical to the movement straight down, so the entire time it takes to free fall is twice the time it takes to reach the maximum height