Absolute Threshold: minimum stimulation needed to register a particular stimulus 50% of the time
Example: hearing the tick of a clock 20 feet away in a quiet room
Signal Detection Theory: a model for predicting how and when a person will detect a weak stimulus, particularly based on context
Difference Threshold:
Weber’s Law: we perceive differences on a logarithmic rather than liner scale, not amount of change but rather the percent of change that matters
Transduction:
Hue: color or shade we see
Purity: richness or saturation of color
Red, most curvature long frequency
Blue, least curvature short frequency
Chromostereopsis: pure colors at the same distance from the eye appear at different distances
Amplitude: the amount of energy in a given lightwave
Edge Detection:
Feature Detecters:
Parallel Processing: ability to process and analyze many aspects of the situation at once
Depth Perception: allows us to estimate distances between objects and ourselves
Occlusion: an object that blocks the view of another object must be in front of it
Relative Size: smaller objects are farther away
Texture Gradient: as texture gets farther away it forms smaller visual angles or pictures on the retina and is less noticeable
Relative Height: objects that appear higher in our visual field are farther away than objects that appear lower
Familiar Size: knowledge of the normal size of certain objects can provide cues to depth
Linear Perspective: parallel lines seem to converge as they move into the distance
Aerial Perspective: objects that are farther away also appear to be hazier and bluer
Relative Brightness: brighter images are closer, and more shaded images are further away
Proximity: the closer figures are to each other, the more we tend to group them together perceptually
Good Continuation: a preference for organizing form in a way where contours continue smoothly along their original course (subjective contours)
Closures: filling in information to complete perceptions
Perception is a hypothesis, not knowledge
Similarity is an example of a Gestalt Principle
Module 3: Color Theory
Hue is another word for color
Saturation refers to the intensity of the color, how vivid or subtle the color is
Value is how dark or light the color is, ranging from black to white
Analogous: uses colors that are next to each other on the color wheel
Complementary: uses colors across from each other on the color wheel
Split Complementary: uses colors surrounding the complementary colors on the color wheel
Monochromatic: uses only one color or hue on the color wheel
Triadic: uses three colors that are evenly spaced, forming a triangle
Tetradic: uses a color scheme that forms a rectangle on the wheel, using not one but two complementary