Collaboration
The process of working with others to create something.
Brings people together to pool ideas and concepts.
Companies may use a range of designers or collaborate with other successful designers to create a special edition or limited range.
Often happens in the fashion industry.
User-centred Design (UCD)
At each stage of a design process, designers need to focus on the user and their needs.
Involves the user through a series of research and investigative steps.
Systems Approach
Considers all the steps in a process/project and how they affect it.
The system as a whole is analysed, rather than individual steps.
Often uses flowcharts, block diagrams and other visual methods to represent stages of a system.
Iterative Design
Used to continually improve a design/product.
A continual cycle or prototyping, testing, gathering feedback, and making improvements.
Sketching - an important first step, can be roughed out, edited, and developed.
Modelling - low-cost method of seeing how a product works/looks, e.g. using toile or breadboard.
Testing - an ongoing process throughout design and manufacturing.
Testing
Destructive testing: Tests a product to its extreme, helps guide a manufacturer on the appropriate choice of material and construction method.
Non-destructive testing: Identifies areas of weakness, tests the function and usability without destroying the product.
Market testing: Analyses how the product performs with user groups and client testing.