MKT 325 Midterm Exam Study Guide

Self-Concept

  • Beliefs and attitudes we have about ourselves in certain situations.

  • Role identities (e.g., daughter, sister, friend, club member).

  • Self-evaluation and personal qualities contribute to self-esteem.

Extended Self

  • Seeing products as a part of ourselves (e.g., cars, clothing, home, pets).

Absolute Threshold

  • The lowest point at which a stimulus can be detected.

  • Children and women generally have lower absolute thresholds than men.

Differential Threshold / Just Noticeable Difference

  • The minimal change in a stimulus that can be detected.

  • Marketers use this subtly to adjust product features without consumers noticing (e.g., reducing weight of a product without lowering price).

Exposure

  • Consumers encountering stimuli through their senses.

  • Subliminal perception: stimuli below the threshold of awareness (e.g., flashing popcorn images in theaters).

Adaptation

  • Consumers become desensitized to repeated stimuli.

  • Marketers refresh ads every 6-8 weeks to prevent adaptation.

Perception

  • The process of receiving, selecting, and interpreting sensory information.

  • Influences consumer decisions.

Classical Conditioning

  • Associating stimuli with a response (e.g., music in ads linking to brands).

  • Example: Pavlov’s dogs.

Operant Conditioning

  • Learning influenced by consequences.

  • Example: Reward programs that encourage repeat purchases.

Short-Term Memory

  • Temporary storage of information.

  • Marketers use chunking to improve retention (e.g., 513-NEW-HOME instead of full number).

Long-Term Memory

  • Semantic Memory: General knowledge and associations.

  • Episodic Memory: Personal experiences (e.g., prom, graduation).

  • Flashbulb Memory: Vivid memories associated with strong emotions.

Working Memory

  • Where information is temporarily stored and processed.

  • Important for learning and decision-making.

Cue

  • A stimulus that triggers memory recall.

Extinction

  • The weakening of a learned response when reinforcement is removed.

Retention

  • The ability to remember and recall information.

Five-Factor Model of Personality

  • Extroversion → Introversion

  • Instability → Stability (e.g., moody vs. emotionally stable)

  • Agreeableness → Disagreeableness (e.g., polite, sympathetic vs. not)

  • Openness to Experience → Not Open

  • Conscientiousness → Lack of Conscientiousness

Five Brand Personalities

  • Sincerity (e.g., Campbell’s, Smucker’s)

  • Exciting (e.g., Red Bull)

  • Competence (e.g., Honda - reliability)

  • Sophistication

  • Ruggedness (e.g., Patagonia)

Consumer Ethnocentrism

  • Preference for domestic products (e.g., buying American-made cars).

Need for Cognition

  • Some consumers require detailed information to feel confident in decision-making.

Need for Uniqueness

  • Consumers wanting to differentiate themselves through product choices.

Low Self-Monitor

  • Consistent personality regardless of situation.

High Self-Monitor

  • Adapts personality based on situation and social context.

Priming

  • Subtle influences affecting consumer perception (e.g., making a home more appealing during a sale).

Nudging

  • Encouraging behavior through small suggestions (e.g., “Only 6 items left in stock!”).

Symbolic Value

  • The meaning or status associated with a product.

Loss Aversion

  • Consumers fearing losses more than valuing gains.

Diffusion

  • the process by which a new idea or product is accepted by the market; the speed new ideas spread from one consumer to the next

Norm

  • set of informal rules that society imposes to guide individual behavior

Custom

  • the norms of behavior that have been passed from generation to generation

Default

  • The pre-selected option consumers often stick with (e.g., default settings on apps).

Proximity

  • things we see close together are perceived to be more related than things that are seen as further apart

Observation

  • Watching consumer behavior to gather insights.

Chunking

  • Grouping information to make it easier to remember.

Ethnography

  • Researchers studying consumers by observing and engaging with them in real-world environments.

robot