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All About Three-Dimensional Design

Part 1: Techniques for Conveying Ideas

Figurative and non-figurative forms of representation

  • Figurative: Representation that resembles something from the real world, often depicting recognizable objects or figures.

  • Non-figurative (or abstract): Representation that does not aim to depict recognizable objects or figures from the real world, focusing instead on shapes, colors, and forms divorced from concrete references.

Stylization

  • The process of representing something in a simplified or exaggerated manner, often to convey a particular artistic or expressive effect.

Simplification

  • The reduction of complex forms or details to their essential characteristics, often to create a clearer or more abstract representation.

Exaggeration

  • The deliberate emphasis or overstatement of certain features or qualities, often for expressive or dramatic effect.

Relationship between form and surface embellishment

  • Refers to the interplay between the physical structure or shape of an object (form) and the decorative elements applied to its surface, which can include patterns, textures, or ornamentation.

Constructional considerations

  • Factors related to the physical construction or assembly of an artwork, including structural integrity, material properties, and technical feasibility.

Imaginative interpretation

  • The act of creatively reimagining or representing subjects in a unique or unconventional way, often departing from literal or realistic depictions.

Part 2: Visual and tactile elements

Color

  • The property of an object or substance that produces sensations on the eyes when illuminated by light. It can evoke emotions, create depth, and convey meaning.

Line

  • A mark or stroke that defines the edges or outlines of shapes, forms, or objects. Lines can vary in thickness, length, direction, and style, influencing composition and visual flow.

Form

  • The three-dimensional shape or structure of an object, often perceived in terms of volume, mass, and spatial relationships.

Tone

  • The degree of lightness or darkness in a color or in a grayscale, conveying depth, volume, and atmosphere.

Texture

  • The tactile quality of a surface, often perceived through visual or physical inspection. Texture can be rough, smooth, bumpy, etc., and it adds richness and interest to artworks.

Space

  • The perceived or physical distance between objects or elements within an artwork, including depth, perspective, and arrangement.

Proportion

  • The relative size, scale, and arrangement of elements within an artwork, determining its balance and harmony.

Decoration

  • Ornamental elements added to enhance the aesthetic appeal of an artwork, often through patterns, motifs, or embellishments.

Scale

  • The size of an object or element in relation to its surroundings or to a standard of measurement, affecting the overall impact and perception of an artwork.

Structure

  • The underlying framework or organization that supports an artwork, providing stability and coherence.

Shape

  • The two-dimensional outline or configuration of an object or element, defined by its boundaries and contours.

Pattern

  • A repeated decorative design or motif, often used to create rhythm, unity, or visual interest within an artwork.

Part 3: Three-dimensional techniques and processes

Model making

  • The creation of physical representations of objects or scenes using materials such as clay, wax, or digital modelling software.

Constructing

  • Building or assembling objects or structures using various materials and techniques, such as woodworking, metalworking, or sculpting.

Surface treatment

  • The application of textures, finishes, or coatings to the surface of an object or artwork to alter its appearance or properties.

Assembling

  • Putting together individual parts or components to create a unified whole, often involving techniques like welding, glueing, or fastening.

Modelling

  • Shaping or sculpting a material, such as clay or plaster, into desired forms or figures using hands or tools.

Part 4: Media and materials

Drawing materials

  • Tools used for creating two-dimensional images, such as pencils, pens, charcoal, pastels, and markers.

Clay

  • A malleable material composed of fine particles, often used for sculpting or modelling three-dimensional forms.

Wood

  • A natural material commonly used in woodworking for carving, shaping, and constructing objects.

Metal

  • Durable materials such as steel, aluminium, or copper, used for sculpting, casting, or fabrication.

Plaster

  • A versatile material used for casting, moulding, and sculpting, commonly made from gypsum or lime.

Plastic

  • Synthetic materials that can be moulded or shaped when heated, commonly used for modelling, casting, or fabrication.

Found material

  • Objects or materials sourced from the environment or everyday life, often repurposed or incorporated into artworks for their aesthetic or symbolic value.

Part 5: Project Ideas

Mixed Media Sculpture

  • Techniques

    • Assembling

    • Surface treatment

    • Modelling

  • Materials

    • Wood

    • Metal

    • Plastic

    • Plaster

Clay Animation

  • Techniques

    • Modelling

    • Surface treatment

  • Materials

    • Clay

    • Drawing materials

Architectural Model Making

  • Techniques

    • Model making

    • Constructing

  • Materials

    • Wood

    • Plastic

    • Drawing materials

Mixed Media Collage

  • Techniques

    • Assembling

    • Surface treatment

  • Materials

    • Found materials

    • Drawing materials

    • Plaster

Digital Sculpting with 3D Printing

  • Techniques

    • Model making

    • Digital modelling

  • Materials

    • Digital modelling software

    • 3D printer

M

All About Three-Dimensional Design

Part 1: Techniques for Conveying Ideas

Figurative and non-figurative forms of representation

  • Figurative: Representation that resembles something from the real world, often depicting recognizable objects or figures.

  • Non-figurative (or abstract): Representation that does not aim to depict recognizable objects or figures from the real world, focusing instead on shapes, colors, and forms divorced from concrete references.

Stylization

  • The process of representing something in a simplified or exaggerated manner, often to convey a particular artistic or expressive effect.

Simplification

  • The reduction of complex forms or details to their essential characteristics, often to create a clearer or more abstract representation.

Exaggeration

  • The deliberate emphasis or overstatement of certain features or qualities, often for expressive or dramatic effect.

Relationship between form and surface embellishment

  • Refers to the interplay between the physical structure or shape of an object (form) and the decorative elements applied to its surface, which can include patterns, textures, or ornamentation.

Constructional considerations

  • Factors related to the physical construction or assembly of an artwork, including structural integrity, material properties, and technical feasibility.

Imaginative interpretation

  • The act of creatively reimagining or representing subjects in a unique or unconventional way, often departing from literal or realistic depictions.

Part 2: Visual and tactile elements

Color

  • The property of an object or substance that produces sensations on the eyes when illuminated by light. It can evoke emotions, create depth, and convey meaning.

Line

  • A mark or stroke that defines the edges or outlines of shapes, forms, or objects. Lines can vary in thickness, length, direction, and style, influencing composition and visual flow.

Form

  • The three-dimensional shape or structure of an object, often perceived in terms of volume, mass, and spatial relationships.

Tone

  • The degree of lightness or darkness in a color or in a grayscale, conveying depth, volume, and atmosphere.

Texture

  • The tactile quality of a surface, often perceived through visual or physical inspection. Texture can be rough, smooth, bumpy, etc., and it adds richness and interest to artworks.

Space

  • The perceived or physical distance between objects or elements within an artwork, including depth, perspective, and arrangement.

Proportion

  • The relative size, scale, and arrangement of elements within an artwork, determining its balance and harmony.

Decoration

  • Ornamental elements added to enhance the aesthetic appeal of an artwork, often through patterns, motifs, or embellishments.

Scale

  • The size of an object or element in relation to its surroundings or to a standard of measurement, affecting the overall impact and perception of an artwork.

Structure

  • The underlying framework or organization that supports an artwork, providing stability and coherence.

Shape

  • The two-dimensional outline or configuration of an object or element, defined by its boundaries and contours.

Pattern

  • A repeated decorative design or motif, often used to create rhythm, unity, or visual interest within an artwork.

Part 3: Three-dimensional techniques and processes

Model making

  • The creation of physical representations of objects or scenes using materials such as clay, wax, or digital modelling software.

Constructing

  • Building or assembling objects or structures using various materials and techniques, such as woodworking, metalworking, or sculpting.

Surface treatment

  • The application of textures, finishes, or coatings to the surface of an object or artwork to alter its appearance or properties.

Assembling

  • Putting together individual parts or components to create a unified whole, often involving techniques like welding, glueing, or fastening.

Modelling

  • Shaping or sculpting a material, such as clay or plaster, into desired forms or figures using hands or tools.

Part 4: Media and materials

Drawing materials

  • Tools used for creating two-dimensional images, such as pencils, pens, charcoal, pastels, and markers.

Clay

  • A malleable material composed of fine particles, often used for sculpting or modelling three-dimensional forms.

Wood

  • A natural material commonly used in woodworking for carving, shaping, and constructing objects.

Metal

  • Durable materials such as steel, aluminium, or copper, used for sculpting, casting, or fabrication.

Plaster

  • A versatile material used for casting, moulding, and sculpting, commonly made from gypsum or lime.

Plastic

  • Synthetic materials that can be moulded or shaped when heated, commonly used for modelling, casting, or fabrication.

Found material

  • Objects or materials sourced from the environment or everyday life, often repurposed or incorporated into artworks for their aesthetic or symbolic value.

Part 5: Project Ideas

Mixed Media Sculpture

  • Techniques

    • Assembling

    • Surface treatment

    • Modelling

  • Materials

    • Wood

    • Metal

    • Plastic

    • Plaster

Clay Animation

  • Techniques

    • Modelling

    • Surface treatment

  • Materials

    • Clay

    • Drawing materials

Architectural Model Making

  • Techniques

    • Model making

    • Constructing

  • Materials

    • Wood

    • Plastic

    • Drawing materials

Mixed Media Collage

  • Techniques

    • Assembling

    • Surface treatment

  • Materials

    • Found materials

    • Drawing materials

    • Plaster

Digital Sculpting with 3D Printing

  • Techniques

    • Model making

    • Digital modelling

  • Materials

    • Digital modelling software

    • 3D printer

robot