Understanding by Design
Understanding by Design
Understanding by Design is a framework for designing courses and content units called "Backward Design," developed by Grant Wiggins and Jay McTighe.
Overview
- Instructors often use a "forward design" approach:
- Consider learning activities.
- Develop assessments around these activities.
- Connect to learning goals.
- Backward design:
- Start with learning goals.
- Consider assessments.
- Then, plan instruction.
- Backward design is a more intentional approach.
Benefits of Using Backward Design
- Focuses on student learning and understanding.
- Encourages intentionality in the design process.
- Provides guidance for instruction.
- Leads to transparent and explicit instruction.
- Ensures every task has a purpose.
- Helps gauge student learning and understanding.
The Three Stages of Backward Design
Stage One – Identify Desired Results
- Consider the learning goals.
- Establish curricular priorities by asking three questions:
- What should participants hear, read, view, explore, or otherwise encounter? (Knowledge worth being familiar with)
- Lowest priority content.
- What knowledge and skills should participants master? (Important to know and do)
- Facts, concepts, principles, processes, strategies, and methods.
- What are big ideas and important understandings participants should retain? (Enduring understandings)
- Ideas students should remember after completing the course.
- What should participants hear, read, view, explore, or otherwise encounter? (Knowledge worth being familiar with)
- Answering these questions helps determine the best content for the course.
- Answers to question #3 can be adapted to form concrete, specific learning goals.
Stage Two – Determine Acceptable Evidence
- Consider assessments and performance tasks.
- Determine how students will demonstrate understanding and learning.
- Ask two questions:
- How will I know if students have achieved the desired results?
- What will I accept as evidence of student understanding and proficiency?
- Consider a wide range of assessment methods:
- Term papers
- Short-answer quizzes
- Free-response questions
- Homework assignments
- Lab projects
- Practice problems
- Group projects
Stage Three – Plan Learning Experiences and Instruction
- Create instructional strategies and learning activities.
- Consider these questions:
- What enabling knowledge (facts, concepts, principles) and skills (processes, procedures, strategies) will students need to perform effectively and achieve desired results?
- What activities will equip students with the needed knowledge and skills?
- What will need to be taught and coached, and how should it best be taught, in light of performance goals?
- What materials and resources are best suited to accomplish these goals?
- Leverage various instructional strategies:
- Large and/or group discussion
- Interactive lecturing and think-pair-shares
- Flipped classroom
- Cooperative learning (including team-based and project-based learning)
- Guided note-taking
- Guided inquiry for problem-solving
Backward Design Template
- UbD Template 2.0 walks individuals through the stages of backward design.