AP PSYCH 4.3 Operant Conditioning
Procedure
- Behavior is shaped over time through a series of reinforcements or punishments
- The results of the learners behavior motivate it to exhibit more or less of that behavior
- This is the way most people think of training dogs: you give them a treat when they do the trick right
- This positively reinforces the behavior, so they are more likely to do it again
Motivators
Positive Reinforcer
- Presenting something the learner perceives as āgoodā
- Behavior is strengthened or frequency increases
- EX: Giving food, a good grade, a pay raise
Negative Reinforcer
- Taking away something the learner perceives as ābadā
- Behavior is strengthened or frequency increases
- EX: Taking away restrictions, removing a threat
Positive Punishment
- Presenting something the learner perceives as ābadā
- Behavior is weakened or frequency decreases
- EX: Pain (in animal trials, often a shock), adding restrictions
Negative Punishment
- Taking away something the learner perceives as āgoodā
- Behavior is weakened or frequency decreases
- EX: Taking away sustenance, taking away privileges/freedoms
B.F. Skinner
- Elaborated on Thorndikeās Law of Effect
- Explored different ways to change behavior
- Schedules of reinforcement
- Developed technology to measure behavior
- Skinner box/operant chamber
Types of Motivation
Intrinsic Motivation
- Desire to perform a behavior for its own sake
- Commonly the most potent form of motivation because there is no pressure beyond oneās own enthusiasm for the behavior
Extrinsic Motivation
- Desire to perform a behavior for future rewards to avoid threat of punishment
- Often less potent, especially when the behavior feels like an obligation
- Can still be very motivating if itās biologically relevant, like earning food or safety
Schedules of Reinforcement
Fixed Ratio
- The behavior is reinforced after a consistent amount of responses
- EX: A treat is presented every time a pigeon presses a button three times
- A worker is paid for every 5 products they assemble on an assembly line
Variable Ratio
- The behavior is reinforced after a random amount of responses
- EX: A treat is presented after a pigeon presses a button, but the amount of button presses necessary changes after each treat
- A fisher casts his hook all day, and fish may or may not bite randomly with each cast
Fixed Interval
- The behavior is reinforced after a consistent amount of time has passed
- No amount of behavior from the learner will change when the reinforcement comes
- EX: A pigeon presses a button a couple times, and after five minutes, a treat is presented
- You get an email from a news website every morning at 7 A.M.
Variable Interval
- The behavior is reinforced after a random amount of times has passed
- EX: A pigeon presses a button a couple times, and after some period of time, different from the last period, a treat is presented
- Pop quizzes are presented at random times throughout the school year