L18 game theory

Microeconomics Lecture Overview

  • Course: ECA002

  • Topic: Game Theory

  • Lecturer: Luke Garrod

Aims of the Lecture

  • Understand Game Theory which:

    • Highlights strategies for maximizing gains and minimizing losses within constraints.

    • Helps predict behavior of economic agents in various situations.

    • Has applications in politics and psychology, making it a transferable skill for everyday life.

    • Focus on representing strategic interactions as games and generating predictions about behavior.

Lecture Outline

  1. Introduction to Game Theory

  2. Simultaneous-Move Games and Normal Form (Strategic Form)

  3. Dominant Strategy Equilibria

  4. Nash Equilibria

  5. Sequential-Move Games and Extensive Form

  6. Subgame Perfect Nash Equilibria

  • Reading Materials:

    • Core: Lipsey & Chrystal, ch. 8, 185-190

    • Extra: Perloff, Ch. 14

Introduction to Game Theory

  • Game Theory models strategic interaction:

    • GAME: All interactions considered as 'games'.

    • PLAYERS: Individuals making decisions.

    • STRATEGIES: Choices players can make.

    • INFORMATION: What players know when making decisions.

    • TIMING: When players can make their decisions.

    • PAYOFFS: Outcomes determined by players' strategies.

  • Examples:

    • Game: Rock-Paper-Scissors

      • Players: Children

      • Strategies: Paper, Scissors, Rock

      • Payoffs: Bragging rights

    • Game: Oligopoly

      • Players: Sellers

      • Strategies: Pricing decisions

      • Payoffs: Profits

Representation of Games

  • Need a convenient representation including:

    • Players, Strategies, Information, Timing, Payoffs

  • Approaches:

    • Extensive Form

    • Normal Form

  • Example Game 1:

    • Players: A (Up, Down), B (Left, Right)

    • Payoff matrix:

      • (U, L): 10, 10

      • (U, R): 8, 0

      • (D, L): 5, 6

      • (D, R): 5, 5

Simultaneous-Move Games and Normal Form

  • Represented via a Matrix.

  • Example Payoffs:

    • (U, L): 10, 10

    • (U, R): 8, 0

    • (D, L): 5, 6

    • (D, R): 5, 5

  • Matrix Representation:

    • Player A's payoff written first, followed by Player B's:

    LEFT

    RIGHT

    UP

    10,10

    8,0

    DOWN

    5,6

    5,5

Dominant Strategy Equilibria

  • Dominant strategy: provides highest payoff regardless of opponent's strategy.

  • Example Analysis:

    • Player A:

      • Compare payoffs against Player B's strategies.

      • Best response determination:

        • If Player B plays LEFT, Player A's best is UP.

        • If Player B plays RIGHT, Player A's best is DOWN.

    • Resulting Dominant Strategy: LEFT for Player A.

Dominant Strategy Equilibria for Player B

  • Assessing Player B's strategy:

    • If Player A plays UP, Player B’s best response.

    • If Player A plays DOWN, Player B’s best response.

    • Dominant Strategy Equilibrium: Signify equilibrium with a star.

Nash Equilibria

  • Nash Equilibrium Concept (introduced by John Nash in 1950):

    • Occurs when no player can benefit from changing strategy given other players' strategies.

  • Requirements for Nash equilibrium:

    1. Each player must play a best response to others.

    2. Beliefs about other players' strategies must align.

  • Multiple or No Nash equilibria possible.

Example of Nash Equilibrium

  • Game 2 Example:

    • Payoff Matrix:

      • (U, L): 3, 10

      • (U, R): 4, 0

      • (D, L): 4, 4

      • (D, R): 5, 5

Sequential-Move Games and Extensive Form

  • Example of sequential moves: Player A moves first, then Player B.

  • Payoffs:

    • (U,L): 10, 10

    • (U,R): 16, 12

    • (D,L): 12, 16

    • (D,R): 14, 14

  • Predicting outcomes with consideration of sequential nature.

The Extensive Form Representation

  • Represent games using tree diagrams to reflect decision-making.

  • Player's moves and corresponding payoffs illustrated clearly.

Subgame Perfect Nash Equilibria

  • Refines Nash equilibrium for better predictions in sequential games.

  • Requires a Nash equilibrium in every subgame.

  • Solved using backwards induction:

    • Start at end and solve for best responses; move backwards.

Backwards Induction Method

  • Analyze Player B's response after Player A's action, then identify Player A's best response.

  • Outcome: Unique subgame perfect Nash equilibrium detected.

Summary of Game Theory Concepts

  • Game Theory: Represents strategic interactions among players.

  • Key Elements:

    • Players: Decide strategies impacting payoffs.

    • Game Rules: Specify timing and sequence of moves.

    • Dominant Strategy: Best choice regardless of others.

    • Nash Equilibrium: Best strategy considering other players' behaviors.

    • Subgame Perfection: Nash equilibrium applies in every subgame.

Expected Outcomes Post-Lecture

  • Ability to represent strategic interactions as games in both extensive and normal forms.

  • Understand differences between dominant strategy equilibria, Nash equilibria, and subgame perfect Nash equilibria.

  • Derive equilibria for both sequential-move and simultaneous-move games.

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