Behaviorism
1. Behaviorism – Focuses on observable behavior and environmental stimuli.
2. Equipotentiality – Humans and animals learn in similar ways.
3. Stimulus-Response (S-R) Theory – Learning is based on external stimuli and responses.
4. Black Box Theory – Internal processes are not considered in behaviorism.
5. Tabula Rasa – Organisms are born as blank slates, with no innate behaviors.
Classical Conditioning (Pavlov)
6. Neutral Stimulus (NS) – A stimulus that initially elicits no response.
7. Unconditioned Stimulus (UCS) – A stimulus that naturally triggers a response.
8. Unconditioned Response (UCR) – A natural, automatic reaction to UCS.
9. Conditioned Stimulus (CS) – A previously neutral stimulus that triggers a response after association.
10. Conditioned Response (CR) – A learned response to a CS.
Common Phenomena in Classical Conditioning
11. Associative Bias – Some stimuli are more likely to be associated than others.
12. Contingency – The CS must reliably predict the UCS.
13. Extinction – Gradual weakening of the conditioned response when the CS is presented without the UCS.
14. Spontaneous Recovery – Reappearance of a CR after extinction and a rest period.
15. Generalization – Responding similarly to different but related stimuli.
16. Stimulus Discrimination – Learning to respond to one stimulus but not to similar stimuli.
17. Higher-Order Conditioning – A neutral stimulus becomes a CS by being paired with an existing CS.
18. Little Albert Experiment – Demonstrated how fear can be classically conditioned.
Eliminating Unproductive Classically Conditioned Responses
19. Counterconditioning – Replacing an unwanted CR with a new response.
20. Systematic Desensitization – Gradual exposure to feared stimuli while practicing relaxation.
Operant Conditioning (Skinner & Thorndike)
21. Edward Thorndike’s Puzzle Box – Demonstrated trial-and-error learning in cats.
22. Law of Effect – Behaviors followed by satisfaction are strengthened; those followed by discomfort are weakened.
23. Revised Law of Effect – Rewards strengthen behavior, but punishment has an indirect effect.
24. B.F. Skinner’s Operant Conditioning – Behavior is shaped by reinforcement or punishment.
25. Skinner Box – A controlled environment to study operant conditioning.
Important Concepts in Operant Conditioning
26. Reinforcer – A stimulus that increases the likelihood of a behavior.
27. Reinforcement – The process of increasing behavior by following it with a reinforcer.
28. Positive Reinforcement – Adding a pleasant stimulus to strengthen behavior.
29. Negative Reinforcement – Removing an aversive stimulus to strengthen behavior.
30. Punishment – A consequence that decreases the frequency of a behavior.
31. Punishment I (Positive Punishment) – Adding an aversive stimulus to reduce behavior.
32. Punishment II (Negative Punishment) – Removing a pleasant stimulus to reduce behavior.
33. Superstitious Behavior – Accidental reinforcement of random behaviors.
34. Shaping – Reinforcing successive approximations of a desired behavior.
35. Chaining – Teaching complex behaviors step-by-step.
Reinforcement Schedules
36. Continuous Reinforcement – Reinforcing every correct response.
37. Intermittent Reinforcement – Reinforcing only some responses.
38. Fixed Interval (FI) Schedule – Reinforcement after a set period.
39. Variable Interval (VI) Schedule – Reinforcement after unpredictable time intervals.
40. Fixed Ratio (FR) Schedule – Reinforcement after a set number of responses.
41. Variable Ratio (VR) Schedule – Reinforcement after a varying number of responses.
42. Differential Reinforcement – Reinforcing specific response rates.
43. DRH (Differential Rate of High Responding) – Reinforcement for high rates of responding.
44. DRL (Differential Rate of Low Responding) – Reinforcement for low rates of responding.
Effects of Antecedent Stimuli in Operant Conditioning
45. Cueing (Prompting) – Using additional stimuli to signal behavior.
46. Discriminative Stimuli – Signals that a response will be reinforced.
47. Stimulus Control – When behavior is influenced by certain stimuli.
48. Setting Events – Environmental conditions that affect behavior.
49. Behavioral Momentum – When similar behaviors increase the likelihood of desired behavior.
50. Generalization – Responding the same way in different situations.
51. Stimulus Discrimination – Learning that behavior is reinforced in one situation but not another.
Avoidance Learning
52. Active Avoidance Learning – Taking action to prevent an aversive stimulus.
53. Passive Avoidance Learning – Avoiding an aversive stimulus by not doing something.
Punishment
54. Instrumental Conditioning – Includes both reinforcement and punishment.
55. Verbal Reprimands – Scolding as a mild form of punishment.
56. Restitution – Restoring the environment after misbehavior.
57. Overcorrection – Exceeding simple restitution by making things better.
58. Time-Out – Temporarily removing reinforcement.
59. In-House Suspension – Removing students from normal activities but keeping them engaged in learning.
60. Response Cost – Withdrawing a previously earned reinforcer (e.g., fines).
Ineffective Forms of Punishment
61. Physical Punishment – Can lead to aggression and fear.
62. Psychological Punishment – Damaging self-esteem through humiliation.
63. Extra Classwork – Assigning more work as a punishment.
64. Out-of-School Suspension – Often ineffective in behavior modification.
65. Missing Recess – Can reduce concentration and productivity.
Cognition and Motivation in Behaviorist Theories
66. Contrast Effects – Changes in reinforcement alter motivation.
67. Elation Effect – Increased reinforcement leads to increased performance.
68. Depression Effect – Decreased reinforcement leads to reduced performance.
Applications of Behaviorism in the Classroom
69. Backward Design – Planning instruction by starting with learning goals.
70. Formative Assessment – Ongoing assessment to monitor learning.
71. Summative Assessment – Final evaluation at the end of instruction.
72. High-Stakes Tests – Summative tests affecting promotions and funding.
Behaviorist Teaching Strategies
73. Active Responding – Engaging students through participation.
74. Terminal Behavior – Clearly defined learning outcomes.
75. Programmed Instruction – Step-by-step learning with reinforcement.
76. Mastery Learning – Ensuring students master each unit before progressing.
77. Shaping in Instruction – Gradual reinforcement of more complex responses.
Strategies for Decreasing Undesirable Behaviors
78. Extinction – Ensuring a behavior is no longer reinforced.
79. Noncontingent Reinforcement – Giving rewards independently of behavior.
80. Differential Reinforcement – Reinforcing alternative behaviors.
81. Using Punishment Wisely – Applying punishment carefully to avoid negative effects.
Implications of Behaviorism in Education
82. Active Learning – Learning through doing, not just passive listening.
83. Terminal Behavior in Instruction – Clearly defined objectives improve learning.
84. Mastery Learning Components – Small units, logical sequence, mastery criteria, remediation.
85. Backward Design in Assessment – Planning assessments before instruction.
86. Behaviorism for Special Education – Useful for students with developmental delays and behavior issues.