Media Audience and Content Analysis
Defining and constructing an audience (conceptual approach)
You don’t physically build an audience; you identify and define it for targeting and messaging.
Two primary ways audiences are defined/identified:
Demographics: quantifiable characteristics such as income, nationality, race, age. Examples and notes:
Income is a demographic indicator; nationality and race are also demographic indicators.
Although content can be targeted to a demographic, it can still appeal to others outside that group.
TV advertising historically shows women often have a stronger influence on buying decisions, which has influenced targeting practices.
Nielsen ratings (referenced as a method for measuring audiences) are part of how demographics inform advertising decisions.
Age-related segments commonly cited:
At the lower end, 25-54 is a critical demographic window for marrying, having kids, buying homes, and becoming valuable to advertisers.
Younger consumers are often considered more valuable for many advertisers due to potential lifetime value, even if programs target the broader audience.
Some advertisers and stations still prefer older audiences, especially for products like medications or Medicare-related advertising; older viewers tend to watch more television news.
Programs aimed at younger audiences often target the 18-49 bracket, seeking customers for life regardless of disposable income.
Brand loyalty is more common among older demographics; younger segments can be more impressionable but may be more valuable as long-term customers.
Psychographics: harder to quantify, focuses on personality, motivations, mindset, and lifestyle cues.
Examples (as listed in the chapter): comparers, idea hunters, luxury lovers.
Psychographics are distinct from demographics and do not map one-to-one with political views (e.g., democrats of various personalities).
Psychographics differ from lifestyle indicators (lifestyle is broader; activities/hobbies are not psychographics):
Activities/hobbies example: riding a bike, working out, playing video games, going to Comic Con.
Lifestyle example: book club membership (people with a chosen activity can be from diverse psychographics).
Behavioral information is highly valuable for targeting (where you shop, e.g., Gap, and other retail behaviors).
In-store or location-based ads can trigger ads on your phone based on your current location or behavior.
Content genres and their role
Content genres help classify the kind of content and its objectives:
Entertainment: designed to distract, entertain, or provide a comforting or thrilling experience.
News: aims to equip audiences with information for informed decision-making and understanding the world; not primarily about evoking happiness or sadness but enabling better choices.
Education: focuses on imparting knowledge; overlaps with news but the purpose and delivery differ (teaching vs reporting).
Advertising: designed to persuade or inform a consumer about products or services.
The motivation of the content creator matters (e.g., journalism vs advertising vs entertainment vs education):
Content creators can be traditional authors/directors (e.g., Ernest Hemingway, Alfred Hitchcock) or modern media producers.
Deliberation is needed to distinguish actual journalism from political communication or marketing.
Overlaps exist: entertainment can be informative or even educational; news can be entertaining; ads can be entertaining; but each type has a primary goal.
Within each broad genre there are subgenres (illustrative examples):
Entertainment: trauma, gaming, comedy.
News: hard, soft, investigative.
Education: multi-form; can include informative elements.
Advertising: hard information sells vs. soft information; advertising strategies vary by objective.
Objectivity, storytelling, and balance in journalism
Objectivity: textbook notion of presenting information with relevance and minimal bias; however, real-world journalism involves nuance and context, not a rigid formula.
News storytelling can use non-traditional approaches (e.g., mixed timelines, embedded reporting) to convey complex reality.
Balance vs. gyroscope concept:
Balance is often misinterpreted as giving equal weight to two sides; a gyroscope view focuses on maintaining a broader perspective and recognizing multiple viewpoints rather than a simplistic two-sided balance.
Stories can center on a single family or perspective without representing all perspectives; this is a valid storytelling choice when framed within broader coverage.
Case discussion example:
A piece juxtaposed live events overseas with back-home impacts to illustrate simultaneity and the complexity of a story beyond a single frame.
Debates about whether to include opposing viewpoints (e.g., protesters vs. affected families) depend on whether the story aims to represent a broader issue or a specific case study.
Lesson: journalism can mix perspectives and formats, but readers/viewers should be mindful of context and representation; always consider source reliability and potential bias.
Production, distribution, exhibition, and monetization of media products
Core stages:
Production: creating the content (cost, risk, effort). In music, publishing, and TV, this involves writers, editors, producers, studios, etc.
Distribution: moving content to the point of consumption (over-the-air, streaming, cable, online delivery).
Exhibition: actual consumption by audiences (reading a book in a store, borrowing via Libby, watching a show on a screen).
Financial models and ownership:
Content costs money to produce and distribute; there are licensing and ownership considerations.
The phrase “we own them, but we don’t” captures the distinction between owning content and owning usage rights, a topic of increasing transparency around rights and licensing.
Retransmission fees: a major revenue stream for TV stations; typical example involves cable subscriptions and broadcast rights.
The audience as a product:
If you pay with a subscription, you may avoid some ads; otherwise, advertisers purchase attention, effectively monetizing your engagement.
In many media products (notably newspapers), ads subsidize free access; audiences contribute value through attention rather than direct payment.
Practical implications:
Content costs, distribution costs, and monetization strategies shape what gets produced and how it reaches audiences.
Awareness of these economics helps explain why some content feels targeted or ad-supported rather than purely informational.
Examples and real-world relevance
Progressive insurance ad concept: first-time homeowners with ads that frame aging or “becoming like your parents” to appeal to the target demographic; illustrates demographic targeting and brand positioning.
Nielsen ratings (mentioned as a measurement tool for audiences) influence advertising buys and content decisions.
Reader-facing and viewer-facing decisions reflect the dynamic between ownership, licensing, and distribution in the streaming era.
Connections to broader themes and ethical considerations
Targeting and bias: Demographic and psychographic targeting can reinforce stereotypes or overlook segments; ethical marketing should consider representation and fairness.
Transparency and ownership: Understanding whether content is owned or licensed helps clarify rights, usage, and monetization implications for creators and audiences.
Representation in journalism: Choosing which perspectives to present can shape public understanding; balance should be viewed as presenting multiple relevant angles rather than a false equivalence.
Practical media literacy: Distinguishing entertainment, news, education, and advertising helps audiences critically evaluate information and persuasion.
Quick-reference terms and concepts (with examples)
Demographics: 25-54, 18-49, income, nationality, race, age, gender influence on decisions.
Psychographics: comparers, idea hunters, luxury lovers; motivations, personality, mindset beyond demographics.
Content genres: entertainment, news, education, advertising; subgenres like hard vs soft news, investigative, trauma, gaming, etc.
Inverted pyramid: traditional news storytelling model placing the most important information at the top and less critical details later.
Objectivity and bias in journalism: idealized definitions vs. practical, nuanced storytelling.
Production/Distribution/Exhibition: creation, delivery channels, and consumption paths.
Monetization: licensing, ownership, retransmission fees, and ad-supported models; audience as product in some models.
Case study concepts: multi-thread storytelling (overseas vs. domestic timelines), balance vs. perspective, and the ethics of focusing on a single case study.
Summary takeaways for exam readiness
You should be able to distinguish between demographic and psychographic audience definitions and explain why each matters for media strategy.
You should be able to describe content genres, subgenres, and the potential for overlap among them.
You should understand the basic lifecycle of media products (production, distribution, exhibition) and how monetization (licensing, retransmission, ads) influences what gets made.
You should be able to discuss the difference between objective journalism and other content types, including the role of bias, balance, and storytelling techniques.
You should recognize real-world examples of targeting and monetization strategies, and discuss ethical implications of audience targeting and content rights.