Operations Management - Chapter 5: Goods and Service Design
Goods and Service Design Notes
Introduction
- Customers base purchase decisions on expectations of attributes:
- Design strategy is key to business strategy.
- Companies use product design to meet customer demand for new/improved goods and services.
- Supply chains impact goods and services design.
- Product designers innovate by:
- Lowering shipping costs via volume/weight reduction.
- Using recyclable containers for reuse.
An Integrated Framework for Goods and Service Design
- The design process involves several steps applicable to both manufactured goods and services:
- Step 1: Strategic Mission and Vision
- Step 2: Strategic and Market Analysis, and Understanding Competitive Priorities
- Step 3: Customer Benefit Package (CBP) Design and Configuration
- Understanding customer needs and target markets.
- Value customers place on time, place, information, entertainment, exchange, and form.
- Step 4: Detailed Goods, Services, and Process Design
- Includes prototype testing: testing a model's performance under actual operating conditions and assessing consumer reactions.
- Step 5: Market Introduction/Deployment
- Advertising, marketing, and offering the CBP to customers.
- Step 6: Marketplace Evaluation
- Evaluating sales and customer reactions.
Customer-Focused Design
- Design should reflect customer wants and needs.
- Customer-focused design integrates the voice of the customer into all decisions.
- Voice of the Customer:
- Customer's requirements expressed in their own words.
- Quality Function Deployment (QFD):
- Design process that translates customer voice into specific technical features.
- Provides the blueprint for manufacturing or service delivery.
- Applied to a specific manufactured good, service, or the entire Customer Benefit Package (CBP).
The House of Quality
- QFD process starts with a matrix called the House of Quality.
- The matrix relates the voice of the customer to technical features.
- Designers use a Likert scale to evaluate how well a design reflects customer requirements.
Designing Manufactured Goods
- Design involves determining technical specifications:
- Dimensions
- Tolerances
- Materials
- Purchased components
- Choice of fonts and page layout.
- Coordination with operations managers is required to ensure manufacturability.
Tolerance Design
- Design blueprints provide:
- Nominal Specification: The target dimension.
- Tolerance: A range of permissible variation.
- Example:
- Nominal specification: 0.500 cm
- Tolerance: 0.020 cm
- Tolerance design determines acceptable tolerance levels.
- Narrow tolerances improve functionality but increase costs.
- Wide tolerances reduce costs but may negatively affect product performance.
The Taguchi Loss Function
- Taguchi measured quality as the variation from the target value.
- Translated variation into an economic loss function.
- Formula: L(x) = k(x - T)^2
- L(x) : Monetary loss associated with deviating from the target
- x : Actual value of the dimension
- T : Target value
- k : Constant that translates the deviation into dollars
Problem 5.1: Finding the Taguchi Loss Function
- Adjusting the speed of a cassette tape costs $20.
- Customers return devices if the tape speed is off by at least 0.15 inches per second.
- Target speed: 1.875 inches per second.
- Acceptable interval: (1.725, 2.025).
Solution 5.1: Finding the Taguchi Loss Function
- Solve the Taguchi loss function for k.
- Substitute the values of |x - T| = 0.15 inches per second and L(x) = 20.
- L(x) = k(x - T)^2
- k = L(x) / (x - T)^2
- k = 20 / (0.15)^2 = 888.9
- The Taguchi loss function is:
- L(x) = 888.9(x - 1.875)^2
Design for Reliability
- Reliability is the probability that a product performs its function for a stated period.
- Reliability is computed for each component.
- Individual reliabilities are denoted by r1, r2, …, r_n.
- Series System:
- An n-component series system fails if at least one component fails.
- Rs = (r1)(r2)(r3)…(r_n)
- Parallel System:
- An n-component parallel system fails only if all components fail.
- Rp = 1 - (1 - r1)(1 - r2)(1 - r3)…(1 - r_n)
Problem 5.3: Computing Reliability of a Series System
- A blood analysis machine has three subassemblies: A, B, and C.
- Reliabilities:
- What is the system reliability?
Solution:
- R_s = (0.98)(0.91)(0.99) = 0.883
- System reliability is 88.3%.
Problem 5.4: Computing Reliability of a Parallel System
- An electronic component has a reliability of 0.91.
- A parallel (backup) system is considered.
Solution:
- R_p = 1 - (1 - 0.91)(1 - 0.91)
- R_p = 1 - (0.09)(0.09) = 1 - 0.0081 = 0.9919
- Reliability increases from 91% to over 99%.
Problem 5.5: Computing Reliability of a Parallel System
- A series system with parallel redundancy for component B.
Solution:
- Compute the reliability of the parallel subsystem for component B:
- R_B = 1 - (1 - 0.9)^3 = 0.999
- Compute the reliability of the equivalent series system:
- R_s = (0.99)(0.999)(0.96)(0.98) = 0.93
Problem 5.6: Computing Reliability of a Parallel System with Series Subsystems
- The problem describes a parallel system consisting of two series subsystems.
Solution:
- Convert each series subsystem to an individual component:
- R_1 = (0.95)(0.98)(0.99) = 0.92167
- R_2 = (0.99)(0.97) = 0.9603
- Compute the equivalent parallel system:
- R_p = 1 - (1 - 0.92167)(1 - 0.9603) = 0.9969
- The reliability of the system is 99.7%.
- Design for Manufacturability (DFM) is designing a product for efficient production at the highest quality.
- Product Simplification: Simplifying designs to reduce complexity and costs.
- Improves productivity, quality, flexibility, and customer satisfaction.
- Simpler designs reduce errors, decrease flow time, and increase process efficiency.
Design for Sustainability
- Increased pressure from environmental groups, states, municipalities, and consumers.
- Design for Environment (DfE) explicitly considers environmental concerns.
- Includes designing for recycling and disassembly.
Service-Delivery System Design
- Design revolves around designing the service-delivery system and service encounters.
- Service-delivery system design includes:
- Facility location and layout.
- The servicescape.
- Service process and job design.
- Technology and information support systems.
- All components must be successfully addressed to enhance customer satisfaction.
Facility Location and Layout
- Location affects customer travel time and is an important competitive priority.
- Service facilities depend on good location decisions.
- Examples: health clinics, rental car firms, post offices, health clubs, branch banks, libraries, hotels, and emergency rooms.
- Layout affects:
- Process flow
- Costs
- Customer perception and satisfaction.
Servicescape
- Servicescape is all the physical evidence a customer might use to form an impression.
- Three principal dimensions:
- Ambient conditions
- Spatial layout and functionality
- Signs, symbols, and artifacts
- Servicescape environments vary in complexity:
- Lean servicescape environments are simple.
- Elaborate servicescape environments are more complicated.
- Service process design involves developing an efficient sequence of activities.
- Customers and service providers often coproduce the service.
- Hard technology and information support systems ensure speed, accuracy, customization, and flexibility.
- Designing effective customer experiences is called service-encounter design.
Service-Encounter Design
- Focuses on the points of contact between the service provider and customers.
- Perception of the firm is created during these points of contact.
- Principal elements:
- Customer-contact behavior and skills
- Service-provider selection, development, and empowerment
- Recognition and reward
- Service recovery and guarantees
- Customer contact is the physical or virtual presence of customers in the service delivery system.
- High- or low-contact systems.
- Customer-contact requirements define the quality of customer contact.
- Include response time, service management skills, and behavioral requirements.
Service-Provider Empowerment and Recognition
- Empowerment means giving people the authority to:
- Make decisions based on what they feel is right.
- Have control over their work.
- Take risks and learn from mistakes.
- Promote change.
- Key factors for motivation and retention:
- Recognition
- Advancement
- Achievement
- Nature of the work
- Good compensation system
Service Guarantees
- A service upset is a problem that a customer faces with the service delivery system.
- Includes service failure, error, defect, mistake, and crisis.
- A service guarantee is a promise to reward and compensate a customer if a service upset occurs.
- Types of service guarantees:
- Explicit: Given in writing.
- Implicit: Not given in writing, implied in everything a service provider does.
Service Recovery
- When a service upset occurs, companies need to recover customer trust and confidence.
- Service recovery is the process of correcting a service upset and satisfying customers.
- Steps:
- Begin immediately after a service upset occurs.
- Document the process and train employees to use them.
- Listen to the customer and respond sympathetically.
- Resolve the problem quickly, provide an apology, and offer compensation, if necessary.
LensCrafter: An Integrative Case Study
- LensCrafters is an optical chain with on-site eyeglass production.
- Mission Statement: focused on being the best by:
- creating customers for life by delivering legendary customer service
- developing and energizing its employees in the world’s best workplace
- crafting perfect-quality eyewear in about an hour
- delivering superior overall value to meet customers’ individual needs.
- CBP includes eyewear (goods) and eye exam/one-hour service (primary services).
- Manufacturing process is integrated into the service facility to provide rapid order response while not sacrificing quality.
Service-Delivery System Design Considerations:
- Location and store layout
- Servicescape
- Service processes
- Job designs
- Technology
- Organizational structure
Service Encounter Design
- Each job requires technical and service management skills.
- Considerations:
- Human resource management processes and systems
- Recognitions and rewards
- Customer waiting time management
- Standards for grooming and appearance
- Training on service upsets and service recovery
- Behavioral standards in customer interactions
- Measurement and evaluation of employee performance
- Challenges include replicating the design concept in new locations and introducing changes into existing locations.
Check Your Knowledge
- 5.1 From which of the following perspectives must service design be addressed? The benefit package configuration, the service encounter
- One aspect of designing for sustainability is designing products that can be salvaged for reuse.
- 5.2 Which principal dimension of the servicescape is designed to please the five human senses? Ambient conditions
- When compared to low-contact systems, service-delivery systems with high customer contact are more difficult to design.