Cars as an example:
Definition: A prototype is an average representation of a typical member of a category.
Birds Example:
Dogs Example:
Past Encounters: Prototypes are usually based on past experiences and encounters.
Penguins and Birds:
High Prototypicality: A category member closely resembles the category prototype.
Low Prototypicality: A category member does not closely resemble the category prototype.
Categorization: The prototype approach categorizes based on what is most expected (high prototypicality) and what is least expected (low prototypicality).