Notes on Aggression, Violence, and Behavior
Aggression and Violence
Evidence and Conclusions
- Current evidence on factors influencing aggression is complex.
- Drawing definitive conclusions about what encourages aggression is difficult.
Factors Influencing Aggression
- Conflict Resolution Skills: Lack of skills in dealing with conflict may result in resorting to violence.
- Hunger:
- Hunger can affect aggression levels, potentially increasing or decreasing them, based on individual responses.
Substance Influence on Homicides (2015)
- Around 40% of homicides involved someone under the influence of a substance.
- Alcohol accounts for 90% of these cases.
Alcohol as a Risk Factor
- Most of the time people are not under the influence of alcohol.
- A quarter of homicides occur while people are under the influence.
- This indicates alcohol is a potent risk factor for committing homicides.
- Alcohol changes the way aggression-related stimuli are understood.
Psychiatric Conditions and Violence
- Substance abuse is the most influential psychiatric condition predisposing individuals to violence.
- People with substance abuse disorders are seven times more likely to be found guilty of a violent crime compared to those without such disorders.
- Other psychiatric disorders have recurrent effects, but are generally smaller.
- Schizophrenia increases someone's likelihood of being violent by about fivefold.
- Traumatic brain injuries and epilepsy have smaller effects on violent aggression.
Neuropsychiatric Conditions and Violence
- 15% of all violence is attributable to substance abuse.
- PAF = 0.15 for substance abuse, meaning 15% of all acts of violence are attributed to these substances
Natural Selection and Aggression
- Natural selection equipped humans with the propensity for aggression and violence.
- Aggression has evolved social functions.
- Aggression involves processing related stimuli in the environment, considering internal states.
Public Spending
- Taxation revenues are redirected to promote public spending.
- Public spending includes health.
Beliefs and Desires
- Psychology seeks to understand what people believe and what they want.
The Dictator Game
- It has been studied for the past 40 years to research parasocial behavior.
- Changing the description of the game influences behavior.
- Framing the game as "an opportunity to boost another's income" influences how much people give.
- Describing the action as an opportunity to donate increases the amount people give.
- Describing the action as demanding that people give increases the amount given.
Taking vs. Giving in the Dictator Game
- In a scenario where a person is given $10 and asked how much they would like to take for themselves.
- People will take less than $7, even though they would give $3.
- This suggests individuals value not taking money more than giving it.
Stealing in the Dictator Game
- People are less likely to steal $7, than they are willing to give $3.
Influences on Behavior
- Naming the game ('taking' vs. 'giving') influences how much people give.
- This indicates the meaning associated with the behavior impacts decisions.
- People prefer to give and donate, rather than steal or take.
- People value not being seen as someone who steals.
Motivations for Helping Others
- People care about other people's welfare.
- People may give to be perceived positively.
- People may contribute to charity to avoid being seen as someone who steals.
- It is important to understand the motivations behind behaviors, rather than just observing the behavior itself.
- People help others to fulfill certain motivations.