Notes on Aggression, Violence, and Behavior

Aggression and Violence

Evidence and Conclusions

  • Current evidence on factors influencing aggression is complex.
  • Drawing definitive conclusions about what encourages aggression is difficult.

Factors Influencing Aggression

  • Conflict Resolution Skills: Lack of skills in dealing with conflict may result in resorting to violence.
  • Hunger:
    • Hunger can affect aggression levels, potentially increasing or decreasing them, based on individual responses.

Substance Influence on Homicides (2015)

  • Around 40% of homicides involved someone under the influence of a substance.
  • Alcohol accounts for 90% of these cases.

Alcohol as a Risk Factor

  • Most of the time people are not under the influence of alcohol.
  • A quarter of homicides occur while people are under the influence.
  • This indicates alcohol is a potent risk factor for committing homicides.
  • Alcohol changes the way aggression-related stimuli are understood.

Psychiatric Conditions and Violence

  • Substance abuse is the most influential psychiatric condition predisposing individuals to violence.
  • People with substance abuse disorders are seven times more likely to be found guilty of a violent crime compared to those without such disorders.
  • Other psychiatric disorders have recurrent effects, but are generally smaller.
  • Schizophrenia increases someone's likelihood of being violent by about fivefold.
  • Traumatic brain injuries and epilepsy have smaller effects on violent aggression.

Neuropsychiatric Conditions and Violence

  • 15% of all violence is attributable to substance abuse.
  • PAF = 0.15 for substance abuse, meaning 15% of all acts of violence are attributed to these substances

Natural Selection and Aggression

  • Natural selection equipped humans with the propensity for aggression and violence.
  • Aggression has evolved social functions.
  • Aggression involves processing related stimuli in the environment, considering internal states.

Public Spending

  • Taxation revenues are redirected to promote public spending.
  • Public spending includes health.

Beliefs and Desires

  • Psychology seeks to understand what people believe and what they want.

The Dictator Game

  • It has been studied for the past 40 years to research parasocial behavior.
  • Changing the description of the game influences behavior.
  • Framing the game as "an opportunity to boost another's income" influences how much people give.
  • Describing the action as an opportunity to donate increases the amount people give.
  • Describing the action as demanding that people give increases the amount given.

Taking vs. Giving in the Dictator Game

  • In a scenario where a person is given $10 and asked how much they would like to take for themselves.
  • People will take less than $7, even though they would give $3.
  • This suggests individuals value not taking money more than giving it.

Stealing in the Dictator Game

  • People are less likely to steal $7, than they are willing to give $3.

Influences on Behavior

  • Naming the game ('taking' vs. 'giving') influences how much people give.
  • This indicates the meaning associated with the behavior impacts decisions.
  • People prefer to give and donate, rather than steal or take.
  • People value not being seen as someone who steals.

Motivations for Helping Others

  • People care about other people's welfare.
  • People may give to be perceived positively.
  • People may contribute to charity to avoid being seen as someone who steals.
  • It is important to understand the motivations behind behaviors, rather than just observing the behavior itself.
  • People help others to fulfill certain motivations.