RK

Movement & Position Flashcards

Distance-Time Graphs

  • Distance-time graphs illustrate the distance an object travels in a straight line from its starting point over time.
  • A straight line on a distance-time graph indicates constant speed.
  • The slope of the line signifies the magnitude of the speed:
    • Steep slope: high speed.
    • Shallow slope: low speed.
    • Horizontal line: the object is stationary.
  • Changing speed is represented by a curve.
    • Increasing slope: acceleration.
    • Decreasing slope: deceleration.
  • Speed calculation from a distance-time graph:
    • speed = gradient = {_Delta y} / {_Delta x}

Speed

  • Speed is the distance an object travels per unit of time.
  • Speed is a scalar quantity (magnitude but no direction).
  • Average speed is the total distance traveled divided by the total time taken.
  • Formula:
    • average speed = {distance moved} / {time taken}
  • Formula triangles can help rearrange equations:
    • Cover the quantity to be calculated.
    • If other quantities are on the same line, they are multiplied.
    • If one quantity is above the other, they are divided.

Core Practical: Investigating Motion

  • Objective: To measure the speed of everyday objects.
  • Method: Measure distance moved and time taken to calculate average speed.
  • Variables:
    • Independent variable: Distance (d).
    • Dependent variable: Time (t).
    • Control variables: Use the same object for each measurement.
  • Equipment:
    • Paper cone / tennis ball.
    • Stop watch.
    • Tape measure / metre rule.
  • Procedure:
    1. Measure a specific height (e.g., 1.0 m).
    2. Drop the object from this height.
    3. Measure the time taken to fall.
    4. Repeat steps 2-3 multiple times and calculate an average time.
    5. Repeat steps 1-4 for different heights.
  • Analysis:
    • Calculate average speed using average speed = {distance moved} / {time taken}.
  • Evaluation:
    • Systematic errors: parallax error, human reaction time.
    • Random errors: drafts or breezes.
    • Safety considerations: Use a mat or soft material to cushion the fall.

Acceleration

  • Acceleration is the rate of change of velocity.
  • Formula:
    • a = {_Delta v} / {t}
    • Where:
      • a = acceleration in meters per second squared (m/s^2).
      • _Delta v = change in velocity in meters per second (m/s).
      • t = time taken in seconds (s).
  • Change in velocity:
    • _Delta v = v - u
    • Where:
      • v = final velocity.
      • u = initial velocity.
  • An object speeding up has positive acceleration; slowing down has negative acceleration (deceleration).

Velocity-Time Graphs

  • Velocity-time graphs display how an object's velocity changes over time.
  • A straight line indicates constant acceleration.
  • The slope of the line represents the magnitude of the acceleration:
    • Steep slope: large acceleration.
    • Gentle slope: small acceleration.
    • Positive gradient: increasing velocity.
    • Negative gradient: decreasing velocity.
    • Flat line: constant velocity (zero acceleration).
  • Acceleration calculation:
    • acceleration = gradient = {_Delta y} / {_Delta x}

Area under a Velocity-Time Graph

  • Represents the displacement (or distance traveled).
  • Calculate area using:
    • Triangle: Area = 1/2 × Base × Height
    • Rectangle: Area = Base × Height
  • Total distance is the sum of all enclosed areas.

Calculating Uniform Acceleration

  • Applies to objects moving with constant acceleration.
  • Formula:
    • v^2 = u^2 + 2as
    • Where:
      • v = final speed.
      • u = initial speed.
      • a = acceleration.
      • s = distance moved.