Untitled Flashcards Set

Learning Notes



  • Learning

    • The process of acquiring new and relatively enduring information or behaviors due to experience

  • Association

    • Our minds naturally connect ents that occur in sequence

    • Operate subtly

      • Red pen = errors + mistakes

      • More likely to vote in support of taxes to aid education when = you are in a school

    • Feed our habitual behavior

      • Magic number = 66 days

        • Exercise = 75-80 days

      • Patients need to select a new behavior rather than give up an existing behavior

        • It's not possible to form a habit by not doing something 

      • Variation is incompatible with development of automaticity.

  • Non-Associative Learning

    • Habituation – an organism’s decreasing response to a stimulus with repeated exposure to it.

    •  (Not sensory adaptation – rather a form of learning)

    • Even if stimulus changes we still have reduced sensitivity – ex. Friend yelling “Boo”

    • Living near a train track

    • Rat flinching

  • Associative Learning

    • Learning that certain events occur together.  The events may be two stimuli (as in classical conditioning) or a response and its consequences (as in operant conditioning).

    • Necessary for survival – predicting immediate future

    • Examples include

      • Classical Conditioning

      • Operant Conditioning = Instrumental Learning

      • Observational Learning

  • Principles of Classical Conditioning

    • Behaviorism- An approach to psychology that emphasizes the study of observable behavior and the role of the environment as a determinant of behavior.

      • “Its (science of psychology) theoretical goal is the prediction and control of behavior” (Watson)

    • Conditioning

      • association between environmental stimuli and the organism's responses

    • The process by which a previously neutral stimulus acquires the capacity to elicit a response through association with a stimulus that already elicits a similar or related response.

  • Important Terminology

    • Unconditioned stimulus (US) 

      • a stimulus that unconditionally (naturally) triggers a response (UR) ex. A puff of air to the eye

    • Unconditioned response (UR) 

      • an unlearned, naturally occurring response to an unconditioned stimulus (US) – ex. Blinking

        • Would every member of a species exhibit the behavior from birth?

    • Neutral Stimulus (NS) 

      • a stimulus that elicits no response

    • Conditioned Stimulus (CS)

      • Originally a neutral stimulus (NS) that, after association with an unconditioned stimulus (US) comes to trigger a conditioned response (CR)

    • Conditioned Response (CR) 

      • a learned response to a previously (NS) but now conditioned stimulus (CS)

    • Acquisition- in CC 

      • the initial stage, when one links a NS with a US to that the NS triggers the CR

  • Pavlov’s Study

    •    

    • Bell needs to come before food

  • Timing Matters for Acquisition

    • Delayed Conditioning: 

      • present CS, while CS is still there, present UCS. (overlap) - best when .5-1 second

    • Trace Conditioning: 

      • present CS, short break, then present UCS.  Not great -  Shorter breaks are better

    • Simultaneous Conditioning: 

      • CS and UCS are presented at the same time. Not very effective

    • Backward Conditioning: 

      • UCS is presented, then CS is presented. Not very effective

  • Higher-Order Conditioning

    • A neutral stimulus can become a conditioned stimulus (CS) by being paired with an existing conditioned stimulus (CS).

  • Extinction

    • The weakening and eventual disappearance of a learned response.

    • In classical conditioning, it occurs when the conditioned stimulus is no longer paired with the unconditioned stimulus.

    • After extinction, sometime spontaneous recovery can happen

      • Spontaneous Recovery only happens after extinction occurs

      • Happens without reintroducing the US

      • Response is weaker ( less salivation for Pavlov’s dogs)

      • Example – Car Accident

  • Stimulus Generalization

    • In classical conditioning, occurs when a new stimulus that resembles the conditioned stimulus, elicits the conditioned response.

    • If the CS (spider) elicits a CR (fear) other bugs or even toy spiders could begin to elicit the CR

  • Stimulus DIscrimination

    • The tendency to respond differently to two or more similar stimuli.

    • In classical conditioning, it occurs when a stimulus similar to the conditioned stimulus (CS) fails to evoke a conditioned response (CR).

    • What is the value of such discrimination?

      • This is! But this is not

  • Pavlov’s Legacy

    • Classical conditioning is one way that virtually all organisms learn to adapt to their environment. (Not just bells, not just salivation, and not just dogs)

    •  Pavlov showed us how a process such as learning can be studied objectively

    • Practical Applications

      • Drug rehab – Advice when leaving facility

      • Lupus – immune system conditioning

  • Unlearning Fear

    • Counterconditioning.

      • The process of pairing a conditioned stimulus with a stimulus that elicits a response that is incompatible with an unwanted conditioned response.

      • Another child’s fear of rabbits was removed by pairing the stimulus which elicited fear with a stimulus that elicited happiness.

  • Operant Conditioning

    • The process by which a response becomes more or less likely to occur depending on its consequences.

    • Edward Thorndike

      • Law of Effect - that any behavior that is followed by pleasant consequences is likely to be repeated, and any behavior followed by unpleasant consequences is likely to be stopped.

  • Consequences of Behavior

    • A neutral consequence neither increases or decreases the probability that the response will recur.

    • Reinforcement strengthens the response or makes it more likely to recur.

    • Punishment weakens a response or makes it less likely to recur.

  • Reinforcement

    • A stimulus strengthens or increases the probability of the response that it follows.

    • Primary reinforcers are inherently reinforcing and typically satisfy a physiological need. (food, water, sleep, sex, comfort)

    • Secondary reinforcers are stimuli that have acquired reinforcing properties through associations with other reinforcers. (money, tokens, grades, praise)

  • Types of Reinforcement

    • Positive reinforcement 

      • when a pleasant consequence follows a response, making the response more likely to occur again.

    • Negative reinforcement 

      • when a response is followed by the removal of something unpleasant, making the response more likely to occur again.

  • Punishment

    • The process by which a stimulus or even weakens or reduces the probability of the response that it follows.

    • Primary punisher

      • Something that is inherently punishing such as electric shock

    • Secondary punisher

      • A stimulus that has acquired punishing properties through an association with other punishers.

  • Immediate vs. Delayed

    • Immediate 

      • given immediately after desired behavior

      • More effective

    • Delayed

      • given after a period of time following a desired behavior.

      • Less effective

      • Example: 

  • Problems with Physical Punishments

    • Punished behavior is suppressed, not forgotten - this also negatively reinforces parents punishing behavior.

    • Punishment teaches discrimination among situations (ex. cursing)

    • Punishment can teach fear - (generalization) 33 countries outlaw corporal punishment

    • Observational learning = might increase aggressive behavior.

  • The Skinner Box

  • Principles of Operant Conditioning

    • Extinction

      • In operant conditioning, it occurs when a response is no longer followed by a reinforcer.

    • Stimulus generalization

      • Stimuli that are similar to the original stimulus are more likely to trigger a response.

    • Stimulus discrimination

      • The tendency of a response to occur in the presence of one stimulus but not another.

  • Common Principles with Classical COnditioning

    • Stimulus generalization

    • Stimulus discrimination

    • Acquisition

    • Extinction

    • Spontaneous recovery

  • Schedules of Reinforcement

    • Continuous

      • A particular response is always reinforced.

    • Intermittent (Partial)

      • A particular response is sometimes but not always reinforced.

    • Partial Reinforcement

    • Simple reinforcement schedules produce characteristic response patterns

    • Steeper lines mean higher response rates

    • Ratio schedules produce higher response rates than interval schedules

  • Shaping

    • To teach complex behaviors, we may need to reinforce successive approximations of a desired response.

    • For example, training animals, getting children to make their beds.

  • Chaining

    • Used to establish a specific sequence of behaviors by initially positively reinforcing each behavior in a desired sequence and then later rewarding only the completed sequence.

      • Ex.: Dog riding a bike, Pigeons playing ping pong

  • Application if Operant Conditioning

    • Skinner introduced the concept of teaching machines that would shape learning in small steps and provide reinforcements for correct responses.

    • Reinforcement principles can enhance athletic performance.

    • Reinforcers affect productivity. Many companies now enable employees to share profits and participate in company ownership.

      • reward specific achievement

      • immediate if possible

        • ex. IBM (Watson)

    • In children reinforcing (good) behaviors increase their occurrence. Ignoring unwanted behaviors decreases their occurrence.

    • This is tricky for teachers and the students who tend to have behavioral problems.  What may seem to be a punishment (scolding the student) may actually be a reinforcement (paying attention to the student)

  • Fixed Ratio

    • Example:

      • For every dandelion you pick you get a penny

    • Set # of times

    • Advantage: high response rate, more resilient to extinction

    • DIsadvantage: overkill, exhausted because you've done it so many time

  • Variable Ratio

    • Example

      • # of times you ring the doorbell before someone opens it

      • Gambling

      • Sales (cold calling)

    • Advantage: high response rate, more resilient to extinction

    • Disadvantage: brief pause after response and exhaustion

  • Fixed Interval

    • Example

      • Salary

    • Advantage: you know exactly when it's happening, very predictable

    • Disadvantage: least frequency of target behaviors, least response

    • Suspension bridge

  • Variable Interval

    • Advantage: very resistant to extinction

    • Disadvantage: moderate response rate, not best for teaching new behaviors bc its unpredictable

  • Self Improvement

    • State your goal in measurable terms and announce it

    • Monitor how often you engage in your desired behavior.

    • Reinforce the desired behavior.

    • Reduce the reward gradually

  • Behavior

    • Behvator only care about the result

    • Though they could shape behavior through rewards or punishments

  • Biological Constraints on Conditioning

    • Biological Influences:

      • Genetic predispositions

      • Unconditioned response

      • Adaptive redone

    • Social-cultural Influences:

      • Culturally learned preferences

      • Motivation affected by presence of others

    • Psychological influences:

      • Previous experiences

      • Predictability of associations

      • Generalization

      • Discrimination

  • Biological Constraints on Conditioning

    • Limits on Classical Conditioning

      • John Garcia

        • If sickened hours later the rats avoided the novel flavor --- defied the US must immediately follow CS

        • Developed aversions to taste but not sounds or sights ( Taste Aversion) 

      • Biologically primed associations

      • Natural Selection - color red

      • A genetic predisposition to associate a CS with a US that follows predictably and immediately is adaptive

    • Limits on Operant Conditioning

      • Tendency for conditioning to be hindered by natural instincts. 

      • Raccoon Study (Keller and Marian Breland)

        • Taught raccoons to put coin in box

        • Food was reinforcer

        • Two coins brought out instincts --(Instinctive Drift)

  • Cognition’s Influence on Conditioning Cognitive Processes(thoughts, perceptions, expectations)

    • Predictability of an event (Rescorla & Wagner) ( Tone---Shock = fear) Tone & Light --- (Light) didn’t evoke fear.

      • Expectancy – an awareness of how likely it is that the US will occur

    • Provide 3 other examples that “Cognition” matters

      • Alcohol treatment = nausea spiked drinks 

      • Fixed interval schedule - behavior increases as

    • Skinner’s Legacy

      • Skinner argued that behaviors were shaped by external influences and not inner thoughts and feelings. Critics argued that Skinner dehumanized people by neglecting their free will.

    • Cognition in Conditioning

      • Evidence of cognitive processes during learning comes from rats during maze exploration.

      • Navigate without an obvious reward. 

      • Rats seem to develop cognitive maps

        • Mental representation of the layout of the maze (environment).

      • Based on latent learning which becomes apparent when incentive is given (Tolman & Honzik, 1930)

    • Cognition in Conditioning: Motivation

      • Intrinsic Motivation: The desire to perform a behavior for its own sake. Ex.

      • Extrinsic Motivation: The desire to perform a behavior due to promised rewards or threats of punishments.

      • Overjustification Effect: When intrinsic motivation is rewarded extrinsically.  The behavior will decrease after the reward is taken away.

        • Ex. – Cranky old man

    • Cognition in Conditioning: Insight

      • One type of learning that is not determined by classical or operant conditioning occurs when we suddenly find the solution to a problem, as if the idea just popped into our head.

        • AHA moment

      • Wolfgang Köhler

        • Gestalt Psychology

    • Learning and Personal Control

      • Coping - alleviating stress using emotional, cognitive, or behavioral methods.

        • Problem-focused coping - attempting to alleviate stress directly – by changing the stressor or the way we interact with that stressor. -- used when we feel control

        • Emotion-focused coping - attempting to alleviate stress by avoiding or ignoring a stressor and attending to emotional needs related to one’s stress reaction. - used when we feel less control

    • Learning and Personal Control: Learned Helplessness

      • Learned Helplessness - the hopelessness and passive resignation an animal or human learns when unable to avoid repeated aversive events.

      • External locus of control - the perception that chance or outside forces beyond our personal control determine our fate.

      • Internal locus of control - the perception that you control your own fate.

      • Depleting and Strengthening Self-Control

        • Self-control - the ability to control impulses and delay short-term gratification for greater long-term rewards.

        • Walter Mischel’s Marshmallow Study – correlational study

        • Learned Optimism - the idea that a talent for joy, like any other, can be learned. It is contrasted with learned helplessness. 

        • Glass half full vs glass half empty

    • Observational learning

      • Observational Learning and people

      • Vicarious Learning

      • Modeling Requirements

      • Antisocial/Prosocial behaviors

    • Imitation Onset

      • Learning by observation comes about early in life. 

    • Bandura's Experiments

      • Bandura's Bobo doll study (1961) indicated that individuals (children) learn through imitating others who receive reward and punishments.

      • Coined phrase “social learning theory”

    • Bobo Doll Experiment

    • Vicarious Learning

      • Learning by seeing the consequences of another person’s behavior

      • The other person “models” the behavior, and the learner will watch to see if the model is reinforced or punished (vicarious reinforcement or punishment)

    • Mirror Neurons

      • Neuroscientist have discovered (mirror) neurons in the brain of animals and humans that activate during observational learning.

    • Mirrors and Imitation in the Brain

      • Cognitive imitation

    • Modeling Requiremnets

      • Bandura suggests four requirements for effective modeling to occur:

        • Attention

        • Retention

        • Ability to reproduce the behavior

        • Motivation

      • Learner must believe they can successfully carry out the behavior and control the outcome---Self-efficacy

        • a person’s belief in his or her ability to succeed in a particular situation. Bandura described these beliefs as determinants of how people think, behave, and feel

    • Antisocial/Prosocial Behavior

      • Antisocial behavior - negative, destructive unhelpful behavior

      • Prosocial behavior – positive, constructive, helpful behavior

      • Both types of behavior can be modeled effectively.

    • Positive Observational Learning

      • The good news is that prosocial (positive, helpful) models can have prosocial effects.

    • Applications of Observational Learning

      • Bad news from Bandura’s studies is that antisocial models (family, neighborhood or TV) may have antisocial effects.

    • Modeling Violence

      • Research has shown that viewing media violence does lead to increased expression of aggression.

    • Television and Observational Learning

      • Gentile et al., (2004) showed that elementary school going children who were exposed to violent television, videos and video games expressed increased aggression.

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