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Classical Conditioning
Classical Conditioning: Learning by Association
Ivan Pavlov in Russia
Nobel Prize for saliva in 1904
Reflexive response controlled by arbitrary stimulus (e.g., salivation when attendant approached)
Associative learning
First recognized by Aristotle
Pavlov: classical conditioning was a form of learning through association.
Pavlov’s Experiments
Systematic, effective, precise studies
The more frequently metronome (NS) and food (US) are paired, the stronger the response
Timing of association is highly important
Longer time intervals are less effective
Does not depend on behavior of individual
Importance of Classical Conditioning
Useful in Explaining aspects of human health:
Explaining drug addiction and tolerance
Explaining sexual fetishes
Definition of Classical Conditioning
Form of learning in which NS (neutral stimulus) followed by US (unconditioned stimulus) elicits UR (unconditioned response)
Pairing of NS and US allows (NS)CS (conditioned stimulus) to elicit CR (conditioned response) almost identical or similar to UR
Importance of Classical Conditioning (Continued)
Little Albert
Watson and Rayner made classical conditioning famous with Little Albert experiments
Learned to fear rats - unethical today
Generalization and Discrimination
Generalization
Discrimination
Deconditioning
Acquisition: when animal makes link between NS and US
Extinction: when CS no longer predicts US
Counterconditioning
Classical Conditioning
Spontaneous recovery: response reappears during extinction
Pavlov suggested no response is unlearned, just inhibited
Operant Conditioning
Operant Conditioning: Learning from the consequences of voluntary behavior
Thorndike and the Puzzle Box
Researching animal intelligence
Law of effect: behavior is more likely if effects are desirable, less likely if effects are undesirable
Four Types of Consequences
Four types of desirable and undesirable consequences that influence behavior
Positive Reinforcement
Negative Reinforcement
Positive Punishment
Negative Punishment
Reinforcers and Punishments
Reinforcers: increase behavior
Positive: give something desirable
Negative: take away something undesirable
Punishments: decrease behavior
Positive: give something undesirable
Negative: take away something desirable
Types of Reinforcers
Primary reinforcer: Innately reinforcing (e.g., food, water, warmth)
Secondary reinforcer (Conditioned reinforcer): Learned through classical conditioning (e.g., money, rewards)
Positive Reinforcement
Two important issues:
Timing of reinforcer following response
Consistency in delivery of reinforcement
Continuous reinforcement leads to fast initial learning
Schedules of reinforcement lead to longer learning (partial reinforcement)
Schedules of Positive Reinforcement
Fixed ratio: reinforcer given after each specified or fixed number of responses
Variable ratio: reinforcement after varying number of responses
Fixed interval schedule: reinforcement based on time (e.g., every 2 hours)
Variable interval schedule: reinforcement after variable amounts of time
Shaping
Skinner: Skinner box
Rat pushes lever to get food after shaping
Gradual learning by reinforcing steps toward the goal
Examples: nearing, touching, and pushing on lever
Used for children and those with developmental handicaps
Negative Reinforcement
Something unpleasant, aversive, or undesired is removed by behavior
Escape conditioning: undesirable event eliminated
Avoidance conditioning: undesirable event prevented
Stimulus Discrimination and Generalization
Discrimination: responding only to a particular stimulus
Generalization: responding similarly to similar stimuli
Punishment
Consequence of behavior is undesirable
Behavior frequency will decrease
Physical punishment has dangers:
Models aggression
Raises ethical questions
Dangers of Punishment
Teaches what to avoid, not what to do
Increases anxiety and fear, interfering with learning
May lead to a worse problem, learning to dislike the punisher and reacting aggressively towards others
Extinction
Learned response stops occurring because consequences have changed
Operant conditioning extinction results from a change in consequences
Early stage extinction leads to extinction burst
Learned Helplessness
The hopelessness and passive resignation an animal or human learns when unable to avoid repeated aversive events
Social Learning Theory: Learning by Watching Others
Observational learning: Learning by observation and imitation.
Demonstrates the role of cognition in learning
Mirror Neurons assist in observational learning.
Bandura’s Research
People learn through modeling
Memory
Information-processing model:
Info enters through sensory receptors
Attention selects info to be entered
Some info is saved; others are lost/discarded.
Stage theory of memory consists of 3 stages:
Sensory Memory
Short-Term Memory (STM)
Long-Term Memory (LTM)
Stages of Memory
STM holds what you are currently thinking of
Retaining info in STM: through rehearsal, particularly repetition of information
Capacity limits of STM: 7 items plus or minus 2
Chunking: grouping information into bits
Duration: about 2 seconds
Long-Term Memory (LTM)
Limitless capacity
Encoding methods:
Automatic processing: unconscious encoding
Effortful processing: requires attention and conscious effort
Retrieval:
Recall: retrieving information without cues
Recognition: identifying previously learned information
Retrieval cues: Stimuli that assist in recalling
Consolidation of Long-Term Memory
Consolidation: the process of establishing, stabilizing, or solidifying a memory
The hippocampus plays a critical role in memory formation
Long-term potentiation: an increase in a synapse’s firing potential, serving as the biological basis of memory
Position Effects in Memory
Serial Position Effect:
Primacy effect: better memory for the beginning of a list
Recency effect: better memory for the end of a list
Levels of Processing: An Alternative to the Stage Model
Elaborative rehearsal: adding meaning to information to enhance memory
Study Tips
Use mnemonic devices (e.g., acronyms, peg words)
Study repeatedly (spacing effect)
Make the material meaningful
Tip-of-the-tongue phenomenon: most recall occurs in the first few minutes
Visualize information
Use context cues
Minimize interference
Imagine teaching the information
Keep body healthy: sleep, nutrition, and exercise
Flashbulb Memories
Vivid memories of emotional events.
Culture and Memory
Individualistic cultures versus collectivistic cultures:
Influence of perspective and narrative styles in memory recall
Amnesia: Disorders of Memory
Dissociative amnesia: Loss of memory from trauma or stress
Retrograde amnesia: Inability to retrieve memories that occurred before a specific time
Anterograde amnesia: Inability to form new memories after a specific point in time.
Does not affect previous memory abilities.
Often results from damage to the hippocampus
Examples: Henry Molaison (HM), Clive Wearing
Source Amnesia
Inability to recall how information was learned
Schema Theory
Schemas: associative networks of beliefs, knowledge, and expectations that help organize information.
Can cause distortions in memory
May lead to a rich false memory that did not really occur
Eyewitness Testimony
Misinformation effect: subtle cues affecting memory
Eyewitness characteristics can influence recall, such as fatigue, upset feelings, or intoxication.
Memory distortion through prejudice and interviewer cues.
Recommendations for Improving Eyewitness Testimony
Establish good rapport, ask open-ended questions, and use fillers in lineups that fit witness descriptions
Only place one suspect in an identification lineup
Provide unbiased instructions before photo lineup viewing
Avoid giving feedback after identification of a suspect.
Memory and Psychological Problems
Repression (motivated forgetting): some experiences may be so unpleasant or traumatic that people choose to forget.
PTSD: involuntary memories linked to trauma
Schizophrenia: low levels of episodic, long-term, and short-term memory
Cognition: Language and Intelligence
Problem Solving and Decision Making:
Algorithms: systematic methods for solving problems that always produce correct solutions
Heuristics: simplified strategies for problem solving; more efficient but can lead to errors
Insight: sudden realization of a solution (ah-ha! moments)
Affective Forecasting
Predicting emotions related to decision outcomes
Durability bias: overestimation of how long outcomes will affect feelings
Thinking Fast and Slow
Type 1 thinking: fast, automatic, emotional
Type 2 thinking: slow, controlled, rational
Obstacles to Problem Solving
Barriers preventing successful solutions to problems
Creative Problem Solving
Creativity: capacity to develop original ideas or approaches
Intelligence
Intelligence: ability to gain knowledge and skills from experience
General Intelligence (g)
General intelligence (g): applies across tasks/situations.
Specific intelligence: abilities that only apply to certain areas.
Gardner’s Multiple Intelligences
Nine independent types of intelligence based on research with individuals with savant syndromes.
Sternberg's Triarchic Theory of Intelligence
Successful intelligence includes:
Analytic
Creative
Practical
Biological Basis of General Intelligence
Higher IQs believed to reflect better neural connectivity and faster learning rates
Emotional Quotient (EQ)
Ability to perceive and manage emotions in self and others
Intelligence Tests
Wechsler Intelligence Tests:
WPPSI for preschoolers
WISC for children
WAIS for adults
Assessing intelligence through various subtests focusing on verbal and perceptual abilities
Nature vs. Nurture in Intelligence
Genetics impact intelligence by 50-75%.
Older individuals are likely to match their parents’ intelligence
Good Intelligence Tests
Aptitude Tests: Predict potential for future performance
Achievement Tests: Measure knowledge of specific content
Reliability: consistent results across administrations (e.g., test-retest reliability)
Validity: measures what it is supposed to measure (e.g., predictive validity).
Group Differences in Intelligence
Variations in test scores among different racial groups and overall assessment of mental ability
Extremes in Intelligence
Mental disability: IQ of 70 or below
Gifted: IQ of 130 or above
About 2-3% of test takers fall into this category
Prodigies and savants exhibit remarkable abilities in specific domains
Cognition
Cognition: What the brain does with knowledge (e.g., understanding, organizing, analyzing)
Mental representations: mental traces that signify something else, facilitating mental rotation
Verbal Representation of Concepts
Concept: mental representation of a category of similar things
Prototypes: best examples of a concept
Exemplars: personal best examples of concepts
Three Levels of Concepts
Superordinate categories: broadest level
Basic categories: most commonly used level
Subordinate categories: most specific level
Consciousness
Consciousness: awareness of oneself and surroundings
Multitasking
The ability to handle multiple tasks simultaneously
Circadian Rhythms
Biological cycles that influence various functions, including body temperature; reset daily with light exposure
Sleep and Dreams
Hypnagogic state: the transitional state from wakefulness to sleep
Stages of sleep:
Awake and alert: beta waves
Stage 1: light sleep, alpha and theta waves
Stage 2: sleep spindles and K complexes
Stage 3: slow-wave sleep with delta waves
Stage 4: deep sleep, characterized by delta waves
REM Sleep: active brain, rapid eye movement, and vivacious dreams
REM Sleep and Dreams
First recorded in 1952 at University of Chicago
Characteristics: rapid eye movement, increased blood flow, rapid/shallow breathing, REM paralysis
Sleep Deprivation
Health issues linked to lack of sleep, including anxiety and depression
Sleep’s Role in Memory
Consolidation of episodic and procedural memories occurs during specific sleep stages
Meaning of Dreams
Freud: dreams often reflect characters or events from recent experiences
Stimulus incorporation: external influences entering dreams
Nightmares and Sleep Phenomena
Nightmares: intense dreams causing awakening
Sleep terrors occur in deep stages, often followed by panic and poor memory of content
Sleepwalking: common in children, arises from deep non-REM sleep
Other disorders: enuresis (bed-wetting), sleepsex, and REM sleep behavior disorder
Insomnia
Difficulty in falling or staying asleep
Types include sleep-onset and early-awakening insomnia
Narcolepsy
Rare disorder causing sudden sleep during activities
Associated with cataplexy due to hypocretin dysfunction
Obstructive Sleep Apnea
Temporary interruptions during sleep, often seen in overweight or older adults
Drug Categories
Depressants: Slow bodily functions (e.g., alcohol)
Stimulants: Speed up functions (e.g., caffeine, nicotine, cocaine)
Opioids: Pain relief and pleasure enhancement (e.g., heroin)
Hallucinogens: Create unrealistic sensations (e.g., LSD, marijuana)
Meditation
Goal to control or retrain attention through concentration techniques, aiding stress-related issues
Hypnosis
State of heightened suggestibility; effectiveness relies on subject openness
Altered States of Consciousness
Induced by hypnosis, leading to relaxation and potential hallucinations.