Chapter 2: One-Dimensional Kinematics
Derived Units
These are units that are formed by combining base units through multiplication or division. They are not fundamental units themselves but are derived from them.
Area: The product of two lengths, typically measured in square meters (m^2).
Volume: The product of three lengths, typically measured in cubic meters (m^3).
Density: Mass per unit volume, measured in kilograms per cubic meter (kg/m^3).
Velocity: Distance per unit time, measured in meters per second (m/s).
Force: Mass times acceleration (kg \cdot m/s^2), also known as Newtons (N). Here, acceleration is itself a derived unit (m/s^2).
How might you determine the density of a solid?
Density= mass/volume
Standardized Units
These are universally accepted and defined units of measurement that provide a common reference for quantities. They are crucial for consistency in scientific, commercial, and everyday applications worldwide. The most widely adopted system of standardized units is the International System of Units (SI).
Examples (SI Base Units):
Length: Meter (m)
Mass: Kilogram (kg)
Time: Second (s)
Electric Current: Ampere (A)
Temperature: Kelvin (K)
Amount of Substance: Mole (mol)
Luminous Intensity: Candela (cd)
How do we report our answer?
We must use significant figures
Two types of numbers:
Exact Numbers (part of a definition)
Measured Numbers
The significant figures in any measurement are the digits that are known with certainty, plus one digit that is uncertain.
Precision VS Accuracy
Precision- Reproducibility, how close a series of measurements are to one another
Accuracy- How close the measured value is to the actual value
Significant Figures for Calculations
Which figures are significant?
All non-zero digits
Interior Zeroes
Trailing zeroes
Which figures are not significant?
Leading zeroes
Ambiguous
Mechanics
Kinematics- deals with the mathematical description of the motion of objects
Dynamics- concerned its the causes of motion
Scalar Quantities: measures or values that can be fully described with only a numerical value (magnitude)
Vector Quantities: measures or values that can be fully described by both a numerical value and a direction (require magnitude and direction)
Distance: the path length traveled from one location to another
distance is a scalar quantity- it is described only by a magnitude
Average Speed is the distance traveled divided by the elapsed time (in meters)
delta= change in
Since distance is a scalar, speed is also a scalar (as is time).
Instantaneous speed is the speed measured over a very short time span. This is what a speedometer reads.
Velocity is speed with a direction and magnitude. (Change in displacement/change in time)
Displacement is the vector analog (or version) of distance, and velocity is the vector analog of speed.
Average Velocity is the displacement of an object divided by the elapsed time.
Uniform Motion- motion with a constant or uniform velocity
Acceleration:
the rate at which velocity changes
average velocity= change in velocity/time to make the change
Acceleration means that the magnitude of the velocity of an object is changing, or its direction is, or both.
If the acceleration is constant, we can find the velocity as a function of time: v= Vo + at
Kinematic Equations:
Xf= Xi + ViT + 1/2at²
Vf= Vi + at
Vf² = Vi² + 2(a(Xf - Xi))
Constant Acceleration Equations for Free Fall:
Vf = Vi - get
Yf = Yi + VoT - 1/2gt²
Vf² = Vo² - 2g( Yf - Yi)