LESSON 15: MANIPULATIVE MEDIA

Brief History of Manipulative Media

Johann Heinrich Pestalozzi (1746-1827)

  • Swiss pedagogue
  • First person who strongly believed and advocated the use of hands-on learning
    or manipulative. Specifically as an educational tool
  • Created “Pestalozzi Method”
  • Motto is “Learning by Head, Heart, and Hand”
  • Children must first understand what is concrete before abstract concepts

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Friedrich Wilhelm August Frobel (1782-1852)

  • German pedagogue
  • Student of Pestalozzi
  • Laid the foundation for modern education
  • “Father of kindergarten”
  • Developed the educational toys known as Frobel Gifts or Frobel gabe
  • Included geometric building blocks and pattern activity books

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Maria Tecla Artemesia Montessori (1870-1952)

  • An Italian physician and educator
  • Developed the use of manipulative
  • Goal “learn through personal investigation and exploration”
  • Her gifts are multisensory, sequential and self-correcting materials

“Montessori Method of Learning”

  • Stresses development of a child’s own initiative and natural abilities, especially
    through practical play.

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Jean Piaget (1896-1980)

  • Swiss developmental psychologist
  • Outlined a particular cognitive development of children
  • Stressing the importance of “concrete operation”
  • Says, children must first construct knowledge through “concrete operations”
    before moving on to “formal operations”

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Main Function of Manipulative

  1. Connect ideas and concept to physical objects
  2. Promote better understanding

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Types of Manipulative Media

  • Real Objects
  • Models
  • Field Trips

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Traditional/Concrete Manipulative

Real Object

  • Most accessible and involving material in educational use
  • There is no substitute for the real thing when learning some tasks
  • They give meaning to otherwise, abstract
  • May be modified to make instruction better
  • Ex. Currencies, Tools, Plants, Artifacts

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Attribute Blocks

  • Attribute blocks can be used to teach sorting, patterns, and identifying
    attributes.
  • The Attribute Blocks set includes five basic shapes (triangle, square, rectangle, circle, and hexagon) displaying different attributes. The basic shapes come in three different colors, two different thicknesses. Geared Clocks
  • It allows children to explore telling time on analog clocks and calculating elapsed time.

Two-Color Counters

  • It can be used to introduce students to basic ideas of probability.

Color Cubes

  • It helps the children through hands-on exploration of basic mathematics and geometric relationships as they stack, count, sort, and work with patterns.

Pattern Blocks

  • Pattern Blocks make it possible for the shapes to nest together and provides for a wide range of explorations.

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Models

  • Three-dimensional representations of a real thing
  • Can provide learning experiences that real things can’t provide
  • Can be disassembled
  • Can be larger or smaller than the real object they represent
  • Ex. Anatomical Models, Molecular Models, Animal Models, Play Money, Models
    of Buildings, Globe/Map, Solar System Model

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Real Objects and Models

  • Familiarize yourself
  • Practice presentation
  • Make sure the audience doesn’t get the wrong impression
  • Encourage the students to handle and manipulate the objects and model

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Field Trips

  • Excursion outside the classroom
  • Students can encounter phenomena that can’t be brought into the classroom
  • Particularly valuable for learners who have kinesthetic perceptual strength

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Advantages of Concrete Manipulative

  • Simpler, more moveable
  • Tactile experience adds a dimension of learning
  • Allows student to be more creative
  • Student has more control
  • Allows trial and error
  • Units are easier to distinguish, make the whole easier to see
  • Easier to relate real-world applications
  • Less expensive than technology
  • Allows me to be more cognitive of the operations I am performing
  • Requires more thinking
  • Allows teacher to involve the whole class in an interactive lesson
  • Allows information to be received visually and kinesthetically
  • Learning through play

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Disadvantages of Concrete Manipulative

  • Limited
  • Cannot see the actual number on the manipulatives so you may miss the
    concept
  • No feedback on whether you are right or wrong
  • Not very challenging
  • Children focus on manipulative instead of the instruction
  • Needs supervision

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Digital/Virtual Manipulative

  • Integration of traditional media
  • Enable physical objects to move, sense, and interact with one another, as a
    result, make systems – related concepts more salient to (can be manipulated by)
    children
  • Ex. 2048, Tetris, xoxo

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Concrete vs Virtual Manipulatives

  • Virtual manipulatives are more practical for teachers than concrete
    manipulatives due to issues on homeroom management
  • Virtual manipulatives depends on the availability of computers and requires
    some basic computer skills from both the teacher and student
  • Virtual manipulatives need no clean up unlike concrete manipulatives
  • Virtual manipulatives’ appearance can be easily reformatted unlike concrete
    manipulatives

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Advantages of Digital Manipulative

  • Fun learning tool
  • Involves problem solving skills
  • Increases motivation
  • Catches attention
  • Availability at home
  • Student centered
  • Discovery learning
  • Catches attention

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Disadvantages of Digital Manipulative

  • Made lead to misconception of some ideas (color, size, etc.)
  • Some students may not be able to grasp the abstract concept represented by the manipulatives
  • May consume too much time

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