DM

Motivation: From Concepts To Applications

The Job Characteristics Model

  • Core Job Dimensions:
    • Skill Variety: The degree to which a job requires a variety of different activities so the worker can use several different skills and talents.
    • Task Identity: The degree to which a job requires completion of a whole and identifiable piece of work.
    • Task Significance: The degree to which a job has a substantial impact on the lives or work of other people.
    • Autonomy: The degree to which a job provides substantial freedom and discretion to the individual in scheduling the work and in determining the procedures to be used in carrying it out.
    • Feedback: The degree to which carrying out the work activities required by a job results in the individual obtaining direct and clear information about the effectiveness of his or her performance.
  • Critical Psychological States:
    • Experienced Meaningfulness of the Work
    • Experienced Responsibility for Outcomes of the Work
    • Knowledge of the Actual Results of the Work Activities
  • Personal and Work Outcomes:
    • High Internal Work Motivation
    • High-Quality Work Performance
    • High Satisfaction with the Work
    • Low Absenteeism and Turnover
  • Employee Growth-Need Strength: Moderates the relationships.
  • Motivating Potential Score (MPS):
    • The core dimensions of the JCM can be combined into a single predictive index.
    • MPS = \frac{\text{Skill Variety + Task Identity + Task Significance}}{3} \times \text{Autonomy} \times \text{Feedback}
  • Evidence:
    • Evidence supports the JCM concept that the presence of a set of job characteristics does generate higher and more satisfying job performance.
    • A few studies have tested the JCM in different cultures, but the results aren’t very consistent.

Redesigning Jobs

  • Job Rotation (Cross-Training):
    • Periodic shifting from one task to another.
    • Strengths: Reduces boredom, increases motivation, and helps employees better understand their work contributions.
    • Weaknesses: Creates disruptions, requires extra time for supervisors addressing questions and training time, and reduces efficiencies.
  • Relational Job Design:
    • To make jobs more prosocially motivating:
      • Connect employees with the beneficiaries of their work.
      • Meet beneficiaries firsthand.

Alternative Work Arrangements

  • Flextime:
    • Possible flextime staff schedules, offering flexibility in start and end times while maintaining core hours.
  • Job Sharing:
    • Two or more people split a 40-hour-a-week job.
    • Declining in use.
    • Can be difficult to find compatible pairs of employees who can successfully coordinate the intricacies of one job.
    • Increases flexibility and can increase motivation and satisfaction when a 40-hour-a-week job is just not practical.
  • Telecommuting:
    • Employees who do their work at home at least two days a week on a computer that is linked to their office (virtual office).
    • Some well-known organizations actively discourage telecommuting, but for most organizations, it remains popular.
    • Advantages:
      • Larger labor pool
      • Higher productivity
      • Improved morale
      • Reduced office-space costs
    • Disadvantages:
      • Employer:
        • Less direct supervision of employees.
        • Difficult to coordinate teamwork.
        • Difficult to evaluate non-quantitative performance.
      • Employee:
        • May not be noticed for his or her efforts.

Employee Involvement and Motivation

  • Employee Involvement: A participative process that uses employees’ input to increase their commitment to the organization’s success.
  • Examples of Employee Involvement Programs:
    • Participative management
    • Representative participation
  • Participative Management:
    • Joint decision making.
    • Acts as a panacea for poor morale and low productivity.
    • Trust and confidence in leaders are essential.
    • Studies of the participation-performance have yielded mixed results.
  • Representative Participation:
    • Workers are represented by a small group of employees who actually participate in decision-making.
    • Almost every country in Western Europe requires representative participation.
    • The two most common forms:
      • Works councils
      • Board representatives

Variable-Pay Programs and Motivation

  • What to Pay:
    • Complex process that entails balancing internal equity and external equity.
    • Some organizations prefer to pay leaders by paying above market.
    • Paying more may net better-qualified and more highly motivated employees who may stay with the firm longer.
  • How to Pay: Variable pay programs:
    • Piece-rate plans
    • Merit-based pay
    • Bonuses
    • Profit-sharing
    • Employee stock ownership plans
    • Earnings, therefore, fluctuate up and down.
  • Piece-Rate Pay:
    • A pure piece-rate plan provides no base salary and pays the employee only for what he or she produces.
    • Limitation: not a feasible approach for many jobs.
    • The main concern for both individual and team piece-rate workers is financial risk.
  • Merit-Based Pay:
    • Allows employers to differentiate pay based on performance.
    • Creates perceptions of relationships between performance and rewards.
    • Limitations:
      • Based on annual performance appraisals.
      • Merit pool fluctuates.
      • Union resistance.
  • Bonuses:
    • An annual bonus is a significant component of total compensation for many jobs.
    • Increasingly include lower-ranking employees.
    • Many companies now routinely reward production employees with bonuses when profits improve.
    • Downside: employees’ pay is more vulnerable to cuts.
  • Profit-Sharing Plans:
    • Organization-wide programs that distribute compensation based on some established formula centered around a company’s profitability.
    • Appear to have positive effects on employee attitudes at the organizational level.
    • Employees have a feeling of psychological ownership.
  • Employee Stock Ownership Plan (ESOP):
    • A company-established benefit plan in which employees acquire stock, often at below-market prices, as part of their benefits.
    • Increases employee satisfaction and innovation.
    • Employees need to psychologically experience ownership.
    • Can reduce unethical behavior.
  • Evaluation of Variable Pay:
    • Do variable-pay programs increase motivation and productivity?
    • Generally, yes, but that doesn’t mean everyone is equally motivated by them.

Flexible Benefits

  • Developing a Benefits Package:
    • Flexible benefits individualize rewards.
    • Allow each employee to choose the compensation package that best satisfies his or her current needs and situation.
    • Today, almost all major corporations in the United States offer flexible benefits.
    • However, it may be surprising that their usage is not yet global.

Intrinsic Rewards

  • Employee Recognition Programs:
    • Organizations are increasingly recognizing that important work rewards can be both intrinsic and extrinsic.
    • Rewards are intrinsic in the form of employee recognition programs and extrinsic in the form of compensation systems.

Implications for Managers

  • Recognize individual differences.
  • Spend the time necessary to understand what’s important to each employee.
  • Design jobs to align with individual needs and maximize their motivation potential.
  • Use goals and feedback.
  • You should give employees firm, specific goals, and they should get feedback on how well they are faring in pursuit of those goals.
  • Allow employees to participate in decisions that affect them.
  • Employees can contribute to setting work goals, choosing their own benefits packages, and solving productivity and quality problems.
  • Link rewards to performance.
  • Rewards should be contingent on performance, and employees must perceive the link between the two.
  • Check the system for equity.
  • Employees should perceive that experience, skills, abilities, effort, and other obvious inputs explain differences in performance and hence in pay, job assignments, and other obvious rewards.