Momentum Edexcel IGCSE Physics Vocabulary Flashcards
Momentum Edexcel IGCSE Physics
Momentum
- Momentum is a property of all moving objects.
- An object with mass m moving at a velocity v has a momentum p.
Momentum Equation
- Momentum is the product of an object's mass and velocity.
- p = mv
- p = momentum in kilogram meter per second (kg m/s)
- m = mass in kilograms (kg)
- v = velocity in meters per second (m/s)
- An object at rest (v = 0) has no momentum.
- Momentum keeps an object moving in the same direction.
- It is difficult to change the direction of an object with large momentum.
- Velocity is a vector with both magnitude and direction.
- Momentum depends on the direction of travel and can be positive or negative.
- Positive direction is usually to the right, and negative to the left.
Change in Momentum
- The momentum of an object will change if:
- Its velocity increases or decreases (acceleration).
- Its direction changes (acceleration).
- Its mass changes.
Example
- A tennis ball and a brick can have the same momentum if the ball is traveling much faster than the brick, even if the brick has much higher mass.
Conservation of Momentum
Principle
- The total momentum before an interaction is equal to the total momentum after an interaction if no external forces are acting on the objects.
- Interaction can be:
- A collision (two objects collide).
- An explosion (a stationary object explodes into two or more parts).
Collisions
- For a collision between two objects:
- Total momentum before a collision = total momentum after a collision
- If the right is taken as the positive direction, the total momentum of the system is m \times u
- After the collision, mass M also has momentum. The velocity of m is now -v (since it's traveling to the left), and the velocity of M is V.
- The total momentum is now the momentum of M + the momentum of m:
- (M \times V) + (m \times -v) or (M \times V) – (m \times v)
- Momentum is always conserved over time.
- A system of objects moving in opposite directions at the same speed will have an overall momentum of 0 since they will cancel out.
Example (Car and Van Collision)
- Car mass = 990 kg, initial velocity = 10 m/s, final velocity = 2 m/s
- Van mass = 4200 kg, initial velocity = 0 m/s
- Initial momentum of car: p_{car} = 990 \times 10 = 9900 kg m/s
- Initial momentum of van: p_{van} = 0
- Total momentum before collision: p_{before} = 9900 + 0 = 9900 kg m/s
- Final momentum of car: p_{car} = 990 \times 2 = 1980 kg m/s
- Final momentum of van: p_{van} = 4200 \times v
- Total momentum after collision: p_{after} = 1980 + 4200v
- Conservation of momentum equation: 9900 = 1980 + 4200v
- v = \frac{9900 - 1980}{4200} = 1.9 m/s
Forces & Momentum
Rate of Change in Momentum
- When a force acts on an object that is moving, the object will accelerate (or decelerate).
- This causes a change in momentum.
- F = ma
- p = mv
- \Delta p = mv - mu
- force = \frac{change \ in \ momentum}{time}
- F = \frac{(mv - mu)}{t}
- F = resultant force, measured in newtons (N)
- a = acceleration, measured in meters per second squared (m/s²)
- m = mass, measured in kilograms (kg)
- \Delta p = change in momentum, measured in kilogram meters per second (kg m/s)
- v = final velocity, measured in meters per second (m/s)
- u = initial velocity, measured in meters per second (m/s)
- t = time, measured in seconds (s)
Direction
- Consider the direction of the object's motion.
- If the initial direction is positive, the reverse direction is negative.
- Force can also be described as the rate of change of momentum on a body.
- The shorter the time over which momentum changes, the bigger the force.
- Force and time are inversely proportional to each other.
Example (Tennis Ball)
- Change in momentum each time, \Delta p = 0.5 kg m/s
- Contact time of first hit, t_1 = 2.0 s
- Contact time of second hit, t_2 = 0.1 s
- F1 = \frac{\Delta p}{t1} = \frac{0.5}{2} = 0.25 N
- F2 = \frac{\Delta p}{t2} = \frac{0.5}{0.1} = 5.0 N
- The tennis racket experiences the greatest force from the ball during the second hit.
Example (Car hitting a wall)
- Mass of car, m = 1500 kg
- Initial velocity before collision, u = 15 m/s
- Final velocity after collision, v = -5 m/s
- Time of impact, t = 3 s
- F = \frac{(1500 \times -5) - (1500 \times 15)}{3} = \frac{-7500 - 22500}{3} = \frac{-30000}{3} = -10000 N
- The direction of the force is to the left (opposite to the car's initial motion).
Newton's Third Law
Definition
- Whenever two objects interact, the forces they exert on each other are equal in magnitude and opposite in direction.
Examples
- Walking: The foot pushes the ground backward, and the ground pushes the foot forward.
- Recognizing Newton's third law:
- The two forces act on different objects.
- The two forces are equal in size but act in opposite directions.
- The two forces are always the same type (weight, reaction force, etc.).
Example (Textbook on a table)
- The gravitational pull of the Earth acts downwards on the book (weight), and the push force of the table acts upwards on the book (normal contact force).
- These forces are NOT a Newton's third law pair because both forces are acting on the same object.
- A correct example:
- The gravitational pull of the Earth on the book (weight) and the gravitational pull of the book on the Earth (weight).
Collisions
- When two objects collide, both objects will react, generally causing one object to speed up (gain momentum) and the other object to slow down (lose momentum).
- Consider the collision between two trolleys, A and B:
- When trolley A exerts a force on trolley B, trolley B will exert an equal force on trolley A in the opposite direction.
- F{B-A} = -F{A-B}
- While the forces are equal in magnitude and opposite in direction, the accelerations of the objects are not necessarily equal in magnitude.
- From F = ma, acceleration depends upon both force and mass.
- For objects of equal mass, they will have equal accelerations.
- For objects of unequal mass, they will have unequal accelerations.
Momentum & Safety Features
Impact Force Reduction
- Since force is equal to the rate of change in momentum, the force of an impact in a vehicle collision can be decreased by increasing the contact time over which the collision occurs.
- Safety features are created to reduce the impact of a force, such as in:
- Vehicles
- Playgrounds
- Bicycle helmets
- Gymnasium crash mats
Vehicle Safety Features
- Vehicle safety features are designed to absorb energy upon an impact by changing shape.
- The main vehicle safety features are crumple zones, seat belts, and airbags.
- For a given force upon impact, these absorb the energy from the impact and increase the time over which the force takes place.
- This increases the time taken for the change in momentum of the passenger and the vehicle to come to rest.
- The increased time reduces the force and risk of injury on a passenger.
- The usefulness of safety features depends on two main factors: mass and velocity.
- If the impact is from a large mass, the change in momentum will be very large, meaning a very long contact time is needed to reduce the force of impact.
Specific Safety Features
- Seat belts:
- Designed to stop a passenger from colliding with the interior of a vehicle by keeping them fixed to their seat in an abrupt stop.
- Designed to stretch slightly to increase the time for the passenger’s momentum to reach zero and reduce the force on them in a collision.
- Airbags:
- Deployed at the front on the dashboard and steering wheel when a collision occurs.
- Act as a soft cushion to prevent injury on the passenger when they are thrown forward upon impact.
- Crumple zones:
- Designed into the exterior of vehicles (front and back).
- Designed to crush or crumple in a controlled way in a collision.
- Increase the time over which the vehicle comes to rest, lowering the impact force on the passengers.
Other Safety Features
- Crash mats (gymnasiums):
- Help reduce the risk of injury for falls in gymnastics and climbing.
- Thick and soft to offer shock absorption of the force created by the person landing on the mat.
- Increase the contact time over which their momentum is reduced, creating a smaller impact force and a lower chance of injury.
- Playgrounds:
- Utilize cushioned surfaces as children will often fall onto these with a large force.
- The cushioned surface reduces the risk of a severe injury by increasing their contact time with the ground.
- Thin crash mats are suitable for low-impact activities (low velocity falls).
- Safety features are intended to reduce the chance of serious injury but do not completely prevent it in all cases.