Astro 1010 - Exam 2 Study Guide
Chapter 4: Making Sense of the Universe
Scalars
- Scalars have magnitude and a unit.
- Mass (example: 5 kg)
- Time (example: 12 seconds)
- Speed (example: 15 m/s)
Vectors
- Vectors have magnitude, unit, and direction.
- Displacement (example: 9 miles to the west)
- Velocity (example: 60 miles/hour in the negative direction)
- Acceleration (example: 10 m/s² downward)
Acceleration
- Linear acceleration: when you speed up or slow down along a straight line.
- Centripetal acceleration: when you move in a circle (direction of v changes).
- Acceleration caused by Earth’s gravity is about 10 m/s² (pointing down). All objects accelerate at this rate as they fall.
Newton’s Laws
- 1st law of motion (the law of inertia): objects maintain a constant velocity unless acted upon by an outside force.
- 2nd law of motion: F = ma
- 3rd law of motion: for every force that acts on one object, an equal yet opposite reaction force is exerted upon another object.
- Law of gravity: F = G \frac{m1m2}{r^2}, that is, every mass gravitationally attracts every other mass, but the strength of the gravitational pull decreases as the distance between them grows.
Misconception: There Is No Gravity in Space
- THIS IS A FALSE STATEMENT.
- The fact that Earth’s gravity keeps the moon in orbit around us proves there is plenty of gravity in space!
- Astronauts in orbit experience weightlessness due to the fact that they are falling around the Earth, not due to a lack of gravity.
Tides
- Caused by the moon’s gravitational pull being stronger on the near side of the Earth than the far side.
- Spring tide: sun and moon work together to enhance the tides.
- Neap tide: sun and moon work against each other to decrease the tides.
Angular Momentum
- Conserved quantity for a spinning object. That is, momentum cannot be created or destroyed for an object, only transferred to/from another object.
Chapter 5: Light and Matter
Light
- Light has both particle-like and wave-like properties.
Waves
- Wavelength: distance from max-to-max or min-to-min.
- Frequency: how many cycles (max to min to max again) a wave goes through in a given time interval. Measured in hertz (Hz = 1/second).
- Wave speed = wavelength x frequency
- Wave energy increases with higher frequency
Electromagnetic Spectrum
- In order of increasing energy and frequency / decreasing wavelength: radio waves, microwaves, infrared, visible, ultraviolet, x-rays, gamma-rays
- Radio waves: low energy, low frequency, long wavelength
- Gamma-rays: high energy, high frequency, short wavelength.
- All of the above are forms of light; visible light is only special to humans because that’s the part of the spectrum we use to see.
- The speed of light is constant in vacuum and nothing can go faster than the speed of light in vacuum. In non-vacuum, light travels more slowly. How much light is slowed down in a transparent material is defined by its index of refraction, n = \frac{c}{v}.
Energy
- Mass energy: the energy contained in physical objects.
- Kinetic energy: the energy of motion
- Thermal energy: the energy of heat
- Gravitational potential energy: the energy of objects lifted high above the ground.
- Radiant (or radiative) energy: the energy of light
- Energy is conserved: it can be transformed into other types or transferred to other objects, but the total amount of energy in the universe is constant.
- Wein’s law: hotter objects emit the most intense light (that is, brighter light) at shorter wavelengths and higher frequencies (that is, hotter objects emit more blue light) than cooler objects. However, a hotter object will emit more light at all wavelengths than a cooler one. There’s a formula for this on the equation sheet.
Light/Matter Interactions
- Emission (hot matter converts thermal energy into radiant energy)
- Absorption (matter absorbs the radiant energy of light and heats up)
- Transmission (light passes through matter, like a window). Note that light always refracts (changes speed and direction) when it is transmitted.
- Reflection (light “bounces off” of matter, like a mirror)
Spectra
- Spectra: split light into its individual wavelengths to create a rainbow band.
- Spectrographs (prisms) and diffraction gratings are used to create spectra.
- Types of spectra:
- Continuous spectra: caused by a hot, dense object.
- Emission spectra: caused by a hot gas
- Absorption spectra: caused by the light from a hot, dense object passing through a cool gas.
Spectra Tell Us
- The chemical composition of an object.
- Due to the Doppler Effect:
- Blueshift: object is moving toward us
- Redshift: object is moving away from us
- Spectral line broadening: object is rotating
Matter
- Atomic number: # of protons in an atom. Defines the element of the atom.
- Atomic mass number: # of protons + neutrons in an element. Defines the isotope of the atom.
- Molecules: multiple atoms held together by the attraction of positive and negative electric charges.
- Just like light, matter has both wave-like and particle-like properties.
Chapter 6: Telescopes
Curved Lenses
- Curved lenses use refraction to gather light rays to a focal point
- Human eyes are lens-based. They focus light to the retina. The iris controls how much light is allowed to enter the pupil of the eye and reach the retina.
- Digital cameras mimic the structure of the eye in many ways.
Basic Properties of a Telescope
- Angular resolution: the ability to see fine detail. Better angular resolution allows smaller angles to be seen.
- Larger telescopes have better angular resolution.
- Angular resolution can also be improved with Adaptive Optical (AO) systems that compensate for atmospheric blurring (the “twinkle” of stars)
- Angular resolution can also be improved with interferometry, in which multiple telescopes work together to produce a single image.
- Light gathering area: the ability to collect more light and therefore see fainter objects. Larger telescopes have better light gathering power.
- Magnification: the ability to make an image appear larger than normal. This depends on the size of the telescope + the eyepiece used.
- Telescopes are either refracting (lens-based) or reflecting (mirror-based). Common reflecting telescope designs include the Cassegrain, Newtonian, and Nasmyth/Coude focus models. (note: you DON’T need to be able to sketch them)
Good Observing Sites
- Dark (to minimize light pollution)
- High (to minimize atmospheric blurring)
- Calm (low winds also minimize atmospheric blurring)
- Dry (to reduce cloud cover)
Earth’s Atmosphere vs. the EM Spectrum
- Radio, visible, the near-infrared, and the near-ultraviolet can pass through Earth’s atmosphere and reach the ground. Most of the infrared, most of the ultraviolet, gamma-rays, microwaves, and x-rays are absorbed or scattered as they pass through Earth’s atmosphere; we need space telescopes to make observations at these wavelengths.
Famous Non-Visible Light Telescopes
- Radio: Arecibo and Greenbank
- Infrared: SOFIA and James Webb
- Visible and ultraviolet: Hubble
- X-rays: Chandra and XMM-Newton
- Satellite TV dishes are miniature radio telescopes
- Other than light, astronomers observe gravity waves in addition to particles such as neutrinos and cosmic rays.