The Prototype Approach
Empirical Evidence
Eleanor Rosch (1975)
Participants were shown lists of words from the same category (e.g., fruit)
Rated each example on 7-point scale indicating how "good" a member of the category it was
Results: apples & oranges were "best" examples of this category
Rosch & Mervis (1975)
Group 1 provided more prototype ratings for words in several categories (vehicles, vegetables, clothing)
Group 2 listed attributes of each item
Results: significant correlations between prototype ratings and shared attributes
Care shares many attributes with other vehicles
Raft shares few attributes with other vehicles
Typicality Effect
The more features a member possess, the more (proto)
typical it is
Some things are better examples of a concept than others
A songbird is a more typical bird than an ostrich
High prototypicality: category member closely resembles
category prototype
"Typical member"
For category "bird' = robin
Low prototypicality: category member does not closely resemble category prototype
"Non-typical" member
For category "bird" = penguin
Prototypical objects are processed preferentially
Highly prototypical objects judged more rapidly
Sentence verification technique
Rosch (1973)
Participants: children, adults
Questions such as
Is an apple a fruit? (central member of category)
Is a fig a fruit? (peripheral member of category)
DV: Response Times
Results
Adults faster than children overall
Faster responses to central than peripheral members
Smith, Shoben & Rips (1974)
Typicality effect: Sentences about (proto)typical instances were verified faster than sentences about less (proto)typical instances
Mervis, Catlin, & Rosch (1976)
Instances rated as highly typical are more often named as examples of the category
BIRD category
ROBIN is rated as more typical than penguin
ROBIN is more likely than penguin to be given as an example of bird
Rosch 1975, The Typicality Effect
Highly typical influences are used as cognitive reference points
Presented pairs of stimuli
One was a prototype of category (e.g., circle)
Other was similar but not prototype (e.g., eclipse)
People were more likely to say
Eclipse is essentially a circle than a circle is essentially an eclipse
Prototype Approach - Limitations
When the task of categorising things is set by how well it meets a goal - it is no longer about typicality being defined by family resemblance
Prototypes do not always represent the features of most members of the category
For example, Lynch et al. (2000) had participants provide typicality ratings for different trees - instead of trees representing the most common height being identified, the tallest trees were!
Maybe representing an 'ideal' tree
Familiarity may overrule prototype matching
Abstract concepts
Justice, peace, etc
Ad hoc categories
Exemplar Approach
Concept is represented by multiple examples (rather than a single prototype)
Examples are actual category members (not abstract averages)
To categorise, compare the new item to stored examples
Similar to prototype view
Representing a category is not defining it
Different: representation is not abstract
Descriptions of specific examples
The more similar a specific exemplar is to a known category member, the faster it was be categorised (family resemblance effect)
Benefits of the Exemplar Approach
Explains peoples' inability to state necessary & sufficient features. How?
There are none
Explains difficulty categorising atypical instances. How?
They are too dissimilar to previously stored instances
Explains Typicality effects. How?
Numerous similar stored instances make typical instances easier (faster) to classify
Problems with the Exemplar Approach
Does not specify…
Which instances will / will not be stored as exemplars
How different exemplars are called to mind at time of categorisation
How are concepts organised?
Is truth somewhere in the middle?
Exemplars may work best for small categories
Prototypes may work best for larger categories
These two approaches may not be mutually exclusive, rather as two ends of an abstraction continuum
Empirical Evidence
Eleanor Rosch (1975)
Participants were shown lists of words from the same category (e.g., fruit)
Rated each example on 7-point scale indicating how "good" a member of the category it was
Results: apples & oranges were "best" examples of this category
Rosch & Mervis (1975)
Group 1 provided more prototype ratings for words in several categories (vehicles, vegetables, clothing)
Group 2 listed attributes of each item
Results: significant correlations between prototype ratings and shared attributes
Care shares many attributes with other vehicles
Raft shares few attributes with other vehicles
Typicality Effect
The more features a member possess, the more (proto)
typical it is
Some things are better examples of a concept than others
A songbird is a more typical bird than an ostrich
High prototypicality: category member closely resembles
category prototype
"Typical member"
For category "bird' = robin
Low prototypicality: category member does not closely resemble category prototype
"Non-typical" member
For category "bird" = penguin
Prototypical objects are processed preferentially
Highly prototypical objects judged more rapidly
Sentence verification technique
Rosch (1973)
Participants: children, adults
Questions such as
Is an apple a fruit? (central member of category)
Is a fig a fruit? (peripheral member of category)
DV: Response Times
Results
Adults faster than children overall
Faster responses to central than peripheral members
Smith, Shoben & Rips (1974)
Typicality effect: Sentences about (proto)typical instances were verified faster than sentences about less (proto)typical instances
Mervis, Catlin, & Rosch (1976)
Instances rated as highly typical are more often named as examples of the category
BIRD category
ROBIN is rated as more typical than penguin
ROBIN is more likely than penguin to be given as an example of bird
Rosch 1975, The Typicality Effect
Highly typical influences are used as cognitive reference points
Presented pairs of stimuli
One was a prototype of category (e.g., circle)
Other was similar but not prototype (e.g., eclipse)
People were more likely to say
Eclipse is essentially a circle than a circle is essentially an eclipse
Prototype Approach - Limitations
When the task of categorising things is set by how well it meets a goal - it is no longer about typicality being defined by family resemblance
Prototypes do not always represent the features of most members of the category
For example, Lynch et al. (2000) had participants provide typicality ratings for different trees - instead of trees representing the most common height being identified, the tallest trees were!
Maybe representing an 'ideal' tree
Familiarity may overrule prototype matching
Abstract concepts
Justice, peace, etc
Ad hoc categories
Exemplar Approach
Concept is represented by multiple examples (rather than a single prototype)
Examples are actual category members (not abstract averages)
To categorise, compare the new item to stored examples
Similar to prototype view
Representing a category is not defining it
Different: representation is not abstract
Descriptions of specific examples
The more similar a specific exemplar is to a known category member, the faster it was be categorised (family resemblance effect)
Benefits of the Exemplar Approach
Explains peoples' inability to state necessary & sufficient features. How?
There are none
Explains difficulty categorising atypical instances. How?
They are too dissimilar to previously stored instances
Explains Typicality effects. How?
Numerous similar stored instances make typical instances easier (faster) to classify
Problems with the Exemplar Approach
Does not specify…
Which instances will / will not be stored as exemplars
How different exemplars are called to mind at time of categorisation
How are concepts organised?
Is truth somewhere in the middle?
Exemplars may work best for small categories
Prototypes may work best for larger categories
These two approaches may not be mutually exclusive, rather as two ends of an abstraction continuum