Course: CSC 101
Lecture 6 by Kashif Iqbal
Contact: Kashif.iqbal@zu.edu.pk
Discussed Repetitive Stress Injuries (RSIs)
Explored Carpal Tunnel Syndrome and prevention tips
Techniques to avoid keyboard-related injuries
Proper sitting posture at a computer
Devices for the hand:
Pen, Touch Screens
Game controllers: Joystick, Game Pad
Optical Input Devices:
Bar Code Reader, Image Scanners, OCR
Audio Input Devices:
Microphone, Sound Card, MIDI
Video Input Devices:
Video Camera, Webcam, Digital Camera
Early output devices (pre-1960s) were uncommon
Modern capabilities:
Various methods of communicating information: reading, seeing, watching, listening
Improvements in display and sound systems:
Enhanced ease of use, data management, and access to information
Two primary types:
Cathode Ray Tube (CRT)
Flat-panel monitors
Categorized by color output:
Monochrome: one color on a black background
Grayscale: varying degrees of gray
Color: capable of displaying 4 to 16 million colors
Electron gun shoots streams of electrons onto the screen
Magnetic yoke guides the electron streams across the screen
Phosphor dots glow upon electron impact
Cathode, electron beam, accelerating anodes, deflection coils, phosphorescent screen
Arrangement of phosphor dots: red, green, blue
Blending colors through varying intensity
Large, heavy, and high electricity consumption
Commonly found in laptops and desktops
Resolution of CRT issues with use of fluorescent lights
Passive Matrix LCD
Indirect pixel activation
Limited viewing angles and slower refresh rates
Active Matrix LCD
Direct pixel activation via transistors
Clear and crisp animation due to thin-film transistors (TFT)
Difficult visibility in bright light
Smaller viewing angles and fragility
Plasma Display Panel (PDP):
Small cells filled with ionized gases
Pros: superior picture quality and wider viewing angles
Cons: screen burn-in and higher power usage
Greater dynamic contrast and slim design
Lower power consumption and less environmental impact
Paper-white displays: high contrast
Electro-luminescent displays: similar to LCD
Size, resolution, refresh rate, dot pitch
Importance of image clarity and adjustable controls for user effectiveness
Measured diagonally; choose the largest affordable size
Higher pixel count yields sharper and clearer images
Frequency of screen redraw, impacting eyestrain
Distance between same color dots; smaller dot pitches provide finer images
Interface between CPU and monitor providing better output
Alleviates CPU workload and includes dedicated RAM
Modern cards with up to 8GB VRAM, capable of 3D rendering
Examples: ATI’s Radeon, NVIDIA’s GeForce
Measures include proper monitor choice and positioning
Recommended distance: 2-3 feet
Center of the screen below eye level
EMF produced by electronic devices may pose health risks
Recommendations: keep the device at arm's length, take breaks, use LCDs
Replaced older projectors; projects images onto surfaces
Most common type: LCD projectors with bright light requirements
Essential for sound functionality in computing experiences
Capable of managing both recording and playback
Devices converting digital to analog sound for speakers
Support features like Dolby Surround Sound
Alternatives to speakers, offering privacy and reduced noise interference
Output Devices: Monitors, different types (CRT, LCD, PDP)
Comparison aspects: Size, resolution, refresh rate, dot pitch
Video Cards and their role
Ergonomics considerations related to monitor use
Overview of Electronic Magnetic Field concerns
Data projectors and sound system integration
http://www.lynda.com/resources/hexpalette/hue.html
https://en.wikipedia.org/wiki/Plasma_display
https://en.wikipedia.org/wiki/LED_display
https://en.wikipedia.org/wiki/Video_card
http://www.tech-faq.com/how-lcd-projectors-work.html