Ivan Pavlov's Work: Classical conditioning is learned by associating an unconditioned stimulus (US) with a neutral stimulus (NS) until the NS becomes a conditioned stimulus (CS), triggering a conditioned response (CR). Example: Pavlovās dogs salivated at the sound of a metronome after it was repeatedly paired with food.
John B. Watson: Watson extended classical conditioning to emotional responses, notably in his study with "Little Albert," where a child was conditioned to fear a white rat by pairing it with a loud, frightening sound.
Factors Influencing Classical Conditioning:
Stimulus Generalization: Responding to stimuli like the CS.
Discrimination: Differentiating between similar stimuli that don't signal the same outcome.
Acquisition: The phase during which the CR is learned.
Extinction: When the CS no longer triggers the CR.
Spontaneous Recovery: The reappearance of the CR after a period of extinction.
Higher-Order Conditioning: A CS that can trigger a response as though it were an unconditioned stimulus.
Biological Preparedness: The idea that organisms are biologically predisposed to associate certain stimuli with certain responses, like taste aversions.
Operant Conditioning
B.F. Skinner: Operant conditioning involves learning based on the consequences of behavior, emphasizing voluntary behavior and reinforcement or punishment.
Reinforcement and Punishment:
Reinforcement: Increases behavior (positive = adding something desirable, negative = removing something undesirable).
Punishment: Decreases behavior (positive = adding something aversive, negative = removing something pleasant).
Schedules of Reinforcement: Different patterns of reinforcement affect behavior differently, such as continuous (reinforced every time) or intermittent (reinforced occasionally), with the latter being more resistant to extinction.
Shaping and Chaining: Shaping uses successive approximations to reinforce behaviors gradually. Chaining involves reinforcing a sequence of actions.
Applied Behavior Analysis: The use of operant conditioning to modify behaviors in real-world settings (e.g., homes, schools).
Premack Principle: The idea that people (or animals) are more likely to perform a low-probability behavior if itās followed by a high-probability one.
Token Economy: A system where tokens are earned and exchanged for desirable outcomes.
Observational Learning
Albert Bandura's "Bobo Doll" Study: Bandura demonstrated that people (especially children) can learn by observing othersā behaviors and imitating them.
Mirror Neurons: These neurons activate both when an individual performs an action and when they observe others performing that action. This concept is key to understanding social learning.
Modeling: The act of learning through observation and imitation, which requires attention, memory, motor skills, and motivation.
Cognitive Learning
Insight Learning: Wolfgang Kƶhlerās work with chimpanzees demonstrated that problem-solving could occur suddenly through insight, not just trial and error.
Latent Learning: Edward Tolmanās research with rats suggested that learning can happen without reinforcement, and only becomes apparent when thereās a reason to demonstrate it. He also proposed the idea of a cognitive map, a mental representation of the environment.
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