PsyEl mod 3


Foundations of Behaviorism

  1. Behaviorism – Focuses only on the relation between observable behavior and environmental events or stimuli; concentrates on observable, measurable behaviors and not on mental processes.


Basic Assumptions in Behaviorism

  1. Principles of learning – Should apply equally to different behaviors and species.

  2. Equipotentiality – Human beings and other animals learn in similar ways.

  3. Stimuli and responses – Learning processes are studied objectively through them.

  4. Internal processes – Are excluded or minimized in theoretical explanations.

  5. Black box metaphor – Organism viewed as a black box; stimuli go in and responses come out.

  6. Learning involves behavior change – Emphasis on observable changes.

  7. Tabula rasa – Organisms are born as blank slates.

  8. Environmental events – Primary drivers of learning.

  9. Parsimony – Theories should be as simple as possible.


Classical Conditioning

  1. Classical conditioning – Learning occurs when two stimuli are presented simultaneously.

Pavlov’s Experiment Steps
  1. Neutral stimulus (NS) – A stimulus that does not initially elicit a response.

  2. Unconditioned stimulus (UCS) – Automatically leads to a response.

  3. Unconditioned response (UCR) – The natural response to UCS.

  4. Conditioned stimulus (CS) – Previously neutral stimulus that elicits a learned response.

  5. Conditioned response (CR) – Learned response to the conditioned stimulus.

Common Phenomena in Classical Conditioning
  1. Associative bias – Certain associations are more likely than others.

  2. Contingency – CS must occur close in time to UCS.

  3. Extinction (Classical) – CS without UCS weakens CR over time.

  4. Spontaneous recovery – Reappearance of CR after rest period following extinction.

  5. Generalization (Classical) – Responding to stimuli similar to the CS.

  6. Stimulus discrimination (Classical) – Differentiating between stimuli based on UCS pairing.

  7. Higher-order conditioning – NS1 becomes CS1; NS2 paired with CS1 becomes CS2.

  8. Counterconditioning – Stronger new CS-CR association replaces old one.

  9. Systematic desensitization – Gradual exposure to anxiety-inducing stimuli while relaxed.


Operant Conditioning

  1. Operant conditioning – Behavior followed by reinforcement is more likely to recur.

  2. Puzzle box – Thorndike’s device showing learning by trial and error.

  3. Law of effect – Behaviors followed by satisfaction are strengthened; discomfort weakens them.

  4. Revised law of effect – Rewards strengthen behavior; punishment has indirect effects.

  5. Primary reinforcer – Naturally satisfying (e.g., food, water).

  6. Secondary reinforcer – Gains reinforcing power through association (e.g., money).

  7. Positive reinforcement – Adding a stimulus to increase behavior.

  8. Social reinforcers – Gestures like praise or attention.

  9. Material reinforcers – Tangible items like toys or food.

  10. Active reinforcers – Opportunity to engage in preferred activity.

  11. Premack principle – A preferred activity can reinforce a less preferred one.

  12. Token reinforcers – Items that can be exchanged for desired rewards.

  13. Positive feedback – Reinforcement that includes affirming messages.

  14. Intrinsic reinforcers – Internal satisfaction or emotional reward.

  15. Negative reinforcement – Removal of an unpleasant stimulus to increase behavior.


Common Phenomena in Operant Conditioning

  1. Superstitious behavior – Reinforcement strengthens coincidental behaviors.

  2. Shaping – Reinforcing successive approximations of desired behavior.

  3. Chaining – Reinforcing sequences of behaviors.

  4. Extinction (Operant) – Behavior decreases when no longer reinforced.

  5. Extinction burst – Temporary increase in behavior when reinforcement stops.


Reinforcement Schedules

  1. Continuous reinforcement – Every correct response is reinforced.

  2. Intermittent reinforcement – Some responses are reinforced, some are not.

  3. Ratio schedule – Reinforcement after a number of responses.

  4. Fixed ratio schedule – Reinforcement after a fixed number of responses.

  5. Variable ratio schedule – Reinforcement after changing number of responses.

  6. Interval schedule – Reinforcement after a time interval.

  7. Fixed interval schedule – Constant time interval between reinforcement.

  8. Variable interval schedule – Changing time intervals between reinforcement.

  9. Differential schedule – Reinforcement based on rate of responding.

  10. DRH schedule – Reinforcement for high response rate.

  11. DRL schedule – Reinforcement for low response rate.


Antecedent Stimuli & Responsibility

  1. Cueing (Prompting) – Using cues to direct behavior.

  2. Discriminative stimuli – Indicate reinforcement is available for a behavior.

  3. Setting events – Contexts in which certain behaviors are more likely.

  4. Generalization (Operant) – Applying learned behavior to similar situations.

  5. Stimulus discrimination (Operant) – Learning which stimuli lead to reinforcement.

  6. Behavioral momentum – Continuing a behavior pattern once started.

  7. Avoidance learning – Learning to avoid an unpleasant stimulus.

  8. Stimulus (avoidance) – Signal for onset of an aversive event.

  9. Active avoidance learning – Deliberate behavior to avoid aversive stimulus.

  10. Passive avoidance learning – Avoidance by not behaving in a specific way.


Punishment

  1. Punishment I (Presentation punishment) – Introducing an aversive stimulus.

  2. Punishment II (Removal punishment) – Taking away a pleasant stimulus.


Effective Forms of Punishment

  1. Verbal reprimands – Brief, unemotional scolding.

  2. Restitution – Returning environment to its original state.

  3. Restitutional overcorrection – Improving the situation beyond the original state.

  4. Positive-practice overcorrection – Repeating correct behavior.

  5. Time-out – Temporary removal from reinforcement.

  6. In-house suspension – Removal from class but kept in school.

  7. Response cost – Taking away earned reinforcers.


Ineffective Forms of Punishment

  1. Physical punishment – Use of mild physical force.

  2. Psychological punishment – Threatens emotional well-being.

  3. Extra classwork – Assigning work as a form of punishment.

  4. Out-of-school suspension – Removal from school; usually ineffective.

  5. Missing recess – Skipping breaks, which can reduce focus.


Cognition and Motivation in Behaviorist Theories

  1. Elation effect – Increased reinforcement boosts response.

  2. Depression effect – Decreased reinforcement reduces response.

  3. Reinforcement – Increases likelihood of a behavior.

  4. Punishment – Decreases likelihood of a behavior.

  5. Behavioral contrast – Behavior differs across contexts with different reinforcement/punishment.

  6. Contingency contract – Agreement outlining expectations and consequences.

  7. Extinction (general) – Removing reinforcement to eliminate behavior.

  8. Mastery learning – Students must master one concept before moving to the next.


School Assessment Practices

  1. Backward design – Planning assessments before instruction.

  2. Formative assessment – Ongoing checks to improve instruction.

  3. Rubric – Scoring tool that outlines performance criteria.

  4. Summative assessment – Final evaluation of learning.

  5. High-stakes test – Major tests impacting promotion, funding, etc.