Lecture01

Interactive Media Authoring

Overview

  • Interactive Multimedia: Computer-delivered systems allowing user control over various media (text, sound, video, graphics, animation).

  • Integration: Combines computing, memory storage, digital data, and other technologies.

  • Applications: Used in training programs, video games, encyclopedias, and travel guides.

  • Trend: Rapid development of teaching materials based on computers, particularly in interactive multimedia.


Related Industries

  • Adult Education & Workplace Learning:

    • Education institutions

    • Commercial trainers

    • Employers

    • Non-profits

  • Education Levels:

    • Preschool to post-secondary education

    • Tertiary education


Multimedia Authoring Tools

  • Digital Learning Applications:

    • Adobe Animate, Adobe Director, Unity, Game Salad, Appery.io

  • E-Learning Courseware:

    • Adobe Captivate, Articulate Rise, Articulate Storyline, Elucidat, Easygenerator, PowerPoint


Users of Multimedia Authoring Tools

  • Roles:

    • Web Developers: Add interactivity to web pages.

    • Animators: Create animations for video or web.

    • Developers: Build apps for various platforms.

    • Educators: Create interactive learning materials.

    • Software Developers: Models of applications for demonstration.

    • Software Publishers: Product tutorials for training materials.

    • Exhibit Designers: Touchscreen kiosks for information at exhibitions.


Courseware

  • Definition: Combination of 'course' and 'software'; initially described additional educational materials for teachers or tutorials.

  • Evolution: Now refers to entire courses, comprising lessons, tests, and resources, often in various formats (web, PDF).


Role of Learning Applications

  • Assistance Offered:

    • Facilitate learning and control the learning process.

    • Provide resource access and support.

  • Instruction Process:

    • Information presentation, guidance for interaction, practice, and assessment.


Computer-Aided Instruction (CAI)

  • Definition: Instruction presented on a computer, includes various terms like Computer Assisted Learning, Computer Based Education, etc.


Instructional Approaches in Learning Applications

  • Types include:

    • Drill and Practice

    • Tutorials

    • Simulations

    • Instructional games

    • Problem-solving

    • Educational Resources


Common Learning Applications Characteristics

  • Includes:

    • Text or multimedia content

    • Multiple-choice questions and problems

    • Immediate feedback

    • Performance summaries and practice exercises


Elements of Multimedia Applications

  1. Text: Emphasizes points with styles, fonts, and colors.

  2. Image: More impactful than text.

  3. Audio: Presents information efficiently.

  4. Video: Offers information beyond standard lectures (e.g., medical operations).

  5. Animation: Clarifies concepts and demonstrates changes over time.

  6. User Control: Allows navigation through multimedia applications.


Benefits of Multimedia Learning

  • Understanding: Enhances connections between verbal and visual information.

  • Problem Solving: Stimulated by multimedia elements.

  • Emotional Impact: Positive emotions lead to better learning outcomes.

  • Information Access: Learners can easily search and find information.


References

  • Cvetković, D. (2019). Interactive Multimedia - Multimedia Production and Digital Storytelling.

  • Giddings, D. et al. (2002). OECD Thematic Review On Adult Learning: Canada.

  • Chioran, A. (2016). 5 Benefits of Multimedia Learning.

  • Cherednichenko, S. (2021). M-Learning: Types of Educational Apps.

  • UKEssays. (2018). Multimedia Applications for Educational Purposes.

  • Hameed, S. et al. (2009). Impact of the E-learning Package on Student Learning Experience.


Contact Information

  • Email: farah@utem.edu.my

  • Website: http://ftmk.utem.edu.my/farah

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